Voice Communication Animation
Vektuz
Join Date: 2002-11-01 Member: 2396Members
<div class="IPBDescription">is it present?</div> In CS, when someone talks, it makes a certain part of their model (mouth, duh) move along with the wave form... same with scientists in the single player game. Apparently all you have to do is specify an attachment or controller or something and it does it.
I didnt notice any of this in NS... maybe I just missed it though, it can be quite subtle.
Anyone wanna make an ONOS thats mouth moves while it talks? Might not even have to make any code (?) It sure has a big mouth, so it might look pretty kewl
Or maybe not for the suspension of disbeleif factor (to see an Onos roar, then open its mouth and say 'omgz lol!' in a 12 year old voice).
I didnt notice any of this in NS... maybe I just missed it though, it can be quite subtle.
Anyone wanna make an ONOS thats mouth moves while it talks? Might not even have to make any code (?) It sure has a big mouth, so it might look pretty kewl
Or maybe not for the suspension of disbeleif factor (to see an Onos roar, then open its mouth and say 'omgz lol!' in a 12 year old voice).
Comments
It was something to do with the models especially on rines not being made to have a seperate moving jaw and it wasnt that simple to change unless a whole bunch of new models were created.
- RD
a) notice a rines mouth/head area
b) care if u see his mouth moving when he is talking
im sure the average onos wont go oooooohhhhh pretty and leave the rine alone
ooo where where?!!? i want those models =D
PM me a link please, by the time i try finding this forum, itll be sunken. and thanks
a) notice a rines mouth/head area
b) care if u see his mouth moving when he is talking
im sure the average onos wont go oooooohhhhh pretty and leave the rine alone <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
well, its just there for completeness, and i do notice it alot when im getting ammo from the armoury, and the humpers start using voice comm. i never seen the mouth move and it just seemed like it was some sort of psychic mind communication or something <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
well if you do that every time there is a sound his hand will twitch to his mouth like his jaw going up and down
Uh... what he said!
It’s a military group not the secret service, army uses comms by there mouth or on there neck
ooo where where?!!? i want those models =D
PM me a link please, by the time i try finding this forum, itll be sunken. and thanks <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
there have been models released... although, they are not official, you will not be able to join a server with mp_consistency set to 1...
not many servers have this on, but ones that have had a problem with cheaters probably do. you can check this in the "server info" window in the HL server browser, or in the server info window on server browsers like ASE and HLSW.
now, for that link...
since this is a custom model, you will have found it in the NS Customization forum... and indside this forum <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=19&t=57113' target='_blank'>is a topic that holds 90% of ALL released models</a>, and inside that... we find <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=19&t=49671&st=15' target='_blank'>this thread talking about the process</a> and that thread has the <a href='http://www.haxgames.com/voicealiens.zip' target='_blank'>DOWNLOAD (for talking aliens)</a>
i remeber once there was a marine model done... but i can not find a link, check back to that official release topic, ill make one in a few days.
It only look like then when they translate to engish in japanese it look like they are talking.
a) notice a rines mouth/head area
b) care if u see his mouth moving when he is talking
im sure the average onos wont go oooooohhhhh pretty and leave the rine alone <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Some people do notice it and enjoy the effect I'm sure. Personally the only time I ever noticed it was when someone was using a proggy to play music through the voicecomm (bypassing the microphone entirely). It was some annoying sea shanty-ish music in TFC. But, yes, I think the only reason people want it is for the feeling of completeness it provides.
Heck I would enjoy just having it, even if I take it for granted. But official models with this capability should not take up any of Unknown World's Entertainment's time, especially time reserved for anything more serious. But when 3.0 is released, and after the dev team has a nice vacation, then... <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Yeah I think I remember that thread too actually. Who was it who challenged you to make the model "since you claim it is so easy" (in his words).
Well on second thought, don't answer that, no need to reopen old wounds.
So then it isn't all that hard at all eh? Perhaps we could have legal versions of this soon enough.