Co_uncaged!

MoconnorMoconnor Join Date: 2002-07-26 Member: 1004Members
<div class="IPBDescription">caged style!!!!</div> (YET TO GET A PROPER NAME)

Although i dont really like to directly copy, i thought that nobody had made a caged style map yet..
so i decided to toss about with the caged idea which transformed into this map!
its nearly finished aswell!!! but i'll just show ya this area outside marine start!!!!!

Comments

  • MoconnorMoconnor Join Date: 2002-07-26 Member: 1004Members
  • WatchMakerWatchMaker Join Date: 2003-09-26 Member: 21233Members, Constellation
  • WindelkronWindelkron Join Date: 2002-04-11 Member: 419Members
    that rules. making a map in the style of another mapper must be very hard, but you've pulled it off. nice!
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    Ehm, hmm, yeah nice <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • Evil_bOb1Evil_bOb1 Join Date: 2002-07-13 Member: 938Members, Squad Five Blue
    I must admit, you really got caged's style there, and i so love caged... <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • brute_forcebrute_force Join Date: 2003-10-04 Member: 21433Members, Constellation
    I'm not that much of a fan of caged, but it's looking good. My only objection is the mix between red and yellow lights. It just doesn't look right... I dunno, maybe make the red lights more orange.
  • MoconnorMoconnor Join Date: 2002-07-26 Member: 1004Members
    <!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html/emoticons/siege.gif' border='0' style='vertical-align:middle' alt='siege.gif'><!--endemo-->
  • WindelkronWindelkron Join Date: 2002-04-11 Member: 419Members
    what's the point of that little footbridge?
  • ReeseReese Join Date: 2003-05-08 Member: 16143Members
    Have to go with windelkron there, footbridge seems pointless. The rest of it is cool though. Put some more pipes or something under that footbridge... or maybe have some cables running back there, that's what that kind of temporary structure is used for now.
  • AbraAbra Would you kindly Join Date: 2003-08-17 Member: 19870Members
    You see:
    |
    v

    A sign
    |
    v
    |
    You read the sign
    |
    v
    __________________________
    [please dont torture the monkey]
    ´´´´´´´´´´´´´´´´´´´´´´´´´´
  • MoconnorMoconnor Join Date: 2002-07-26 Member: 1004Members
    Windlekron: good point, i have one on the other side and there is comp stuff, but i suppose
    i better give it some function! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> thanx

    Wall: WTH <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    That's one big fatass pipe you got there <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
  • bliNkbliNk Join Date: 2003-10-04 Member: 21422Members
    Light spots look off, adjust the inner and outers a bit.
  • AbraAbra Would you kindly Join Date: 2003-08-17 Member: 19870Members
    I just think it would be the coolest thing evar (evar is greater than ever, <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> )

    to run around a corner and meet a park of skulks then run backwards and hits the head on a sign (YOU)

    You see:
    |
    v

    A sign
    |
    v
    |
    You read the sign
    |
    v
    __________________________
    [please dont torture the monkey]
    ??????????????????????????
  • MoconnorMoconnor Join Date: 2002-07-26 Member: 1004Members
    Wall please state the relevance of your statement to this topic please.
  • AbraAbra Would you kindly Join Date: 2003-08-17 Member: 19870Members
    in the map!

    i mean, if he could make the sign drop down every round when some1 passes by:

    __________________________
    [please dont torture the monkey]
    ´´´´´´´´´´´´´´´´´´´´´´´´´´
    <!--emo&::asrifle::--><img src='http://www.natural-selection.org/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->

    would scare the whole team! ok dont listen to me iam a genius but noone sees it
  • MoconnorMoconnor Join Date: 2002-07-26 Member: 1004Members
    <u>who</u> is "he"?
    <u>Where</u> is "the sign"?(please dont tell me the sign says "please dont torture the monkey")
    passes by were?

    how did you expect me to even understand that much(and still isnt clear) from your first post???
    you need to be A LOT more specific.

    and also how would a sign dropping down scare the whole team? especially if it drops
    down every round!!!!
  • AbraAbra Would you kindly Join Date: 2003-08-17 Member: 19870Members
    "he" is you Moconnor100.

    The great thing about this idea is that, when the marines enter a special area, (the sign is in the celling).
    Then it starts to follow them! i mean the sign being pulled around by vires.
    If the marines continues to torture the monkey, the whole area will be filled with water!
  • AbraAbra Would you kindly Join Date: 2003-08-17 Member: 19870Members
  • MoconnorMoconnor Join Date: 2002-07-26 Member: 1004Members
    edited December 2003
    yeah wall your just annoying me now, thats a really pathetic idea.

    <b>anyways back to the map!!!!!!!!!!!!!!!!!!!!!!!!!!!</b>
    screeny of the lower level exit to the ms
  • AbraAbra Would you kindly Join Date: 2003-08-17 Member: 19870Members
    i think the map looks GREAT! really good work there!

    it looks overall good exept for the lack of "please dont toture the monkey" sign...
    Overall a greatlooking map! for my side of the hood
  • RiceyRicey Join Date: 2003-01-04 Member: 11822Members
    Wall, please shut up and try to stay on topic. He really doesn't care about your monkey. Its a good map, but the foot bridge has to go.
  • MoconnorMoconnor Join Date: 2002-07-26 Member: 1004Members
    ah but the foot bridge now has a purpose!!!

    i could not remove the foot bridge.
  • CabooseCaboose title = name(self, handle) Join Date: 2003-02-15 Member: 13597Members, Constellation
    I like it, it looks exactly like the same facility that ccaged is in.
  • BigDBigD [OldF] Join Date: 2002-10-25 Member: 1596Members
  • MoconnorMoconnor Join Date: 2002-07-26 Member: 1004Members
    edited December 2003
    Thanks for the comments.
    these are the last pics i will be showing before i release it as its
    near completion now!

    Two shots of the MS
  • MoconnorMoconnor Join Date: 2002-07-26 Member: 1004Members
    <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo-->
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
    that sure looks tasty :o

    how much is completed
  • MoconnorMoconnor Join Date: 2002-07-26 Member: 1004Members
    I've got the hive and a corridor or hallway to do and then thats it. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    although knowing me i'll tweak it for ages adding extra details and stuff
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