3rd Person In Ns?
asparagus
Join Date: 2003-09-21 Member: 21069Members
ive been playing for ever, and am quite used to hopping around like an idiot in first person trying to bite people, and it does infact work, but the other day someone was yelling about 3rd person, and i was just wondering if you can do this in ns, as it does kick **** in vampire slayers <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
Comments
Plus its an exploit because hey, you will know how close you are to them and know exactly when to bite. Not too good for balance.
despite the fact that Specialists managed to circumvent that problem.
despite the fact that Specialists managed to circumvent that problem.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Out of curiosity, how do they do it in The Specialists?
Max
But if anyone doesn't know what they did in TS so you couldn't look around corners. They made it so you can't see models around corners. If I were Morfeo I would tell you, but I'm not.
What I do know is it has something to do with the first-person code. Something like not rendering player models through walls if it didn't feed into the first person camera. Of course there would be some issues with breakable walls :/
You interested in trying it max?
- RD
I think the first person is what really gives this game an edge to make it so different from other games. And i love the challenge skulk view creates.
- RD