Where Are My Tracers?

DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
<div class="IPBDescription">I don't see them!</div> When browsing the NS forums recently I stumbled across a thread about how to improve the look of tracers. Unfortunately, when I tried to alter the image of my tracers, I found a disturbing fact: I couldn't see my tracers from the first person view. In fact, the only time I can recall ever seeing tracers is having them slam into a vent I'm hiding in. Is there some command or option I need to toggle? Or should I be unable to see tracers as marine (for whatever reason that might be)?
I have attempted to alter all values of my tracers, including alpha, speed, length, color values, and offset, but nothing worked.

Comments

  • FireStormFireStorm Join Date: 2002-11-06 Member: 7390Members
    what do you mean by "tracers"?
  • brute_forcebrute_force Join Date: 2003-10-04 Member: 21433Members, Constellation
    If you are an alien, and a marine shoots at you, you might see yellow "lines" (best seen in Half-Life single player when meeting grunts). Those are tracers.

    As for your question, Dragon_Mech, I have no idea.
  • FireStormFireStorm Join Date: 2002-11-06 Member: 7390Members
    Hmm I thought tracers were rendered with a HL engine function.... I don't have the SDK here so I can't check, but could u post the URL of that article please?
  • SuperTeflonSuperTeflon Join Date: 2003-12-31 Member: 24893Banned
    lol same, no tracers.
  • ThansalThansal The New Scum Join Date: 2002-08-22 Member: 1215Members, Constellation
    ummm, I don't think there ARE tracers in NS
    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    /me goes and plays to check <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • romanoromano Join Date: 2002-11-02 Member: 4296Members
    <!--c1--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->tracerred "1"
    tracerblue "0"
    tracergreen "0"
    traceroffset "-72"
    tracerspeed "6000"
    tracerlength "1"<!--c2--></td></tr></table><span class='postcolor'><!--ec2-->

    These aren't the default tracer settings, but will give you some nice lengthy red tracers. Adjust traceroffset to change the length (closer to 0 = shorter), and change the tracerred/green/blue to change the color. Anyway, I'm sure you'll be able to find a happy medium for yourself.

    Place these in your autoexec.cfg/userconfig.cfg..
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin--romano^_^+Jan 5 2004, 05:14 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (romano^_^ @ Jan 5 2004, 05:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> These aren't the default tracer settings, but will give you some nice lengthy red tracers. Adjust traceroffset to change the length (closer to 0 = shorter), and change the tracerred/green/blue to change the color. Anyway, I'm sure you'll be able to find a happy medium for yourself.

    Place these in your autoexec.cfg/userconfig.cfg.. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I've done that; in fact, I was trying to change my tracers when I noticed I couldn't see them except when being shot at.
  • VerthandiVerthandi Join Date: 2002-12-12 Member: 10687Members, NS1 Playtester
    You need to have upgraded (at least Level 1) weapons to 'activate' tracers. Thanks goes to me23 for revealing that <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=19&t=57991&st=40' target='_blank'>in this thread</a>.
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    I don't see them at any time in the game, Lvl 1 weapons or not. (or 2 functioning phasegates for that matter; I heard that was required as well)
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