Should The Skulk View Change When On Walls?
[Deleted User]
Join Date: 2003-11-28 Member: 23688
im pretty shure this has been talked about before, but i aint seen a topic like it since i joined <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
shouldnt the skulk view change when on walls/roofs? i think it would be cool, wolud make things a little harder though, and i dont know if the hl engine would allow it. what do you guys think?
shouldnt the skulk view change when on walls/roofs? i think it would be cool, wolud make things a little harder though, and i dont know if the hl engine would allow it. what do you guys think?
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Comments
Doing it to <i>other people</i> is fun. It's when you do it to yourself that things become un-fun. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
Doing it to <i>other people</i> is fun. It's when you do it to yourself that things become un-fun. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
lol
It could be a client option, but that would be too much of a detail to be actually cared about. If it was put on by default, people who have it off would be seen as exploiters. If off by default, no-one would turn it on for anything more than to try it out/atmosphere. It's much more friendly to have it NOT change around. Try AvP2 <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> (I havent tried the 1 so can't say)