<!--QuoteBegin--Ride+Jan 11 2004, 12:44 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ride @ Jan 11 2004, 12:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> This was in since 1.0x as far as i can remember. if you look there is also the stimpack, chemlab and those things. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Yeah, there are some things in ns 1 that are best left to die slowly.
Nukes you build anywhere on the map, and once they're built they blow up and marines win instantly. they were taken out due to the OBVIOUS fact that marines would just sit in their base with 1 res node, hold off the aliens, build a nuke, and win.
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Yeah, there are some things in ns 1 that are best left to die slowly.
Insanity-Jetpacks anyone? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Nukes I never heard of. Can someone pass me a link?
not exactly fun...