Marine V's Marine

mavricmavric Join Date: 2003-08-25 Member: 20199Members, Constellation
edited January 2004 in NS General Discussion
<div class="IPBDescription">Marine V's Marine is it possable</div> I was asked by one of my clan members weather Marine V's Marine is possible on current version of Ns that is out at mo dose any one have any idea
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Comments

  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    Its not currently possible, but is being planned for a future version of NS.
  • mavricmavric Join Date: 2003-08-25 Member: 20199Members, Constellation
    Thanks

    one more thing is the NS torunent still going ahead i not heard anything from my email reqest in quite a few weeks
  • raz0rraz0r Join Date: 2003-07-24 Member: 18395Members
    i am still unable to make sense of that first post, could anyone clarify it for me(not intended as a flame)
  • KaliasKalias Superskulk Join Date: 2002-11-01 Member: 2560Members
    He wanted to know if you could play a Marine vs Marine game on 2.0.
  • MrMojoMrMojo Join Date: 2002-11-25 Member: 9882Members, Constellation
    It isn't in 3.0, no, but it's probably being planned for 4.0 ( Probably).



    Don't think it's such a stupid idea, if anyone but Flay has said that the next game play would be like DM, with no commanders, gorges, or resource nozzles, you would have laughed too.
  • MrPinkMrPink Join Date: 2002-05-28 Member: 678Members
    The only thing anyone knows about post 3.0 is that the dev team will likely take a month or so break from doing any NS related work, then no one knows.
  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
    Marine vs Marine would be quite weird.
  • SquinageSquinage Join Date: 2003-12-02 Member: 23869Members
    it would be quiet interesting and it would all be down to how well the commanders manage there team.

    i really like that idea. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • GhostBomberGhostBomber Join Date: 2002-11-04 Member: 6910Members
    There'd probably a few conflicts, though. For instance: How do you siege a turret farm if that turret farm already has siege?
  • FooshieFooshie Join Date: 2002-11-01 Member: 2820Members
    A gl could take out a turret farm I bet.
  • th0r0nth0r0n Born again n00b Join Date: 2003-06-12 Member: 17313Members
    I think if possible that it could of been done it should of replaced combat in 3.0.
  • Nil_IQNil_IQ Join Date: 2003-04-15 Member: 15520Members
    I must say knifing marine rts would feel wierd. It would probably come down to who has the most sieges, with a no-man's-land in the middle where no-one can set up a siege because it will instantly get blow up by the other side's sieges. This would be the "front line", and it would be interesting to see 2 teams with constant reinforcement via pg duke it out.
  • TransmissionTransmission Join Date: 2003-03-12 Member: 14456Members
    Turn on friendly fire. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • th0r0nth0r0n Born again n00b Join Date: 2003-06-12 Member: 17313Members
    Or just balance the game
  • rennexrennex Join Date: 2002-11-01 Member: 2688Members
    Happens all the time after winning the marine round in a scrim or match. The limited time before everyone is sent into the readyroom gives an extra challenge.
  • aao_Alphaaao_Alpha Join Date: 2004-01-10 Member: 25208Members
    well, I don't think we will have to worry about balance issues too much, or maybe balance will be more of a problem, either way I think it would be awesome. Maybe MvM but I think more technologies will have to be implemented to allow for more strategies and paths of gameplay. Anyways; my R0.02
  • GrillkohleGrillkohle Join Date: 2003-12-23 Member: 24695Members, Constellation
    An alien vs alien game would be kind of fun too:
    2 Oni trying to stomp and devour each other, 2 fades blinking around each other trying to get a good hit, 2 lerks playing air battle. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • SpazmaticSpazmatic Join Date: 2003-05-10 Member: 16184Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I must say knifing marine rts would feel wierd. It would probably come down to who has the most sieges, with a no-man's-land in the middle where no-one can set up a siege because it will instantly get blow up by the other side's sieges. This would be the "front line", and it would be interesting to see 2 teams with constant reinforcement via pg duke it out. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    It's called trench warfare, with phasegates replacing railway reinforcements. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    I have no opinions on the matter, just felt like making that comment. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • saberxsaberx Join Date: 2002-11-01 Member: 3044Members
    There would obviously have to be some changes made, gameplay-wise. Adding, changing, removing (Electrified upgrade <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> ).
  • CronosCronos Join Date: 2002-10-18 Member: 1542Members
    Just a little something...

    Couldnt MvM be placed into combat mode? a Nice symmetrical Co_ map would do, heck, if there wasnt enough time then simply replace the hive with a team_command entity just to test a proof of concept at the very least...
  • ShockehShockeh If a packet drops on the web and nobody&#39;s near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Couldnt MvM be placed into combat mode? a Nice symmetrical Co_ map would do, heck, if there wasnt enough time then simply replace the hive with a team_command entity just to test a proof of concept at the very least... <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    ** Thinks of what it would be like **

    Yeah! We could have a map, and it could be in these desert buildings, and we could call it co_dust! Yeah! Yeah! Wheeeee!

    Waaaaiiiit...... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

    - Shockeh
  • CronosCronos Join Date: 2002-10-18 Member: 1542Members
    <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->

    I hate CS with a passion. Mention it again and I might do something violent.

    Quite simply, why not? The goal is to take out the CC for both rine teams, might need a bit of tweaking but I see no overall problem...
  • ShockehShockeh If a packet drops on the web and nobody&#39;s near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
    Tee hee. I was pointing out the similarities it would have. It would be worryingly CS like, after all.

    (Chuckle, mentioned it again.)

    - Shockeh
  • CronosCronos Join Date: 2002-10-18 Member: 1542Members
    Well, I did nothing violent thankfully

    **sound of wall collapsing in background**

    Ehehe, ehm.

    Unlike that.... thing.... There would be dynamic play. I wont bother you with all the arguments for MvM as they have all been reiterated time and time again. Just that people would love MvM gameplay, even in combat.
  • rennexrennex Join Date: 2002-11-01 Member: 2688Members
    CS rocks.

    Refer to my sig if looking for relevance.
  • DralTheImpalerDralTheImpaler Join Date: 2004-01-10 Member: 25204Members
    i suggested something of this nature in the I&S forums

    i thought possibly combat, 4 teams AvAvMvM Free for all or something like that
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    Dude, almost every game in existence is like CS, SUYF about the CS remarks
  • ShockehShockeh If a packet drops on the web and nobody&#39;s near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
    edited January 2004
    Pong.

    "Dude" pfft. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

    - Shockeh
  • BizZy_9mm_MessiahBizZy_9mm_Messiah Old School Member Join Date: 2003-07-25 Member: 18411Members, Constellation
    edited January 2004
    I guess you could say it was possible in 1.0 but it wasnt really Marine v. Marine. The aliens would use the bug 'stopcommandermode' and they would change into a Marine with 100 Lmg Bullets and 20 HG bullets. They were as fast as a skulk and pretty tricky. I remember one guy had snuck up behind a team moving to, um, on ns_nancy I forget that one place they had you move to after getting the res right outside of your MS. Anyways one of the exploiting skulks got behind us and killed us all with knife. At that time we didn't know what was going on but later on it was a fun bug. It's a good thing they fixed that bug. Marine v. Marine is a pretty good idea, Alien v. Alien would be weird. *Pictures an Onos devouring a Fade* Yeah, pretty weird.
  • Swift_IdiotSwift_Idiot Join Date: 2003-01-05 Member: 11883Members
    Heavy Armor VS Jetpacks. :D
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