[mwip] Shell Casings

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Comments

  • JimJim Join Date: 2002-11-26 Member: 9989Members
    <!--QuoteBegin--Commando+Jan 12 2004, 09:05 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Commando @ Jan 12 2004, 09:05 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <img src='http://www.milkor.co.za/grafix/rounds.jpg' border='0' alt='user posted image'> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    thanks for the picture! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    after a bit of thought I think I agree the polycount is excessive, I could easily drop the number of sides and bits that aren't needed <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> and do a shotgun shell <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • Dark_SoulDark_Soul Hive King Join Date: 2003-11-11 Member: 22527Members
    way to high poly for shells, you barely have a chance to look at them ingame, i got some perfect ones i use atm, and I just wanna say a skin does a lot with these small things
  • JimJim Join Date: 2002-11-26 Member: 9989Members
    here we go <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> all four of these are about the same as one of the other cases <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

    50 polys each for the bullets and 57 for the grenade :o
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    looking good so far. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> who will skin it when it's finished?
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--QuoteBegin--Jim+Jan 13 2004, 03:27 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jim @ Jan 13 2004, 03:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> here we go <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> all four of these are about the same as one of the other cases <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

    50 polys each for the bullets and 57 for the grenade :o <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    nice nice nice
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