Any Way To

CoCoNutMonkeyCoCoNutMonkey Join Date: 2002-12-21 Member: 11321Members, Constellation
<div class="IPBDescription">Now that i got it in the right forum :P</div> is there any way to build a map useing 3ds max or maya

i downlaoded the hammer and stared at the interface but got sidetracked

if there isnt a way to convert it ill learn hammer .. just trying to see if i can use a program i know before i go and try and learn the hammer

Comments

  • ShenTraXShenTraX Join Date: 2003-11-10 Member: 22434Members, Constellation
    edited January 2004
    i could be wrong, but 3ds is used for models/texture and maya I'm unfamiliar with, but some writeups suggest its for modeling too.

    My first opinion is NO. although you can design things for HL using these tools, neither would work for building a map for the HL engine.

    Hammer is a complete editor, easy to use, and universal for all HL related mapping.

    edit: there are other HL mapping utils out there, neither are the tools you listed.
    end edit.

    If you are profecient with 3ds, i would suggest asking around in the model forums if you want to work with modeling.
  • CoCoNutMonkeyCoCoNutMonkey Join Date: 2002-12-21 Member: 11321Members, Constellation
    edited January 2004
    im very proficent with 3dsmax (finishing my 2 year degree in it)

    thus why im asking if there is any way to use 3dmax



    mabey i jsut have an issue where hammer may be to simple for me and i cant get past that <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->....

    *edit*

    id help with modeling if it was needed but im asking about mapping is because i want to make a map like siege (ahhh good old siege) where there isnt really a point in the game ..(no i dont intend to copy siege but useing it as an exsample)
  • ShenTraXShenTraX Join Date: 2003-11-10 Member: 22434Members, Constellation
    Hammer is the way to go. Its really simple, simplier that 3ds as a matter of fact.

    Although there are things in hammer that take a little bit getting use to, you'll find making maps is easy, especially maps like siege. But they can also be as complex and as creative as you want them to be.

    Remember your goal is to complete a map, which is the one thing most have trouble with. I know i've had mappers block on several occasions. And it is as intricate as wriing a book at times.

    All i can tell you is to dig in and start building... The forum will be here for any of your questions.
  • ReeseReese Join Date: 2003-05-08 Member: 16143Members
    Also there are other pieces of mapping software that will work for half life, maybe one of them would be more intuitive to you coming from modelling software. GTKradiant and Quark are some examples. Sufficient forum searches/googling should find you more info than I care to look up and list. www.qeradiant.com and www.planetquake.com/quark/ are good places to start though <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
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