Ns 3.0 And 1280x1024?
Alkaline1
Join Date: 2004-01-14 Member: 25320Members
Well, I know you guys might not know this, but will 3.0 support 1280x1024? I have a 17 inch LCD with that as a native resolution, so I need to run game in that res or stuff gets kind of messed up. I play 2.0 on WON and it's fine at 1280x960... but running at the native resolution would be the best. Thanks for your help!
Comments
Incorrect. 1600x1200 works just fine in WON HL and Steam HL (including NS 3.0) just fine.
Add '-w 1600 -h 1200' to your command line for some 1600x1200 goodness.
...of course widescreen would bring a bunch of issues with it, namely having players with a higher fov than others. But that's another story.
Added:
Well, I decided to look for widescreen info on the not-very-helpful steam forums (nnooo...), and discovered that only 1600*900 is available as of now. If you believe any of the folks who post there that is <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Bear in mind that a 17" CRT has a viewable area of 15.8-16", whereas TFT panels have exactly 17",19" etc. Also TFT's have a set amount of pixels, in this case 1280x1024. And since the aspect ratio on the 17" is 5:4, any other resolution would be stretched if scaled fullscreen. Of course there's the option of leaving black borders, but it's really a waste of space.
I have a 17 inch LCD at 1400x1050, but sadly that the natural resolution and making it smaller sucks. Other than making the text small (and thus making my actually put on my glasses), it works just fine. Still, 1024x768 is what most games are designed around, and higher resolutions can make HUD's and whatnot get messed up. Pretty much just RTS and TBS games are significantly improved at even higher resolutions.
<a href='http://www.shortcourses.com/editing/edit-01.htm#Resolution' target='_blank'>go here for a chart of recommended resolution by monitor size.</a>