What Would You Do?

HuzeHuze Insightful Join Date: 2003-11-12 Member: 22724Members, NS1 Playtester, NS2 Playtester, Squad Five Blue, Reinforced - Shadow
edited January 2004 in NS General Discussion
<div class="IPBDescription">just a question</div> Now, after playing an incredibly dumb game of ns... I have a question

Heres how it went, I join marines, with 1 other guy, and 4 people go aliens, the classic stack. There are 4 people still in the readyroom obviously they weren't going to join our team. So, we had an ip and an armory. I made an electrified tfac to protect them, upg. the armory, and sgs for the two of us, and we went after their hive. We both died. Not long after, I made myself an hmg, because the game was as good as over in the first few seconds.
2 guys ended up joining from the ready room, and I'm not sure how long it took for them to join, but over a minute or two the time it takes to upgrade an armory. They start calling ME a n00b for making myself a gun, when more likely i've been playing longer than them (1.02).

SOOOO to my question.

In an unbalanced game (2 to 4) would you, get yourself guns, or actually try to build res nodes, and secure them and all that jazz?

my reasoning was that, if you die building anything, it is as good as dead, as well as everything in the area because you can't get to it fast enough.

<!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo-->

Comments

  • Speed_2_DaveSpeed_2_Dave Join Date: 2002-11-15 Member: 8788Members
    There's this key, located above the 4 key.. I think it's useful for something or other...
  • Some_tall_guy1Some_tall_guy1 Join Date: 2003-05-22 Member: 16601Members
    Relocate to a hive, cap res nodes + elec them. once you have 3-4 nodes start teching up. I dont even bother getting an armory till i start teching because theres so few people that your not gonna see much action, plus that extra money can be spent on nodes.
  • 0verpowering0verpowering Join Date: 2003-10-21 Member: 21856Members
    whats even more amazing is the key above your "5" key

    to answer ur question, screw the building, id grab a gun too
  • HuzeHuze Insightful Join Date: 2003-11-12 Member: 22724Members, NS1 Playtester, NS2 Playtester, Squad Five Blue, Reinforced - Shadow
    <!--QuoteBegin--Speed 2 Dave+Jan 14 2004, 10:08 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Speed 2 Dave @ Jan 14 2004, 10:08 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> There's this key, located above the 4 key.. I think it's useful for something or other... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I normally don't f4, no matter what situtation i'm in.

    AND the other guy made the ip and armory, so we would have to recycle that to relocate
  • SuperTeflonSuperTeflon Join Date: 2003-12-31 Member: 24893Banned
    At 2 vs 4 you admin_forceteams <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • MrPinkMrPink Join Date: 2002-05-28 Member: 678Members
    Relocate to a hive and drop shotguns for everyone. In cases like this you can give 100% of your team shotguns for 20 res instead of larger games where 20 res worth of shotguns gives maybe 20% of your team shotties.
  • CommunistWithAGunCommunistWithAGun Local Propaganda Guy Join Date: 2003-04-30 Member: 15953Members
    Play on a server that forces random. Like my server....*cough*
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    <!--QuoteBegin--CommunistWithAGun+Jan 14 2004, 11:43 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CommunistWithAGun @ Jan 14 2004, 11:43 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Play on a server that forces random. Like my server....*cough* <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Lunixmonster?

    Isn't that steam?

    No thanks! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • SpazmaticSpazmatic Join Date: 2003-05-10 Member: 16184Members
    You could do both!

    Drop shotties, and drop a res on the way to their hive. Build it as you go!

    *shrugs* In reality, there's not much you can do. If my teammate is good enough that I think we have a tiny tiny semblance of hope (requires bad aliens as well), I slap the CC down at the res node and build around that (elec the tfac first, res node later on) for numerous reasons (namely because I <i>can</i> when there's only 2 of us). Then, have him move out with a shotty and enough medspam to bring the world to an end... Cap res, don't elec, and just kill enemy res. Get motion fast. Kill res, kill res, kill res, shoot hive if they expand too fast, etc... Chances are low, even with a huge skill inbalance, but it gives you a chance (and lets the grunt have some insane fun with the perpetual med/ammo support).
  • BizZy_9mm_MessiahBizZy_9mm_Messiah Old School Member Join Date: 2003-07-25 Member: 18411Members, Constellation
    <!--QuoteBegin--CommunistWithAGun+Jan 14 2004, 11:43 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CommunistWithAGun @ Jan 14 2004, 11:43 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Play on a server that forces random. Like my server....*cough* <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->

    You talking about Team Funs? Lmfao they need to get rid of that junk.
  • TalesinTalesin Our own little well of hate Join Date: 2002-11-08 Member: 7710NS1 Playtester, Forum Moderators
    I'd deal with it and NOT bring the problem to these forums as a complaint-thread.

    <span style='color:red'>***LOCKED.***</span>
This discussion has been closed.