Unreal 2 Grace

fury_l6lfury_l6l Join Date: 2003-12-27 Member: 24795Banned
<div class="IPBDescription">CONVERTED YAY!</div> Yes, finally. Uhh.... I need a host <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> hehe, here's the screeny (use cheez's soundpack)
«1

Comments

  • JaegerJaeger Join Date: 2002-11-28 Member: 10202Members
    OH. MY. GOD.

    I've wanted this pistol since NS 1.0... and FINALLY it's been done! GJ! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • fury_l6lfury_l6l Join Date: 2003-12-27 Member: 24795Banned
    its got full pvw's plus cheez's sounds, its good to go, someone host it and we'll be in business
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    god please some one host
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    send it to me, i'll temp-host it until i get the time to put it up on T2K for real

    rose@neotech, thrill2k@thrill2kill.com, or nistuj@yahoo.com
  • fury_l6lfury_l6l Join Date: 2003-12-27 Member: 24795Banned
    edited January 2004
    I mailed it to the t2k address... proper credits included
  • Griff-512Griff-512 Join Date: 2004-01-11 Member: 25220Members
    Sweet!! Nice work. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    <span style='font-size:17pt;line-height:100%'><a href='http://www.thrill2kill.com/U2_gracie.zip' target='_blank'>DOWNLOAD</a></span>
  • fury_l6lfury_l6l Join Date: 2003-12-27 Member: 24795Banned
    damn she's sexy <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> methinks ill do all the weapons, except theres no melee weapon... glauncher is in the works too
  • JaegerJaeger Join Date: 2002-11-28 Member: 10202Members
    edited January 2004
    And so the Grace was converted for NS... and it was good. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->


    now it just needs the hv arms <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • MilitaryPoliceMilitaryPolice Join Date: 2003-10-12 Member: 21623Members
  • cshank4cshank4 Join Date: 2003-02-11 Member: 13425Members
    edited January 2004
  • BijiyBijiy Fantastic Damage Join Date: 2003-11-28 Member: 23697Members
    edited January 2004
    Just played with it on Eclipse and it looks great.
  • LockNLoadedLockNLoaded Join Date: 2002-09-05 Member: 1282Members
    this model is plagued by clipping errors in the reload sequence. Can a decent animator re-animate this?
  • fury_l6lfury_l6l Join Date: 2003-12-27 Member: 24795Banned
    <!--QuoteBegin--LockNLoaded+Jan 21 2004, 11:28 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (LockNLoaded @ Jan 21 2004, 11:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> this model is plagued by clipping errors in the reload sequence. Can a decent animator re-animate this? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    yea i guess i will
  • MelajoMelajo Join Date: 2003-04-03 Member: 15171Members
    I'd do it, if i knew exactly how this little thing worked...

    BTW, the skin looks blurry...needs 512x512 textures.
  • MilitaryPoliceMilitaryPolice Join Date: 2003-10-12 Member: 21623Members
    <!--QuoteBegin--Sushi08023+Jan 22 2004, 02:54 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sushi08023 @ Jan 22 2004, 02:54 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I'd do it, if i knew exactly how this little thing worked...

    BTW, the skin looks blurry...needs 512x512 textures. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    agreed.. if the skin was a bit better maybe i'd use it (althought its still a sweet gun!)

    Brig's automag is the love of my life <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
  • SpetsnazSpetsnaz Join Date: 2003-12-26 Member: 24761Members, Constellation
    can u do any of the player models cuz that wud be ubber seeex
  • fury_l6lfury_l6l Join Date: 2003-12-27 Member: 24795Banned
    player models are very hard to extract from u2, no ones figured them out though... however, i can do any of the ut2k3 models, so later today ill talk to my friend and we'll see what's the coolest marine looking model.


    btw

    u2 shotgun and u2 gren launcher in the works ;D
  • fury_l6lfury_l6l Join Date: 2003-12-27 Member: 24795Banned
    ok, i just emailed del with the updated version... new reload and new draw
  • SpetsnazSpetsnaz Join Date: 2003-12-26 Member: 24761Members, Constellation
    <!--QuoteBegin--Fury_161+Jan 22 2004, 06:38 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Fury_161 @ Jan 22 2004, 06:38 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> player models are very hard to extract from u2, no ones figured them out though... however, i can do any of the ut2k3 models, so later today ill talk to my friend and we'll see what's the coolest marine looking model.


    btw

    u2 shotgun and u2 gren launcher in the works ;D <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    ace, well u remember that mission in u2 were u have to secure that base and a load of marines our sent to back u up, then u tell them where to hold post etc, well these one big guy with the rocket launcher i recks he wud be uber pro for the HA, but i cant member the lighter version!
  • FunkyFungusFunkyFungus Join Date: 2003-09-09 Member: 20691Members
    there is light medium and heavy
  • PanzerOxPanzerOx Join Date: 2003-04-22 Member: 15754Members
    should be like this
    U2.gif 98.3K
  • KaineKaine Join Date: 2002-08-07 Member: 1096Members, Constellation
  • fury_l6lfury_l6l Join Date: 2003-12-27 Member: 24795Banned
    <!--QuoteBegin--PanzerOx+Jan 23 2004, 09:21 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (PanzerOx @ Jan 23 2004, 09:21 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> should be like this <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    personally, i prefer the blue suits... but yes, thats it <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • PanzerOxPanzerOx Join Date: 2003-04-22 Member: 15754Members
    <!--QuoteBegin--Fury_161+Jan 24 2004, 12:24 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Fury_161 @ Jan 24 2004, 12:24 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--PanzerOx+Jan 23 2004, 09:21 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (PanzerOx @ Jan 23 2004, 09:21 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> should be like this <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    personally, i prefer the blue suits... but yes, thats it <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    any works, in the file they've got default (shown), blue, red, green or gold.
  • 2Dd2Dd Join Date: 2003-09-27 Member: 21246Members
    edited January 2004
    personally, i liked the XMP scout instead and the gunner in XMP could be the heavie.
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    extracting them from u2 is actually easy.. works like extracting stuff from 2003.. select the model in xpawn, place the xpawn in a empty cube, or map should work too. select the model,and edit the xpawn preferences. under the mesh tab load the skelleton of the player you want to have. apply the texture to the xpawn and convert the xpawn then to a static mesh, and exporting staticmeshes isnt hard..
  • BijiyBijiy Fantastic Damage Join Date: 2003-11-28 Member: 23697Members
    You just have answers for every thing, don't you?
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    <!--QuoteBegin--Jaeger+Jan 22 2004, 05:25 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jaeger @ Jan 22 2004, 05:25 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> And so the Grace was converted for NS... and it was good. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->


    now it just needs the hv arms <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    yep... I want this mofo with HA hands <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • fury_l6lfury_l6l Join Date: 2003-12-27 Member: 24795Banned
    <!--QuoteBegin--sheena yanai+Jan 24 2004, 02:35 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (sheena yanai @ Jan 24 2004, 02:35 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> extracting them from u2 is actually easy.. works like extracting stuff from 2003.. select the model in xpawn, place the xpawn in a empty cube, or map should work too. select the model,and edit the xpawn preferences. under the mesh tab load the skelleton of the player you want to have. apply the texture to the xpawn and convert the xpawn then to a static mesh, and exporting staticmeshes isnt hard.. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    i love you.... thank you! ima have these suckers out in no time!
Sign In or Register to comment.