Muliplayer monsters

Shuvit_ViperShuvit_Viper Join Date: 2002-01-25 Member: 62Members
in hl, when you start a multiplayer game, there cannot be scientists, barneys or other monsters be inside it. They just disappear. When you start the same map in sp mode, they are there. Maybe it is a cool idea to be able to place monsters in your map, so people can make there own co-op maps for ns (not for the official mappack, but just for fun), and the mapper could add a cool intro cutscene when the game starts for the marines, using barneys with the marine model etc.

Comments

  • cyberdaemoncyberdaemon Join Date: 2002-02-06 Member: 169Members
    and commander can use them
    anyway - there is one good co-op mod already - sven co-op
    visit theyr homepage at www.svencoop.org
  • pielemuispielemuis Join Date: 2002-01-25 Member: 72Members, NS1 Playtester
    hmm Viper placing monsters in NS, means they'll have to write soem AI- code cuz the AI that came with HL, well lets say it's not that good. They'll better not waste thir time on this and just let soem guy form this community (or maybe count floyd (if he feels liek it) or botman) write a bot for NS, though i think that bot will be a very complex one.
  • WurmspawnWurmspawn Join Date: 2002-01-24 Member: 19Members
    i think having bots is quite an important thing...
    no one is going to want a n00b as a commander, he controls too much to let him screw u over...
    so how will new players learn to be a commander effectively?  hopefully there will be alot of strategy guide literature available on rr.org, nsworld or the outpost, but it might be nice to have bots to train with...
    keep new players from becoming discouraged
  • pielemuispielemuis Join Date: 2002-01-25 Member: 72Members, NS1 Playtester
    i guess they'll just have to make a tutorial map for the builder alien and the commander mode, or at least for the commander mode.
  • the_stalkerthe_stalker Join Date: 2002-01-25 Member: 49Members
    that sounds so cool! i think that would rock.....
  • MoleculorMoleculor Namer-of-Bob Join Date: 2002-01-24 Member: 9Members
    They've been thinking about it. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo--> Several people have offered to do the maps.
  • MerkabaMerkaba Digital Harmony Join Date: 2002-01-24 Member: 22Members, Retired Developer, NS1 Playtester
    Tutorial map = on my to-do list :/
  • Shuvit_ViperShuvit_Viper Join Date: 2002-01-25 Member: 62Members
    im already working on it... (: -> i make a little story about a marine on the TSA marine school...
  • cyberdaemoncyberdaemon Join Date: 2002-02-06 Member: 169Members
    u mean adding a training - thats would be cool , specialy
    like in OF4 where someone gives u orders - and there u can become a commender and command "robotic" bots against "robotic" aliens - like in game starship troopers
    (robotic cos in real life nobody plays with human lives by feating them to aliens cos one commander wants to train himself up - so there could be droids sort of robots
    (but what about alien training then ?)
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