New Xenocide Explosion

DiablusDiablus Join Date: 2003-03-31 Member: 15080Members
<div class="IPBDescription">request!</div> i was wondering if anyone can make a new xenocide explosion. Since the defualt is orange andonly explodes at skulk level, yet it knocksback marines above it, so my request is to make a new xenocide explosion that looks like like a green spray of blood (instead of the orange explosion) seeing how the skulk blows itself up with mabye a few tiny white triangles to make it look like bone fragments. then mabye make the blood spray explosion BIG since the radius is huge on the knockback

aso with the "bone fragments" make them shoot out like Firearms claymore explosion (if uhave seen it) but dont make too many bone fragments, could ruin it only a ew. feel free to add/edit the suggestions if your willnig to make a replacment. thanks whoever iswilling to make it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

Comments

  • g0opyg0opy Join Date: 2003-11-02 Member: 22233Members, Constellation
    what is the explosions sprite name?
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    I tried this earlier.

    Never found the name for it.
  • TrayderTrayder Join Date: 2003-10-30 Member: 22127Members, Constellation
    is there actually a sprite?

    mayb its just a whole lot of sprites coming off the skulk, but that means they are stuck going outwards. Look for a sprite looking similar to the umbra one but darker orange and less like gas.
  • VerthandiVerthandi Join Date: 2002-12-12 Member: 10687Members, NS1 Playtester
    edited February 2004
    I'll try to find it, shouldn't be <b>too</b> hard (as long as it's actually a sprite).

    <i>edit: As a matter of fact, it wasn't too hard. And it is a sprite.</i> <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • fury_l6lfury_l6l Join Date: 2003-12-27 Member: 24795Banned
    in the next ns update, i think they should make skulk gibs, so when it explodes, like actual pieces get hurled from the center. like bone fragments, hunks of flesh, and so forth
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    that would be sweet and it should put blood decals on the walls
  • fury_l6lfury_l6l Join Date: 2003-12-27 Member: 24795Banned
    <!--QuoteBegin-chrono5454+Feb 1 2004, 12:39 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (chrono5454 @ Feb 1 2004, 12:39 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> that would be sweet and it should put blood decals on the walls <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    it would act just like hgibs, and instead of fire, they should make it like bilebomb
  • DiablusDiablus Join Date: 2003-03-31 Member: 15080Members
    well i remeber someone helped me out on replacing the grenade/mine explosions and said i had to create a new file name in the sprites folder becuase the original explosion was in the valve folder mixed with other files, so mabye its the same for xenocide?
  • VerthandiVerthandi Join Date: 2002-12-12 Member: 10687Members, NS1 Playtester
    That someone would be me, and once again, I bring more news.

    The Xenocide effect is <b>eexplo.spr</b>. The file is not normally found in the \ns\sprites folder, so you'll have to add it.
  • DiablusDiablus Join Date: 2003-03-31 Member: 15080Members
    aye, thank you very much <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
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