Lerk V Lerk

Roger_DodgerRoger_Dodger Join Date: 2003-03-11 Member: 14392Members
<div class="IPBDescription">dont you hate it...</div> Used to hate the lerk flight but after some practise im a star now and love it but i have one problem and i wanna know how common it is for NS:combat this is.

You and another guy (or more) are lerking, flying round absolutely caning, you come flying round a corner to rip apart some rines and you realise your other lerk buddy coming straight at you with low HP. You slam into each other so you fly higher to get passed and he mirrors you for the same reason. You go left he mirrors you again.... Long story short he dies and in the confusion you die.

Then the best part is the guy that was flying out flames your nads off for blocking him.

I found this quite common for myself and found it so very ironic considering the lerk is built for maneuverability.

Just curious if anyone else has experienced this and the utter crack up when you get slaughtered.

- RD <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

Comments

  • YumosisYumosis Join Date: 2003-01-12 Member: 12222Banned
    edited February 2004
    Just pull up, the new lerk is just like flying a plane with a limited pitch/roll. Still, the new lerk owns, I just wish you could roll left and right <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
  • BizZy_9mm_MessiahBizZy_9mm_Messiah Old School Member Join Date: 2003-07-25 Member: 18411Members, Constellation
    Never had this problem before. Only lerk problems I have is some of the "new" lerkers tend to stay right on your rear when they umbra, and in attempts to retreat I get slaughtered by HMGs.
  • Roger_DodgerRoger_Dodger Join Date: 2003-03-11 Member: 14392Members
    edited February 2004
    Bit hard to pull up when the other lerk is doing the exact same thing... Thats what makes it funny.

    Like watching a mime copy you, annoying as, yet in both instances you know its a life or death situation. (i really hate mimes! I just wish they'd stay stuck in their stupid invisible boxes! (yes i was traumatised when i was younger)).

    - RD

    edit: so you guys have never experienced this problem at all? I am not suggesting anything change or even whinging i just found it really funny and wondered if it happens alot.
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    <!--QuoteBegin-Yumosis+Feb 5 2004, 09:56 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Yumosis @ Feb 5 2004, 09:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Just pull up, the new lerk is just like flying a plane with a limited pitch/roll. Still, the new lerk owns, I just wish you could roll left and right <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    barrel roll <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • SnidelySnidely Join Date: 2003-02-04 Member: 13098Members
    It happens to me loads, both as the lerk trying to get away, or the one getting tangled up in the fleeing lerk's wings. (:

    Yumosis - the trouble is, the other lerk pulls up at the same time as you. Then, having lost all momentum, you both try to go right, then left, then back off...and at that point, he's dead and you're about to join him. D:
  • MintmanMintman Join Date: 2003-05-30 Member: 16866Members
    Yeah, this does happen to me in combat. Happens with fades blinking along the roof taking most the corridor up too!
  • RaVeRaVe Join Date: 2003-06-20 Member: 17538Members
    <!--QuoteBegin-Yumosis+Feb 5 2004, 09:56 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Yumosis @ Feb 5 2004, 09:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Just pull up, the new lerk is just like flying a plane with a limited pitch/roll. Still, the new lerk owns, I just wish you could roll left and right <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Kekekeke idea!

    As for the problem....nah not really. But I do have a hard time trying to do fly-by bites as I tend to bump into marines a lot while attempting them.
  • RetalesRetales Panigg cultist Join Date: 2003-08-07 Member: 19180Members
    Yea, it has happened to me like a million times. And it was very annoying every time.

    Another lerking problem I've encountered is running out of stamina. Example situation:
    I've just spored/umbraed(?)/primal screamed and my stamina is low. Behind the corner comes a crazed shotgun marine trying to blast me to kingdom come. I turn around pressing space repeatedly. First I launch forward with great speed, but when stamina runs completely out, I stop like I hit a wall. Desperately I try to smash my space bar, but my lerk is still sitting there. A moment later I sit in the respawn queue
  • Pepe_MuffassaPepe_Muffassa Join Date: 2003-01-17 Member: 12401Members
    often times when i am an umbra lerk, I will be first in the charge (so to speak) flying as fast as i can so as to stay in front of the onos following me up, and everyone fires over my head at the onos, and I can umbra, land and bite to my hearts content.

    Otherwise, I stay as far back as possible and blanket umbra as much as I can. I see umbra as an extra 2/3 life for every alien (except for mines and nades) - because that is ultimatly how it works out. Possibly the most overpowered, underused skill in the game. I love it!!
  • Swift_IdiotSwift_Idiot Join Date: 2003-01-05 Member: 11883Members
    <span style='font-size:8pt;line-height:100%'>Blocking happens in pretty much every HL mod in existance. If you're standing in the path of someone's retreat, they are screwed, whether you're a lerk, onos, skulk, marine, allied troop, terrorist, pyro guy, or whatever.

    Good players and good group team players such as those in clans and so forth generally practice to avoid this kind of thing, or at least I imagine they SHOULD if they don't, since no real life combat group allows themselves the luxury of being noobs and blockers. Another good idea is to practice not running in front of anyone's Line Of Sight, since if your shoulders are in between their gun and the skulk jumping at your face, the guy behind you isn't going to be able to help you in the least until you die and he can shoot at the enemy through your falling corpse.

    Please people, space yourselves out just a little bit from now on, and watch for the white blips on your HUD as aliens to turn red for being fired at, and when they do, back off and open a little space in case they don't want to go down in a blaze of glory.</span>
  • Fro5tyFro5ty Join Date: 2003-09-26 Member: 21238Members, Constellation
    The problem with some of this mirroring is that two players usually move in opposite directions. One pulls to the left, the other to the right and there's a block. The only real possible counter to this is to either have all players just pull to their right, eliminating this problem, or have one stand still. That's a fat chance though...

    I dunno most lerkers, but my natural instincts tell me to dive when something is coming at me like that. Comes from an old sega airplane combat sim game. A missle comes and I dive then pull up, lost the missle most often.
  • GaidinTSGaidinTS Join Date: 2003-08-10 Member: 19319Members, Constellation, Reinforced - Shadow
    what would be cool and possible is make the lurk model tilt on turns with their wings out, so that they don't look like a bunch of floating lurk models biting things. Kind of like what they did for the skulk, the model orientation doesn't change the players view point, but to everyone else, it looks much more realistic.
  • remiremi remedy [blu.knight] Join Date: 2003-11-18 Member: 23112Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester
    I personally think you should be able to like bank side to side or air strafe or barrel roll or something using the strafe keys.
  • SpazmaticSpazmatic Join Date: 2003-05-10 Member: 16184Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Like watching a mime copy you, annoying as, yet in both instances you know its a life or death situation. (i really hate mimes! I just wish they'd stay stuck in their stupid invisible boxes! (yes i was traumatised when i was younger)).<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    NOLF 2. Oh the horror.
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->what would be cool and possible is make the lurk model tilt on turns with their wings out, so that they don't look like a bunch of floating lurk models biting things. Kind of like what they did for the skulk, the model orientation doesn't change the players view point, but to everyone else, it looks much more realistic.
    <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    I like.
  • Roger_DodgerRoger_Dodger Join Date: 2003-03-11 Member: 14392Members
    I'd have to agree some sort of roll or bank with the strafe keys would be great but it is already achieveable with fast reflexes by looking from side to side while gliding. Although having a bank or roll would allow you to track your target still.

    I have been chatting with a few mates who've messed around with combat and they mostly agreed that the mirroring was very common.

    Ah well laughs to be had when i next play combat as a lerk... Say hi if i happen to be the one you run into <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    - RD
  • BizZy_9mm_MessiahBizZy_9mm_Messiah Old School Member Join Date: 2003-07-25 Member: 18411Members, Constellation
    Actually today I experiencec some Lerk v Lerk trouble. FF was on and there were like 3 Lerks attacking the marines as they came through the phasegates. I got 1 tk and I was tked. I also tried to run away but there was an onos coming my way goring at the soon to be target heavy and I just happened to be in the way.
  • Lee_HarveyLee_Harvey Join Date: 2002-12-23 Member: 11448Members
    My favorite alien: <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html//emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif' /><!--endemo-->

    My name is Agarwaen in game, perhaps some of you have seen me as my uber-lerk. I've been called a hacker several times so far.

    But the topic at hand: Yes, this happens to me fairly frequently. Unlike many people, i simply laugh it off. It's a game, and if you die you respawn 5 seconds later. No reason to get md and start yelling "omg bl0x0r nub!!!111eleven". As a celerity Lerk I tend to not have exactly the finest control on turns, as I am going about a billion miles an hour.

    Oh, and Retales, try tapping your jump key a few times and then holding it down. Gliding uses no energy. Gliding is my friend <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif' /><!--endemo-->
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