Spawninvulnerable Time

surprisesurprise Join Date: 2003-01-16 Member: 12382Members, Constellation
<div class="IPBDescription">doesnt work</div> what could i possibly do wrong!?!?!

is spawninvulnerable tied to another variable??!!?


i can set it to whatever i like but spawncamping is still working... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->

Comments

  • JoeBlowJoeBlow Join Date: 2003-01-28 Member: 12899Members
    As of beta 2, spawninvulnerabletime has been removed. It is no longer a variable you can use
  • surprisesurprise Join Date: 2003-01-16 Member: 12382Members, Constellation
    thx <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->

    you do not actually know why? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • SpurtySpurty Join Date: 2002-11-16 Member: 8944Members, Constellation
    <!--QuoteBegin-JoeBlow+Feb 6 2004, 01:59 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (JoeBlow @ Feb 6 2004, 01:59 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> As of beta 2, spawninvulnerabletime has been removed. It is no longer a variable you can use <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    <!--QuoteBegin-JoeBlow+Feb 6 2004, 01:59 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (JoeBlow @ Feb 6 2004, 01:59 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->As of beta 2, spawninvulnerabletime has been removed.  It is no longer a variable you can use<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Oh drat .. I was hoping I could set that to stop the spawn camping instead of carrying out the objective and having all the marines hit F4 the second 2 or more skulks got into spawn.

    Any idea if that is coming back again?

    It really should be left to the server admins to turn this on or off.

    We aren't all wallies and some of us get contributions to run our game servers (NS for example).

    When we can't control the server with precision, we lose funding and thats one less NS server.

    Suppose its not worth the paper this message is written on to ask for that to be brought back and not to be removed again as admins can turn it on / off if they want the spawn camp Exodus <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html//emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif' /><!--endemo--> <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo-->
  • CheesyPetezaCheesyPeteza Join Date: 2002-11-24 Member: 9784Members, NS1 Playtester, Constellation
    You can do it with <a href='http://www.modns.org/forums/index.php?showtopic=150' target='_blank'>this plugin</a> for amx. I too wish they hadn't have taken it out of the game. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • SpurtySpurty Join Date: 2002-11-16 Member: 8944Members, Constellation
    <!--QuoteBegin-CheesyPeteza+Feb 23 2004, 01:27 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CheesyPeteza @ Feb 23 2004, 01:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You can do it with <a href='http://www.modns.org/forums/index.php?showtopic=150' target='_blank'>this plugin</a> for amx. I too wish they hadn't have taken it out of the game. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    <a href='http://www.modns.org/forums/index.php?amp;showtopic=150&view=findpost&p=1288' target='_blank'>http://www.modns.org/forums/index.php?amp;...findpost&p=1288</a>

    People like it, thought as much .. just a big boob by the NS team then <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • LethyLethy Join Date: 2002-11-07 Member: 7666Members, Constellation
    I would like to see it back to a certain extent. The problem with it being there is combat games simply last longer, to long because a side can't dominate the spawn area while someone attacks the target.
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