Weapons weapons weapons

klauskalleklauskalle Join Date: 2002-08-15 Member: 1165Members
<div class="IPBDescription">Don't flame me,i'm a nooob with 42 posts</div>how many weapons are there for the marines and for the aliens? what r they?

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i'm a nooob
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Comments

  • SuperMunchkinSuperMunchkin Join Date: 2002-09-28 Member: 1364Members
    You should be able to find this info easy enough, try a search- goto readyroom.org, read through the FrontLines thread- bound to be lots of weapons being used in there.

    Anyway...
    Marines:
    Light Machine Gun
    Heavy Machine Gun
    Shotgun
    Grenade Launcher
    Welder (not exactly a weapon)

    Aliens: Depends on which alien u are.. I think all can claw and/or bite.
  • RamsesRamses Join Date: 2002-05-21 Member: 642Members
    Marines:

    Welder - Melee/given by Commander
    Knife - Melee/standard

    Pistol - ranged/standard
    Shotgun - ranged/given by Commander
    Light Machine Gun - ranged/standard
    Heavy Machine Gun -ranged/given by Commander
    Grenade Launcher - ranged/given by Commander

    Trip Mine - explosive/given by Commander
    Sentry Turret - ranged/buildable
    Siege Turret - ranged/buildable

    -------------------------
    Aliens: I'm not sure but:

    Claws/Mouth - Melee/standard
    Acid Rockets - ranged/?
    Spore Cloud - semiranged/?
    Paralize - ranged/?
    Spikes - ranged/?

    Spike "Turret" - ranged/buildable
    and some more I've forgotten...

    Everything is just my knowledge and either wrong or subject to change (STC)
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    Yay, this will be fun.

    Marines:
    Slot 3: knife.
    Slot 2 (limit of 1 weapon): pistol, welder, tripmines.
    Slot 1 (limit of 1 weapon): light machine gun, shotgun, heavy machine gun, grenade launcher.

    Aliens:
    These weapons are available if you have 0, 1, 2, and 3 hives online (respectively).
    <b>Skulk</b>:
    0 bite (melee, will kill an unarmored marine in 2 bites)
    1 parasite (used to tag marines and buildings at long range to keep tabs on them)
    2 leap (rather like AvP2's pounce.  Useful for both movement and attack)
    3 Xenocide (powerful suicide explosion)
    The Skulk can also climb walls and ceilings.

    <b>Gorge</b>:
    0 spit (ranged, slow moving, energy-inefficient, med-low damage)
    1 healing spray (vital ability - can heal allies and buildings.  Will hurt enemy players)
    2 webs (suspend webs between surfaces that slow movement and gum up weapons)
    3 Babblers (spawn an AI-controlled skulk-bot with very low hitpoints.  Good for attacking buildings and webbed marines)
    The gorge is also the builder class, and can construct hives, upgrade chambers, resource nodes, and turrets.

    <b>Lerk:</b>
    0 bite (still dangerous, but not as much as the skulk's)
    1 spikes (ranged spike weapon, ROF ~ 4/sec)
    2 umbra (emit a stationary cloud that absorbs 6/7 bullets fired at anything within it)
    3 spore cloud (a ranged attack that creates a noxious cloud, harming any marine caught within it.  Does not affect buildings)
    The lerk is the flying alien.

    <b>Fade:</b>
    0 swipe (a double-clawed slash.  Nasty)
    1 acid rocket (ranged, splash damage, painful)
    2 blink (a teleport with a slash at the end.  excellent for disorienting marines.  cannot teleport through geometry)
    3 bile bomb (similar to acid rocket, but a *large* splash and a shorter, ballistic trajectory.  good base assault weapon)
    The Fade is the soldier class.

    <b>Onos:</b>
    0 bite (Nice knowing you)
    1 paralyze (ranged weapon that freezes a marine in place.  Nice knowing you)
    2 charge (trample marines like the speed bumps they are.  Nice knowing you)
    3 Primal Scream (provide damage, ROF, and speed upgrades to self and all nearby aliens.  Nice knowing you)
    The Onos is the Nice-knowing-you class.



    <!--EDIT|coil|Oct. 23 2002,03:43-->
  • DaxxDaxx Join Date: 2002-04-16 Member: 460Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin--coil+Oct. 05 2002,12:32--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (coil @ Oct. 05 2002,12:32)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->3 Babblers (spawn an AI-controlled skulk-bot with very low hitpoints.  Good for attacking buildings and webbed marines)<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    Just one now?  Last I heard he spit out 3?  Or was it up-to 3?

    Btw, very nicly written.  Or did you cut and paste from the herto-unreleased manual <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
  • Sgt_XSgt_X Join Date: 2002-03-01 Member: 261Members
    Of coarse even though this came from a PT this is all technicly STC, for instance a ways back Umbra was a fade ability.
  • VyvnVyvn Join Date: 2002-08-24 Member: 1226Members
    Ooh, very juicy coil. Most of it was pretty common knowledge, but that'll suffice for all my NS information needs until the manual is released.

    /me copies and pastes
  • BLACK_MonkeyBLACK_Monkey Join Date: 2002-08-03 Member: 1060Members
    <!--QuoteBegin--coil+Oct. 05 2002,12:32--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (coil @ Oct. 05 2002,12:32)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin--><b>Ohnos:</b>
    0 bite (Nice knowing you)
    1 paralyze (ranged weapon that freezes a marine in place.  Nice knowing you)
    2 charge (trample marines like the speed bumps they are.  Nice knowing you)
    3 Primal Scream (provide damage, ROF, and speed upgrades to self and all nearby aliens.  Nice knowing you)
    The Ohnos is the Nice-knowing-you class.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    It sounds like the Ohnos is the bad boy in town. It seems it always gets some food! <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
  • ThansalThansal The New Scum Join Date: 2002-08-22 Member: 1215Members, Constellation
    /me aplauds Coil (very nicely done Thank you)
    2 Qs: (well 3)
    1) spike ROF is 4 per second? (~)
    2) umbra is 7 out of 8 bullets? or 7-8 bullets?
    3) what Daxx said, what is the max# of babbelers (if there is a max)?


    and I do like the nice knowing you class ;D
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    I'm guessing on the spike ROF.  It's fairly fast, but nowhere near automatic weapon speed.

    Umbra blocks 7 of every 8 bullets fired at you.  This number may have been tweaked since Umbra became a 2-hive ability.  Also, remember that Umbra provides no protection against knives (heh), grenades, or siege turret splash damage.  (NOTE:  Umbra and Spore Cloud were recently switched.  This may or may not remain.  STC.)

    Babblers are limited by ROF (slow - maybe 1/second) and energy consumption.  Energy consumption is *high* - you can fire about 3-4 before you run out of energy and have to wait for it to regenerate.  The Adrenaline upgrade improves your energy regen (at level3, regen is twice as fast).  There is no limit to the number of babblers you can create.
  • ThansalThansal The New Scum Join Date: 2002-08-22 Member: 1215Members, Constellation
    TY Coil, hehe more Qs ;D

    for umbra, is it an always up, do you have to 'fire it' does it drain NRG

    can ypu put it up and pull out a dif wep etc? (how does it work I have nvr gotten it ;D)
  • RhoadsToNowhereRhoadsToNowhere i r 8 Join Date: 2002-01-24 Member: 33Members
    You select umbra from your weapons menu, just like every other weapon.

    You push fire once.  A lot of your energy is drained to produce a yellow cloud that will block about 85% of all bullets for about 10 seconds.

    You are then free to move around or switch to another weapon, but (1) You won't have that much energy to attack, (2) If you move outside of the cloud, you will not be protected by the umbra cloud.
  • ThansalThansal The New Scum Join Date: 2002-08-22 Member: 1215Members, Constellation
    cool, it dosn't move with you?

    ok very cool TY very much <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • EosEos Join Date: 2002-06-08 Member: 738Members
    I have a question about Umbra:

    Can it protect any other aliens beside yourself, or does it just protect you?
  • GreedoGreedo Bounty Hunter Join Date: 2002-01-24 Member: 37Members, NS1 Playtester, Contributor
    Umbra stops bullets, regardless of where it is, who 'excreted' it, or where that person went.  So yes, it will protect others if they get the cloud between themselves and the enemy weapon.
  • LegionnairedLegionnaired Join Date: 2002-04-30 Member: 552Members, Constellation
    So idealy, you'd want some Lerks to draw the fire from turrets and lay down an umbra screen, while the level fours rip apart the turrets.

    Roughly how much damage does a Fade's swipe do?
  • GreedoGreedo Bounty Hunter Join Date: 2002-01-24 Member: 37Members, NS1 Playtester, Contributor
    Roughly "GRRAAAAAAAAAAAAGGHHHHHHHH!!!!!  MY @##@#$!! BACK!! AAAAAAAHHHHH!" damage.
  • XerxesXerxes Join Date: 2002-04-29 Member: 541Members
    <!--QuoteBegin--Greedo386+Oct. 06 2002,01:04--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Greedo386 @ Oct. 06 2002,01:04)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->Roughly "GRRAAAAAAAAAAAAGGHHHHHHHH!!!!!  MY @##@#$!! BACK!! AAAAAAAHHHHH!" damage.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    /me gets visions of the Arachnids in Starship Troopers slicing through the soldiers like they were paper. o.O
  • MessenjahMessenjah Join Date: 2002-10-04 Member: 1428Members
    ...yeah really.. why do they even bother wearing armor?

    Guess it's kinda like the stormtrooper thing...
  • klauskalleklauskalle Join Date: 2002-08-15 Member: 1165Members
    <!--QuoteBegin--Greedo386+Oct. 05 2002,15:23--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Greedo386 @ Oct. 05 2002,15:23)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->Umbra stops bullets, regardless of where it is, who 'excreted' it, or where that person went.  So yes, it will protect others if they get the cloud between themselves and the enemy weapon.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    this means i can put a cloud into a door and the most bullets won't pass! so the marines fire like hell and nothing goes through, and the aliens can fire their weapons (spores or whatever, anything that's ranged) and so they f*** up the marines, right?

    do only bullets get stopped? or also alien weapons?
  • Bacon_BitsBacon_Bits Join Date: 2002-02-05 Member: 167Members
    whats the duration on a babbler before it just dies, since you said theres no limit there has got to be a timer right?
  • ThansalThansal The New Scum Join Date: 2002-08-22 Member: 1215Members, Constellation
    I believe that there is no duration, they simply have VERY low HP (not sure)
  • BattousaixBattousaix Join Date: 2002-06-25 Member: 822Members
    It is a good idea to make a lerk place an umbra on a turret?ie: the lerk flyes over the turret and places the umbra on it, and then the rest of the aliens storm in =) (thought, prolly the lerk would get torn appart by the AA fire of the turrets =D )
    Anyways, Aliens r teh bomb <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
  • LongtoothLongtooth Join Date: 2002-07-02 Member: 863Members
    I just want to be a Level3,  after all,  I believe I can fly!!!  I believe I can touch the sky! *trails off singing "I believe I can fly" by Seal*
  • LegionnairedLegionnaired Join Date: 2002-04-30 Member: 552Members, Constellation
    Yeah, the whole point of umbra is to suppress turrets for the larger, bigger, more sex-bomb aliens to come and eat the turret.
  • CMEastCMEast Join Date: 2002-05-19 Member: 632Members
    Would a target that isnt in an umbra cloud take precedence? Otherwise its a simple matter for a lerk to umbra and while all the turrets shoot at it everyone else attacks.
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    OK!  Here goes.

    Umbra works like the Zerg Defiler's "Dark Swarm" ability - it only protects those within its radius.  A turret can shoot through an umbra and hit something beyond it for full damage.  I know, it sounds weird, but you'll live.  Therefore, placing an umbra directly on a turret will not protect aliens in other areas of the room.

    However, turrets indiscriminately attack the closest target to them (and re-scan for the "closest target" approximately twice/second).  So an umbra'd Lerk can take all the turret fire, as long as his comrades are farther from the turrets than he is.
  • LongtoothLongtooth Join Date: 2002-07-02 Member: 863Members
    I am glad the Umbra Cloud went to the Level3,  it makes more sense,  after all the Level3 is quite weak in terms of HP and armor.  So,  how big is the Umbra Cloud roughly?  Does it apear around the Level3 and follow him or stay in one place or can he "shoot" it somewhere?
  • ElowindElowind Join Date: 2002-03-06 Member: 279Members
    can you stack umbra clouds, hence put one cloud behind another, so that like.. the 1/8 bullets that gets by then has another 1/8 chance to get by so like.. 1/64 bullets gets by? or am i simply confused
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    Umbra is stationary, with approximately a 15 foot diameter or so.  It appears directly around the Lerk that fires it.

    I have no idea if Umbras stack.
  • LongtoothLongtooth Join Date: 2002-07-02 Member: 863Members
    Thanks coil.  I need to study up on my Level3isms,  after all that is the alien I look forward to most.
This discussion has been closed.