Question On Entities.

AzraielAzraiel Join Date: 2003-01-27 Member: 12868Members
Two things.
1) What is the limit?
2) What counts towards this limit? AFAIK entities like static lighting do not count towards this limit.

Comments

  • MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
    <span style='color:white'>Artificial de-bumping due to forum time/date problem, please ignore this post</span>
  • AzraielAzraiel Join Date: 2003-01-27 Member: 12868Members
  • CageyCagey Ex-Unknown Worlds Programmer Join Date: 2002-11-15 Member: 8829Members, Retired Developer, NS1 Playtester, Constellation
    <!--QuoteBegin-Azraiel+Feb 8 2004, 10:36 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Azraiel @ Feb 8 2004, 10:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Two things.
    1) What is the limit?
    2) What counts towards this limit? AFAIK entities like static lighting do not count towards this limit.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    The limit is 275.

    Entities that don't count are listed here: <a href='http://www.natural-selection.org/Mapping_Guidelines.html#Appendix_B__Runtime_Entities' target='_blank'>Mapping Guidelines Appendix B</a>

    The answer, by the way, is covered under the new FAQ question, "Why is there a 275 entity limit?" under Map Guidelines.
  • ShadowicsShadowics Join Date: 2002-11-07 Member: 7652Members
    3) If an entity is killed (via being killtargeted by another entity) does it still count? - Is it actually removed so that it no longer takes up server cpu time, or it is just 'ignored'.
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