<!--QuoteBegin-Azraiel+Feb 8 2004, 10:36 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Azraiel @ Feb 8 2004, 10:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Two things. 1) What is the limit? 2) What counts towards this limit? AFAIK entities like static lighting do not count towards this limit.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> The limit is 275.
Entities that don't count are listed here: <a href='http://www.natural-selection.org/Mapping_Guidelines.html#Appendix_B__Runtime_Entities' target='_blank'>Mapping Guidelines Appendix B</a>
The answer, by the way, is covered under the new FAQ question, "Why is there a 275 entity limit?" under Map Guidelines.
3) If an entity is killed (via being killtargeted by another entity) does it still count? - Is it actually removed so that it no longer takes up server cpu time, or it is just 'ignored'.
Comments
1) What is the limit?
2) What counts towards this limit? AFAIK entities like static lighting do not count towards this limit.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
The limit is 275.
Entities that don't count are listed here: <a href='http://www.natural-selection.org/Mapping_Guidelines.html#Appendix_B__Runtime_Entities' target='_blank'>Mapping Guidelines Appendix B</a>
The answer, by the way, is covered under the new FAQ question, "Why is there a 275 entity limit?" under Map Guidelines.