Ns framerate

etalianetalian Join Date: 2002-10-01 Member: 1397Members
hello,

 I was wondering if you get the same, or lower framate in reference to halflife. For example in some MODs I have noticed a lower framrate since they use large volume maps/large open space maps which makes the HL engine puke. Also in Day of Defeat tons of action makes my computer puke as well. So in NS do you still get a comparable framerate to halflife even when you have a couple of level 5s charging you. I just hope NS will have a few optimizations so i keep the resolution of my computer nice and high.

regards,
etalian
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Comments

  • ComproxComprox *chortle* Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
    Well, my Duron 800 + GF2 MX ran NS fine, with no noticable drops in framrate. There can be large action areas, just check out the <a href="http://www.natural-selection.org/cgi-bin/ikonboard/ikonboard.cgi?act=ST;f=1;t=6132" target="_blank">RC7 shots</a> thread and look at the 5th picture (taken by me). No one in those games ever complain of framerates, and we do have some crappy computers testing <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • Shuvit_ViperShuvit_Viper Join Date: 2002-01-25 Member: 62Members
    But comp, thats also because they play NS... If you played the best game ever, would you complain if your frame rate dropped now and then???


    -

    Flayra took the HL engine and transformed it... When you play you see things you wouldn't think possible for HL... however, it takes more then normal HL on CPU power too... but not much

    I have a PIII666 + TNT2 + 128 MB RAM and everything works <span style='color:yellow'>perfect</span> with me...
  • CForresterCForrester P0rk(h0p Join Date: 2002-10-05 Member: 1439Members, Constellation
    How would it handle on a 1.80 GHz P4 with 256 MB DDR RAM and a 32MB ATi Rage 128 PRO video card?
  • Shuvit_ViperShuvit_Viper Join Date: 2002-01-25 Member: 62Members
    guess...<span style='color:black'>DONT ASK FOR THE OBVIOUS q:</span>



    <!--EDIT|[Shuvit.Viper]|Oct. 08 2002,14:43-->
  • DaxxDaxx Join Date: 2002-04-16 Member: 460Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin--CForrester+Oct. 08 2002,08:20--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (CForrester @ Oct. 08 2002,08:20)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->How would it handle on a 1.80 GHz P4 with 256 MB DDR RAM and a 32MB ATi Rage 128 PRO video card?<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    Gee, I hope that was asked as a jest.


    Similar to asking: "How does a Dodge Viper handle in comparison to a kcar?" or something along those lines.    <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->

    Framerate is purely individual to each system, and depends on what operating system your using.  I've found that Half Life (and thusly, its mods) tended to run better under Windows 98.  I had a good 50-70 fps in Win98, upgraded to WinXP, and my framerate dropped to 25 <!--emo&:(--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/sad.gif" border="0" valign="absmiddle" alt=':('><!--endemo-->

    That was with an ATI 128 Rage Pro 32 MB.  They however have known issues with WinXP, a fact I discovered later.  I however swaped that card with a Matrox Millenium GF2 32 MB, pretty much the same card, and I now get 99 FPS most times.  Go figure  <!--emo&???--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/confused.gif" border="0" valign="absmiddle" alt='???'><!--endemo-->

    Regardless, your fine.  Your only choke point is the graphics card, seems rather punny in respect to the rest of your listed stats.  But still, unless theres 16 models on the screen, with particles flying hither-nither and non, I doubt you'll ever notice choppiness.
  • J1mmyZJ1mmyZ Join Date: 2002-09-09 Member: 1304Members
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    <!--QuoteBegin--CForrester+Oct. 08 2002,08:20--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (CForrester @ Oct. 08 2002,08:20)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->How would it handle on a 1.80 GHz P4 with 256 MB DDR RAM and a 32MB ATi Rage 128 PRO video card?<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    [offtopicadvice]

    You do realize that with a system like that, your bottleneck is that crappy video card, right? If I were you I would spend $70 or so and get a Geforce 2, or better if you have the cash. Trust me, you won't regret it. :P

    [/offtopicadvice]
  • NecroNecro &lt;insert non-birthday-related title here&gt; Join Date: 2002-08-09 Member: 1118Members
    99.9 fps i presume...like anything else hl related  <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
  • CForresterCForrester P0rk(h0p Join Date: 2002-10-05 Member: 1439Members, Constellation
    My mom said she's gonna get me a good vid card sometime. Not sure when, probably Christmas. And probably a GF4 MX
  • SlycasterSlycaster Limited Edition Join Date: 2002-01-24 Member: 24Members, NS1 Playtester
    The only noticable drops are when tons of particles clash. Tons.
  • NovakoalaNovakoala Join Date: 2002-07-17 Member: 962Members, Constellation
    The main reason I play Half-Life and not more recent games is because it runs very smoothly on my system.

    I'm glad NS will run on my system... (otherwise I've been waiting for nothing&#33<!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
  • Rico1Rico1 NS Oldtimer Join Date: 2002-05-24 Member: 664Members
    I just hope it runs well on my celery 400mhz 128 MB ram with voodoo3...

    /me kicks his computer
  • JedisarJedisar Join Date: 2002-03-03 Member: 264Awaiting Authorization
    Hopefully it's tested well on a computer with low ram and an old video card? I'm using 64 megs of ram and a velocity 128. I hope it can still run smoothly..
  • LockNLoadedLockNLoaded Join Date: 2002-09-05 Member: 1282Members
    whats a 'velocity 128' ? lol...
  • MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
    <!--QuoteBegin--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> </td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->I just hope it runs well on my celery 400mhz 128 MB ram with voodoo3...

    Hopefully it's tested well on a computer with low ram and an old video card? I'm using 64 megs of ram and a velocity 128. I hope it can still run smoothly..
    <!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    We have tested on a variety of platforms. Basically, if you meet the minimum hardware requirements of HL or CS, you will be able to play NS (those are Pentium133, 24MB RAM, and about 200MB harddrive space). For it to run nice and smooth, you would want your PC to be a little bit better, and you would want a video card that can render in OpenGL (D3D and Software mode will be signifigantly slower, like all HL games).

    I have personally tested it on hardware as bad as a P350 with 32MB of RAM and a Voodoo2 8MB and Riva TNT2 16MB with an average FPS of about 40-50 at 800x600x16bit. This does not account for being in a very complex particle environment with lots of action going on, but that is a rare circumstance. The maps have been very carefully tested to ensure r_speeds are kept low, and models have been designed with fewer poly's for that reason also.

    So, basically, you're in good shape unless your PC is absolute bottom of the barrel.



    <!--EDIT|MonsieurEvil|Oct. 08 2002,13:19-->
  • MoleculorMoleculor Namer-of-Bob Join Date: 2002-01-24 Member: 9Members
    <!--QuoteBegin--CForrester+Oct. 08 2002,10<!--emo&:0--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wow.gif" border="0" valign="absmiddle" alt=':0'><!--endemo-->2--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (CForrester @ Oct. 08 2002,10<!--emo&:0--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wow.gif" border="0" valign="absmiddle" alt=':0'><!--endemo-->2)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->My mom said she's gonna get me a good vid card sometime. Not sure when, probably Christmas. And probably a GF4 MX<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    Get a TI!!! MX == GF2 with a new name!

    But yeah, on the topic of requirements.... Yeah, MonsE covered it.



    <!--EDIT|Moleculor|Oct. 08 2002,14:00-->
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    <!--QuoteBegin--Cyanide+Oct. 08 2002,12:28--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Cyanide @ Oct. 08 2002,12:28)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->The only noticable drops are when tons of particles clash. Tons.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    A thing to keep in mind is most of the map based particle systems (dripping water, steam, etc) can be disabled in the options menu too.

    Weapon or game based particles such as resource nodes, the welder, or acid rocket however, those are all forced on AFAIK. Maybe they are reduced when the option is off, maybe not. I have no idea as this is one setting I never bothered to try ;) /me huggles GF4
  • AhnteisAhnteis teh Bob Join Date: 2002-10-02 Member: 1405Members, NS1 Playtester, Constellation
    If it slows down, try turning down your resolution.

    You'd think this would be obvious to people, but it isn't.  Resolution has a huge impact on FPS.  Even color depth makes a difference.

    Make the choice - higher FPS or prettier graphics.
  • NecroNecro &lt;insert non-birthday-related title here&gt; Join Date: 2002-08-09 Member: 1118Members
    if hl runs above 30fps im pretty sure it'll run fine/ok for you <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
  • digzdigz be still, maggot Join Date: 2002-05-07 Member: 588Members, NS1 Playtester, Forum Moderators, Constellation
    btw, how <b>do</b> you get hl to run faster than 60 fps? i upgraded from a voodoo 5 32mg with 60 fps to a gf 3 64mg and its still maxes at 60 fps, is there some setting that i can set to make it faster?
  • MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
    In the console type:

    fps_max 100

    It really won;t appear any different to you though, as most people's eyes can't differeniate.
  • Res1Res1 Join Date: 2002-08-18 Member: 1187Members
    You could also have V-sync turned on digz, some monitors have v-sync set to 60 hz  which means you will get a max of 60 fps but you can turn it off.
  • BonelessBoneless Join Date: 2002-09-03 Member: 1270Members
    ... And check V-Sync: Must be off

    Display properties --> Configuation --> Advanced Properties ---> GF3 tab ---> OpenGL ---> V-sync --> Always off (or off by default)

    Edit: Damn... someone is faster than me at typing
  • digzdigz be still, maggot Join Date: 2002-05-07 Member: 588Members, NS1 Playtester, Forum Moderators, Constellation
    v-synk off WORKS hurray! ty <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
  • TraneTrane Join Date: 2002-02-01 Member: 148Members
    <!--QuoteBegin--MonsieurEvil+Oct. 08 2002,19:06--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (MonsieurEvil @ Oct. 08 2002,19:06)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->It really won;t appear any different to you though, as most people's eyes can't differeniate.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    Monse is right though, If your gettin 60 fps per second i wouldn't worry about the vsync, id rather have 60 fps then tearing images.  Your eyes detect 30 fps as smooth motion, movies are something like 24 fps, and your eyes really can't even see more the 60 images a second.  just a word of advice.  But if your not experiencing image tearing go for it anyways, everyone likes to brag about fps!
  • UnknownUnknown Join Date: 2002-06-12 Member: 759Members
    <!--QuoteBegin--{US-DF}Rico+Oct. 08 2002,12:57--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> ({US-DF}Rico @ Oct. 08 2002,12:57)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->I just hope it runs well on my celery 400mhz 128 MB ram with voodoo3...

    /me kicks his computer<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    Cool thats the same system stats that I have.....except mine has 328mb of ram and very good Voodoo3 drivers <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->

    Adverage fps of 40 for me.
  • BattousaixBattousaix Join Date: 2002-06-25 Member: 822Members
    umm with 30 fps its smooth, but not that smooth....... =/
    Anyways, resolution does impact a lot on fps....
    Me with 1024x768 = 30 fps.....
    Me with 800x600 = 50 fps.....
    Me with 640x480 = +70 fps......
    Guess wich resolution i use =)
  • MerkabaMerkaba Digital Harmony Join Date: 2002-01-24 Member: 22Members, Retired Developer, NS1 Playtester
    (Offtopic)

    Re: Earlier post where someone claimed that FPS depends on operating system - I think what you'll find is that FPS largely depends on the drivers used, which can be different depending on what operating system you're using. Did you upgrade to the latest w2k drivers before testing?

    Curiously, with my Geforce4 Ti4600, I've found that my best FPS comes from using the 28.84 detonator drivers. They give me something in the region of 6600 3DMark2002 SE points, whereas the latest drivers give me marks of around 4000.

    3DMark is a useful tool for determining if drivers have improved your GFX speed or not. You can grab it from <a href="http://www.madonion.com" target="_blank">http://www.madonion.com</a>.
  • digzdigz be still, maggot Join Date: 2002-05-07 Member: 588Members, NS1 Playtester, Forum Moderators, Constellation
    any other opengl tweaks with gf3 that help out hl that I should investigate?
  • JedisarJedisar Join Date: 2002-03-03 Member: 264Awaiting Authorization
    Velocity 128 = Old in 1997.
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