Server Crash On Player Join

Shadow00CasterShadow00Caster Join Date: 2004-01-31 Member: 25829Members
edited February 2004 in General Server Discussion
<div class="IPBDescription">Server Crashes When Any Player Joins</div> Im running a Linux Dedicated NS 3.0 B3 server, and regardless of the fact that I am using MetaMOD and AdminMOD, when I turn off MM .. it still crashes. I just switched machines to a dual P4 machine running Fedora, and before I was on a machine running Red Hat, so the only reason I could think of this happening is the different os or the glibc library. I am stumpped, if anyone can assist me id greatly appreciate it.

<!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->
L 02/14/2004 - 19:00:50: "{CG} Shadow00Caster<1><STEAM_ID_PENDING><>" connected, address "68.6.131.211:32909"
L 02/14/2004 - 19:00:50: "{CG} Shadow00Caster<1><STEAM_0:1:1914503><>" STEAM USERID validated
L 02/14/2004 - 19:01:09: "{CG} Shadow00Caster<1><STEAM_0:1:1914503><none>" entered the game
SZ_GetSpace: overflow on MessageBegin/End
L 02/14/2004 - 19:01:09: FATAL ERROR (shutting down): MESSAGE_END called, but message buffer from .dll had overflowed

FATAL ERROR (shutting down): MESSAGE_END called, but message buffer from .dll had overflowed<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->

Also, any other mod runs fine... Tested runnign CS and it had no issues.

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