My Models

2

Comments

  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    btw, if you guys wanna see the <a href='http://www.freewebs.com/hl2mod/banshee.htm' target='_blank'>Banshee</a> in 3d, i got it up on my mods site ^^

    dont bother trying to steal, because you cant <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    looking good <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    <!--QuoteBegin-CoolCookieCooks+Feb 17 2004, 10:15 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CoolCookieCooks @ Feb 17 2004, 10:15 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> btw, if you guys wanna see the <a href='http://www.freewebs.com/hl2mod/banshee.htm' target='_blank'>Banshee</a> in 3d, i got it up on my mods site ^^

    dont bother trying to steal, because you cant <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    HEY HEY HEY WHERE ARE MY CREDITS! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
    and cookie if you can please get all the models i sent you up there =)
    if hosting is a issue i can host just tell me what to do
  • remiremi remedy [blu.knight] Join Date: 2003-11-18 Member: 23112Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester
    That pistol is hawt. But it definetely looks better with that bottom piece on the front. it looks way too long and skinny in the more recent builds.
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    edited February 2004
    see i did another version where the front is kinda as tall as it used to be but i cant do a good ejection port can anyone get me some pics so i can make a nice one?


    ROFL TO KORE SLIM
    dont worry man if your anything like me you could do the same thing in 4 weeks
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    oooo i like the reversion of the pistol, i love small pistols (pistol is weak, so small ones seem to fit them better, unlike the deagles and usp's o.O)
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    edited February 2004
    ok here is a quick tac light addition not realy permenent plus i jsut couldnt resist this <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> check the score the specialists mod 30 seconeds into the game
    AND ALSO SOME REALY GOOD NEWS!!
    i talked to brig about his auto mag and he said i could use the animations for this pistol(i know the reload is the default one but the draw animation is kickass)
    <img src='http://chrono.nsarmslab.com/images/vashpistoltaclight.jpg' border='0' alt='user posted image' />
    <img src='http://chrono.nsarmslab.com/ts_hammertime0000.JPG' border='0' alt='user posted image' />
  • remiremi remedy [blu.knight] Join Date: 2003-11-18 Member: 23112Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester
    That pistol rules, but I personally it should have some of the cool detail of that first one (especially the like... square teeth looking bit... only way i can think to describe it.)
  • Private_ColemanPrivate_Coleman PhD in Video Games Join Date: 2002-11-07 Member: 7510Members
    nice killfest, oh and nice models too. i like that pistol heaps <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    I like vash's concept for the pistol, but I'm really put off by the blockyness <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    well thanks prive coleman
    hey burncycle i understand its blocky but got any tips on how i should make it better?

    here is another render style i was playing around with <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
    <img src='http://chrono.nsarmslab.com/images/rendertest.jpg' border='0' alt='user posted image' />
  • Garvey69Garvey69 Join Date: 2003-09-17 Member: 20956Members
    dude on the pistol leave the LAM on. it goes good with it.
  • MadTVMadTV Join Date: 2004-02-17 Member: 26648Members
    edited February 2004
    no i dont think it does....why not complete the first one also? if not then wow anyway this looks greaT! gj!
  • Vash_Fourty_Five_LcVash_Fourty_Five_Lc Join Date: 2003-06-01 Member: 16913Members
    Shoot dude, I just noticed on the last render where the pistol isn't slide-locked, the rear of the slide isn't flush with the back of the frame. I designed the frame and the back of the slide like a USP, so everything is flush, no beaver tail sticking out like a M-1911 frame... Unless you meant to do that of course. Would explain why the rear sights are not as far back as they should be...sorta looked weird till I looked harder. Just pointing it out.
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    what do you suggest i put in that open area?
  • MadTVMadTV Join Date: 2004-02-17 Member: 26648Members
    what i suggest?..............dont know really thats the problem...it just looks-open? yea i guess maybe a bullet ejecter? er somthing? ORRRRRRRR if u want to keep the lam add it there but ive had other people help me with my models like were to put stuff and such
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    IF ANYONE HAS ANY IDEAS ON WHAT I SHOULD DO ABOUT THAT OPEN SPOT PLEASE POST IT ANY IDEAS ARE APRCIATED!
  • MadTVMadTV Join Date: 2004-02-17 Member: 26648Members
    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> umm caps lock? yea <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • frostymoosefrostymoose Join Date: 2003-09-12 Member: 20799Members
    edited February 2004
    buuhhh....nothing? it's a pistol...It doesn't need meaningless forms/extra polys in this case. speaking of which. what's the count right now?
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->what do you suggest i put in that open area? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Engrave "TSA"?

    lol j/p. I'd just check back with the concept images vash posted and decide what details to add, and which to leave to the skin to save polys
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    ill get the skinner to right TSA onto the skin and ploies right now are 1900
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    ejection port on top <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    edited February 2004
    fixed the slide but this way i had to move the rails and change around some stuff hope you guys like it like this
    sorry you cant realy tell from that angel
    and i was wondering if anyone can make me a custom muzzle flash i need one in this kind of shape
    <!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->           |
              |
    -------    -------<!--c2--></td></tr></table><div class='postcolor'><!--ec2--><img src='http://chrono.nsarmslab.com/images/vashpistolrendersilver.jpg' border='0' alt='user posted image' />
  • MadTVMadTV Join Date: 2004-02-17 Member: 26648Members
    can i say? i **** myself!
    so nice gj man

    maybe its me but does that handle look....umm to slim or small for this gun?
    just a question really

    het u know what it really looks like? a trangulizer!!!
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    the handle is the same thickness as the entire gun
    cept for the slide
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    looks good to me. and handle seems to fit it perfectly
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    the reason why i think some people want a bigger handle cuz the rest of the gun is big....
    <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> well thats the point its supposed to be a over sized pistol to seem like its got some stopping power
  • CrapfaceCrapface Join Date: 2003-12-17 Member: 24496Members
    edited February 2004
    i wish my milkshape could do **** like that.. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->


    great model ima dl it when released. ill <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> the <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html//emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif' /><!--endemo--> with it.
  • MadTVMadTV Join Date: 2004-02-17 Member: 26648Members
    yea your right i think im going blind or somthing iunna >.< o **** i dont wanna were glasses! -O.O- id look like a nerd! <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif' /><!--endemo-->
  • Vash_Fourty_Five_LcVash_Fourty_Five_Lc Join Date: 2003-06-01 Member: 16913Members
    edited February 2004
    Oo almost forgot it would need a Tri-shaped muzzleflash. If someone does make it (I may try a hack at it too) then try to get whoever animates it to put the attachment for it where the ports are.

    *Edit*
    Almost forgot, dun know how much concepts I'll get out to you chrono, it's getting really hard for me to get ideas flowing...
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