Combat Suggestion.
Lun4tic
Join Date: 2003-08-06 Member: 19125Members
<div class="IPBDescription">Buildings?</div> It would be an extra kick if bases had pre-placed buildings that could be built and destroyed.
At a hive, there could be certain places where a gorge could spend his time, no EXP involved, to build an OC, or maybe a DC. If it is destroyed, a couple minutes later it could be rebuilt.
Marines could also have turrets, which may be tough for skulks. It may be better if the turrets would have to be built by an item obtainable after you obtain the welder. It could keep blinking fades at bay, but could be too weak to destroy onos too quickly with the help of marines.
Basically it isn't essential, but would help with the defense. They can be destroyed, and with enough team work the game could be won before they can be built again.
It would need a good bit of tweaking and balancing, I jsut thought it would be fun to put out there.
At a hive, there could be certain places where a gorge could spend his time, no EXP involved, to build an OC, or maybe a DC. If it is destroyed, a couple minutes later it could be rebuilt.
Marines could also have turrets, which may be tough for skulks. It may be better if the turrets would have to be built by an item obtainable after you obtain the welder. It could keep blinking fades at bay, but could be too weak to destroy onos too quickly with the help of marines.
Basically it isn't essential, but would help with the defense. They can be destroyed, and with enough team work the game could be won before they can be built again.
It would need a good bit of tweaking and balancing, I jsut thought it would be fun to put out there.
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