Anger Fills The Ns Servers
Quietstorm
Join Date: 2004-02-18 Member: 26670Members, Constellation
<div class="IPBDescription">It's like road rage, but in Alien form</div> As new players come into the NS scene (because of the new v3 of course), I've been noticing some awful trends. Before when the other versions were out and the community was quite small it was all fun. Nobody was angered by the fact that they were plastered by grenade spam, or they were Devoured not once, not twice, but multitudes of times. But now, it seems anger is seething underneath the fine layer of the community. Servers are filled with spam from Newbies to even the Veterans of NS, screaming (er...typing) insults left and right. Even friendly advice seems to be smacked down with an insult or two. I've been playing NS since it first came out to the public ( I know...I should be in Constellation...I will...eventually) and I've only recieved "thank you"s from newbie players...but now I can't even give advice without being told to "SUYF"...Well now I'm rambling, someone please tell me I'm not the only person experiencing this....uprising
Super <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html//emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif' /><!--endemo--> RULES!!!
Super <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html//emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif' /><!--endemo--> RULES!!!
Comments
Never see much complaining on NS mode.
Super <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html//emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif' /><!--endemo--> RULES!!! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
OMG NOOB, DONT COMPLAIN ABOUT THE BETA <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
The only solution I've found for it is having good and watchful admins and server rules that include 'treat everyone with respect'. For this I suggest any of the lunixmonster servers (/plug).
Hopefully when 3.0 actually comes out and the newness slowly wears off, there will be less of this to worry about.
EDIT: For instance, spawn camping is almost REQUIRED to win in NS:C. Any fun for the campees? No way.
Played aliens recently in normal NS? It's incredibly easy to have a slow painful alien loss.
Gorge's (2+ healing hive back to 100% from 30% in 1 minute), Spawn Camping (Hiding on lower level of co_rebirth and waiting for marines to spawn there), Web's (no counter, welder doesn't help),Glitchy Skulk Hitboxes (Skulk taking unbelievable ammont of bullets to kill), Unreliable Shotguns (shooting sparks), Sissy Onos (Onos who stomp, devour and hide; repeat), Focus (20 seconds ingame), Jetpacks (crappy fuel limit), Whiners about GL (when they're Skulks 10 mins ingame), Stalemates (Marine and Alien), Knive's (getting "pushed around" when knifed as Onos while trying to attack), Acid Rockets (Useless), Charge (Useless), Parasites (watching a Skulk run up to you, parasite you then turn tail and run when they're 3 ft away).
I absolutely hate it when people talk about this stuff, so what if I'm still a skulk ten minutes into the game, chances are the people still skulks either just joined or ENJOY SKULKING. I'd much rather run around as a silent skulk getting people from behind than stomp around as a big fat **** onos just asking to be knifed. Skulking is my favorite part about ns.
Anyways, I really think 3.0 killed ns. Yes, I know it's still in the beta stages, but I can't help but dislike it. 1.04 and even 2.0 were loads better than any of the 3.0 betas, classic ns is decent, but it really does need to be more balanced. I'm not going to go into anything about it because god knows we're all sick of reading about it, but there are some serious issues as of right now. I have faith in the dev team to restoring ns to its glory, but I think the new, huge community is ruining ns for me. Everytime I join a server and we start an ns_ game, and I see some CS noob initiate a vote for a co_ map and half the server votes for it, I get really ****. Yes, combat is fun sometimes, but I could really do without it. It just brings ignorant people into the game. I don't mind noobs, but some of the people who are die-hard combat fans should be taken out back and shot in the face.
On this whole "NS isn't fun anymore" thing, I'm curious if I'm alone in disagreement. I think NS is still great fun, and I'm thoroughly addicted as always. Despite the fact that this will undoubtedly turn into a flame war, let's take a look at just what is making NS so boring.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Gorge's (2+ healing hive back to 100% from 30% in 1 minute), Spawn Camping (Hiding on lower level of co_rebirth and waiting for marines to spawn there), Web's (no counter, welder doesn't help),Glitchy Skulk Hitboxes (Skulk taking unbelievable ammont of bullets to kill), Unreliable Shotguns (shooting sparks), Sissy Onos (Onos who stomp, devour and hide; repeat), Focus (20 seconds ingame), Jetpacks (crappy fuel limit), Whiners about GL (when they're Skulks 10 mins ingame), Stalemates (Marine and Alien), Knive's (getting "pushed around" when knifed as Onos while trying to attack), Acid Rockets (Useless), Charge (Useless), Parasites (watching a Skulk run up to you, parasite you then turn tail and run when they're 3 ft away). <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Gorge's (Marines have welders), Spawn Camping (I don't get very frustrated. I just try to kill what I can before I die. It's no big deal.), Web's (Welders do plenty if you don't expect to run full speed through them),Glitchy Skulk Hitboxes (Havn't noticed anything fishy), Unreliable Shotguns (Eh?), Sissy Onos (Flayra can't balance the players), Focus (Fun to laugh at cloaked skulks when they try and bite you, but you've got level 2 armor. Haha!), Jetpacks (Get better Lerks), Whiners about GL (Let 'em whine.), Stalemates (I've never seen a stalemate. Long games are NOT stalemates.), Knive's (Does it make that much of a difference?), Acid Rockets (Agreed), Charge (Very useful. Constantly press forward at your target, and use gore. Uber-damage!), Parasites (This makes the game unfun how?).
EDIT: Didn't want to double post. Just an addition...
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Everytime I join a server and we start an ns_ game, and I see some CS noob initiate a vote for a co_ map and half the server votes for it, I get really ****.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Maybe that's because, when someone joins a server playing Combat, it's because they want to PLAY COMBAT, not NS. If they wanted to play NS, they would join a server that was playing NS.
Summary: NS3.0 didn't kill NS, only the players.
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html//emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif' /><!--endemo-->
Oh my God, <b>yes</b>, it's <i>horrible</i>. And it feels like it takes <b>twice</b> as long as it did in 2.01. If I wanted torture I would find some other means of executing it, not playing a game. And then you want to quit but everyone knows "F4er's AER TEH SATANS" so you can't just get up and leave like that, especially if you really want to win...
<!--QuoteBegin-GhostBomber+Feb 18 2004, 05:28 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (GhostBomber @ Feb 18 2004, 05:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Spawn Camping (I don't get very frustrated. I just try to kill what I can before I die. It's no big deal.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Then you're a better man than I...
<!--QuoteBegin-BobTheJanitor+ Feb 18 2004, 04:53 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BobTheJanitor @ Feb 18 2004, 04:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Here's hoping it will go away soon.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Hear hear!
eg: someone owning up, 10-1.
this may be 'cool', 'awsome', 'leet' to some but to others its a sign that that someone has no life at all.
eg2: someone is gl spamming or spawn camping
this may be 'ok cos its in the game !!! !! >_< >_<!! !' but to others its completely lame and think that, the someone should die.
if you dont want to hear insults coming at you, do your best not to be lame (within reason)
Seriously.. how is this new? I remember this kinda crap going back to the earlier 1.0 fixes...
yeah i was a noob when 2.01 came out. started then because i saw the add on fileplanet. i was amazed at how nice most of the players were. even the vets. now i see new players come in and procede to flame everything thing that moves. ill be playing combat and ill see a felow skulk about to get blased by a shotgunner. so ill leap to his rescue and then get flamed for "stealing his frag!"
oh yeah and SUPER <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html//emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif' /><!--endemo--> RULES!!!
personally i think it rules too much. you get lvl 3 you can have a focus clerity skulk which is a lot stronger then any marine with 2 points... and for another off topic point: super skulking is ruining my normal skulk in ns maps <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> cant seem to kill any more unless i have focus or clerity
*edit* 1000th post booyaa! *edit*
So, since they're yelling at me for getting scan sweep, it must be my fault, right? Or because I'm skulking with focus in MS, rather than walking out and letting them spawn and come after me? Simply put, I'm trying to win. I don't like those particular changes anymore than the guy being bit by my skulky arse, but that doesn't mean I'm going to insult the <i>players for trying to play</i>.
The problem is, for the most part, people can't seem to handle losing in Combat. The only time I can recall losing my temper is when either a) my team refuses to get armor 1 and thus repeatedly dies to the same focus skulk, requiring me to kill it every single time because they're all dead, or b) no one is willing to get a welder and/or cover me as I'm welding. Basic teamwork out the window, get mad. Because you think another player is using lame tactics? Get real.
Gorge's (2+ healing hive back to 100% from 30% in 1 minute), Spawn Camping (Hiding on lower level of co_rebirth and waiting for marines to spawn there), Web's (no counter, welder doesn't help),Glitchy Skulk Hitboxes (Skulk taking unbelievable ammont of bullets to kill), Unreliable Shotguns (shooting sparks), Sissy Onos (Onos who stomp, devour and hide; repeat), Focus (20 seconds ingame), Jetpacks (crappy fuel limit), Whiners about GL (when they're Skulks 10 mins ingame), Stalemates (Marine and Alien), Knive's (getting "pushed around" when knifed as Onos while trying to attack), Acid Rockets (Useless), Charge (Useless), Parasites (watching a Skulk run up to you, parasite you then turn tail and run when they're 3 ft away).<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Oh I just have to comment about this..
Marines have welders and aliens have gorges.. And btw, welder is just 1 upgrade.. gorge is a choice for the rest of the game if you want to ensure things.. it's not easy be perma gorge in combat.
And I agree about the spawn camping, it's awful and should be dealth with. I suggest we get the spawn invulnerability back.
The counter to webs are the welders and they DO work.
Skulks are hard to hit.. but hey, learn to shoot?
Shottys are bit tricky now, they shoot when they like to when you reload em.. quess it gets fixed..
Umm, you do know how easy it is to kill an onos? do you? Stomp + Devour is the only evil thing the onos has and it is an ability which is in the game so why should people NOT use it? And if you rambo (or just happen to be in the wrong place) it's your own fault if you got in to the belly.. and the devour time in combat is so short, so next time try killing the onos. Ie. use teamwork.
Ohyea, the mighty focus.. or not. Ever heard of an armor upgrade? No? Seems that people will almost always take wep upgrade first and then whine when they died to cloak + focus skulks.. Cloak + focus is effective against people who just don't get it that they should try getting armor as their first upgrade.. you can kill with the lmg.. and again you can move in groups..
And as for now, jp has too much fuel.. I can't even start to imagine where you got the idea that it has too few fuel.. jp is good and that would make it too good.
Well the only real whining issue about the gls is that you can shoot it in your legs and stay alive.. and shoot it in middle of your friends or near the cc.. and when there are few jp + gl dudes.. it is just more than annoying.
Tho I personally will always kill / eat / maim / etc the gl dudes first. Always.
And people like skulking. Skulks are good if you know how, quess some dev thought that everyone would like to go lerk, fade or onos.. but seems like thats not going to ever happen. So gls need little tweaking.
And the stalemates are because of players.. mostly due to the marines camping at their base and noone attacking. Or both teams are too bad or too good.. it just takes a few moments more then..
Knifes are good as they are..
Acid rockets are close to utter uselessness yes.
And charges is crappy too, it does not do enough damage.
And parasites are good as they are.
Weaps 1.
Shotgun.
Good bye skulk. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
- Shockwave
None of these players realize that this is still in beta. To them the game was released a month ago and if they complain enough it might get patched.
As far as newbies being more aggressive: when I was new and did something wrong, you can be sure that I heard about it. Now there is a push to be more respectfull to newbies in order to curb the NS community's "elitist" attitude. Well, positive reinforcement only gets you so far; I've never seen a well trained dog that hadn't been smacked when it did something wrong.
Just my 2 cents <== (isn't it always)
I always take mines first, and on the few occasions where I've convinced a portion of the team to do so, I've never seen a marine loss. Simply put, it makes MS too dangerous and hands out free XP to all and sundry.
I am even called n00b these days even though I am probably playing longer then all of them. Also here since 1.04. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->