My First Model Ever

S-ockerS-ocker Join Date: 2004-02-08 Member: 26260Members
<div class="IPBDescription">yes my first</div> Ok i made this shotgun model with a tutorial but i need a skin for it ...
can some one make a skin for my shotgun model please? <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->

Comments

  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    I believe that is official the most un-original model there is now.
    Good job, get some smoothinggroups.
  • S-ockerS-ocker Join Date: 2004-02-08 Member: 26260Members
    JezPuh the tutorial was teaching to make a spas shotgun ... after this model is done i will make other ones much more original than this one
  • CrapfaceCrapface Join Date: 2003-12-17 Member: 24496Members
    edited February 2004
    Very nice for a first model. Can i have a link to the tut? Ill *try* to skin it if u send it too me.
  • JimmehJimmeh Join Date: 2003-08-24 Member: 20173Members, Constellation
  • 5ive5ive Join Date: 2003-11-17 Member: 23091Members
    jeeze jez, dont be so harsh. it's his first model, he followed a tut. ease up on him man O_o i've not seen anything of yours lately.

    regardless, i'll make a suggestion to you, shocker. it's great for a first model, but you shouldn't pour too much time and effort into it. instead, focus on learning and keep getting better. that'd be your best bet, rather than spending your time working on this.
  • S-ockerS-ocker Join Date: 2004-02-08 Member: 26260Members
    edited February 2004
    its like this ... i only want you to post the skin here because i want to skinmesh it my self
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    edited February 2004
    That's not quite how it works, Shocker. Now that you've got a model, you'll need to skinmesh it -- lay out the polygons flat so that a skin can be created and applied. Without a skin map, there's no way to create a skin.

    With Milkshape, I imagine you'll want to use LithUnwrap; there are links to it and tutorials in the Help & Troubleshooting sticky.

    For a first model, even following a tutorial, that's pretty nice! I agree with others who've said you need to get some smoothing groups, though.
  • S-ockerS-ocker Join Date: 2004-02-08 Member: 26260Members
    hmm yeah its to boxy
  • DrfuzzyDrfuzzy FEW... MORE.... INCHES... Join Date: 2003-09-21 Member: 21094Members
    <!--QuoteBegin-5ive+Feb 19 2004, 03:50 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (5ive @ Feb 19 2004, 03:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> jeeze jez, dont be so harsh. it's his first model, he followed a tut. ease up on him man O_o i've not seen anything of yours lately.

    regardless, i'll make a suggestion to you, shocker. it's great for a first model, but you shouldn't pour too much time and effort into it. instead, focus on learning and keep getting better. that'd be your best bet, rather than spending your time working on this. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    yea be happy he took his time to look around instead of complaining on the fourms about how do i do this that and the other thing <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    btw ill use this if it gets a good skin and good animations <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    Jez... <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html//emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif' /><!--endemo-->

    Anyways, that's a flat shaded render. Not sure about how they can tell about your smoothing groups!

    Regardless, don't worry about the details- get more experienced at modeling. I'd get comfortable with it before attempting things like meshing and skinning. Also, for a good tutorial on smoothing groups, <a href='http://www.swissquake.ch/chumbalum-soft/forum/showthread.php3?s=&postid=86461#post86461' target='_blank'>http://www.swissquake.ch/chumbalum-soft/fo...86461#post86461</a>
  • S-ockerS-ocker Join Date: 2004-02-08 Member: 26260Members
    edited February 2004
    is this better?
    btw i cant get a skin i will have to use skins from other models <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • JimmehJimmeh Join Date: 2003-08-24 Member: 20173Members, Constellation
    <!--QuoteBegin-S]-[ocker+Feb 20 2004, 02:40 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (S]-[ocker @ Feb 20 2004, 02:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> is this better?
    btw i cant get a skin i will have to use skins from otehr models <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    You have to skinmesh it first.

    Look in the help forums, CoolCookieCooks made a really good tutorial to skinmesh that you can use.

    Then post the skinmesh + milkshape file zipped up on here, and someone will try and skin it for you.
  • S-ockerS-ocker Join Date: 2004-02-08 Member: 26260Members
    roger , going to work on it now
  • SRT_RabbSRT_Rabb Join Date: 2004-01-31 Member: 25808Members
    thats some pretty fine work you've got there shocker, but i have an idea, but is it just me, or would anyone else like to see like, a Saiga or like...USAS in ns? just thinkin out loud here
  • S-ockerS-ocker Join Date: 2004-02-08 Member: 26260Members
    can some one post some weapon model skinmeshing i couldnt skinmesh well with cookies tutorial because it was doing it on a player model :S
  • JimmehJimmeh Join Date: 2003-08-24 Member: 20173Members, Constellation
    Its the same technique.
  • S-ockerS-ocker Join Date: 2004-02-08 Member: 26260Members
    still cant do it <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
  • SpetsnazSpetsnaz Join Date: 2003-12-26 Member: 24761Members, Constellation
    <!--QuoteBegin-SRT Rabb+Feb 20 2004, 02:54 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SRT Rabb @ Feb 20 2004, 02:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> thats some pretty fine work you've got there shocker, but i have an idea, but is it just me, or would anyone else like to see like, a Saiga or like...USAS in ns? just thinkin out loud here <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    wouldnt work saiga and the USAS use mags not single loading shells. unless theres a different variant of the USAS
  • SRT_RabbSRT_Rabb Join Date: 2004-01-31 Member: 25808Members
    yea, i know shocker, i know they're magazine fed, you could just like....make the reload time for them slower, like you have him bring up the mag, and tapp it against the side of the gun a few times to get sand or whatknot out of the magazine to prevent jamming, and then he puts it in, but its personal prefrance mainly
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    butt when loading the shotgun you can stop halfway thru and shoot.
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