Combat Is Currently Unplayable
Psi57
Join Date: 2003-08-22 Member: 20067Members
<div class="IPBDescription">Or In the Least Very Stupid At Times</div> 1. Lots of marines die.
2. Skulks run into marine start.
3. Marines spawn one or two at a time.
4. Skulks have crazy hitboxes.
5. Marines lose because they spawn so slowly and cant kill skulks.
Please-o-please fix this. Comments...
2. Skulks run into marine start.
3. Marines spawn one or two at a time.
4. Skulks have crazy hitboxes.
5. Marines lose because they spawn so slowly and cant kill skulks.
Please-o-please fix this. Comments...
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Comments
2)Just complains
3)You presented no solution, or backup for any of your points
Please-o-please fix this.
Hmm... its supposed that way <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
2. Skulks run into marine start.
And what?
3. Marines spawn one or two at a time.
As aliens do.
4. Skulks have crazy hitboxes.
That appeas sometimes and is a Steambug. Flayra can't do nothing.
5. Marines lose because they spawn so slowly and cant kill skulks.
See 1,2,3 and 4.
A solution would perhaps be to revert to the old spawning system in beta 1 and 2 [?] or maybe to just spawn ~4 marines at a time.
Maybe larger numbers could be spawned. But spawned less often.
PLAY NS CLASSIC.
<span style='color:red'>*LOCKED.*</span>