[spr-rel]fire Bilebomb

WarfareWarfare Join Date: 2002-10-29 Member: 1697Members
edited February 2004 in NS Customization
<div class="IPBDescription">For the cyborg gorge</div> Download first.
Image on next post.

This replaces the gorge's bilebomb with a flaming one.
I thought that it'd suit the cyborg gorge better, and I was thinking that the marines wear flame resistant suits, explaining why it doesn't harm them.

Well, I find it pretty regardless.

Credits:
Valve (I think)
Deathmatch Classic

Install in: nsp\sprites

<a href='http://www.nsarmslab.com/details/bilebomb.zip' target='_blank'>NSA Mirror (saves you to scroll down)</a>

Comments

  • WarfareWarfare Join Date: 2002-10-29 Member: 1697Members
  • SRT_RabbSRT_Rabb Join Date: 2004-01-31 Member: 25808Members
    OMG that is AWESOOOMMEEEE!!!!
  • Dark_SoulDark_Soul Hive King Join Date: 2003-11-11 Member: 22527Members
    nice work, would be kewl fro xeno as well imo <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    Whoa, looks pretty "real" as a matter of fact.
  • WarfareWarfare Join Date: 2002-10-29 Member: 1697Members
    I also made one for the acid rocket, but I just tested them and havent' gotten to test the acid rocket personally.

    I actually also made one for the spit, but it got a little bugged. It appears as a single flaming bullet, sort of. The frames doesn't play, but I think it looks rather nice anyways.

    I'll go and test both the spit and acid rocket right away, as well as my red crosshairs, then I'll release those as well.

    I really like the acid rocket <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
    (Sounds might be included. Kind of tricky when I'm limited to hosting the files on the forum).
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    <!--QuoteBegin-Warfare+Feb 23 2004, 06:55 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Warfare @ Feb 23 2004, 06:55 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I also made one for the acid rocket, but I just tested them and havent' gotten to test the acid rocket personally.

    I actually also made one for the spit, but it got a little bugged. It appears as a single flaming bullet, sort of. The frames doesn't play, but I think it looks rather nice anyways.

    I'll go and test both the spit and acid rocket right away, as well as my red crosshairs, then I'll release those as well.

    I really like the acid rocket <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
    (Sounds might be included. Kind of tricky when I'm limited to hosting the files on the forum). <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    my forums you can attatch 9MB...

    <a href='http://www.thrill2kill.com/forums' target='_blank'>http://www.thrill2kill.com/forums</a>
  • KatsuroKatsuro Join Date: 2002-11-02 Member: 4809Members
    t3h s3x4y!!!!111one!
  • WarfareWarfare Join Date: 2002-10-29 Member: 1697Members
    Last time i tried to upload a zip file to Thrill2Kill it told me that kind of file extention wasn't allowed.
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    Just use fatmilk for your NS uploads. You don't gotta sign up or anything. <a href='http://ns.fatmilk.net/' target='_blank'>http://ns.fatmilk.net/</a>
  • BeefybongBeefybong Join Date: 2003-10-05 Member: 21453Members
    Nice work, fits perfect with my magma pack thx.
  • frostymoosefrostymoose Join Date: 2003-09-12 Member: 20799Members
    <!--QuoteBegin-Dark Soul+Feb 23 2004, 06:52 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dark Soul @ Feb 23 2004, 06:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> nice work, would be kewl fro xeno as well imo <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    It would probably looks the same as the current xeno- in fact, it might even be the xeno sprite. the thing is that as far as I know, the sprites' movement is hard-coded into NS and it would still look practically the same as far as i can tell from this picture
  • NSASil3ntdeathNSASil3ntdeath Join Date: 2004-01-16 Member: 25365Members
    <a href='http://www.nsarmslab.com/details/bilebomb.zip' target='_blank'>NSA mirror</a>
  • funbagsfunbags Join Date: 2003-06-08 Member: 17099Members
    very very nice. im using.


    thanks <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • SimwahSimwah Join Date: 2004-02-18 Member: 26679Members
    looks so real <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html//emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif' /><!--endemo-->
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