I'm not <i>exactly</i> sure what it is for 3.0, but if i remember correctly it is 10 bullets per second for the lmg, and the handgun is however fast you can click your mouse? hah...I dunno about the hmg though, or the shotgun... seems like theres a 1/2 second delay between each gl shot though. I'm curious myself now!
Also note that all rates of fire that are listed in Balance.txt (in the nsp folder) or in the 3.0 manual are incorrect, or are at least not measured in seconds.
[edit] Updated values from recent testing:
Light Machinegun - .058 Shotgun - .68 Heavy Machinegun - .067 Grenade Launcher - .67 Pistol (cap) - .133 [8/14 edit: More recent testing seems to indicate that this value actually lies somewhere between .12 and .13] Mines - .5 Knife - .33 [/edit]
[8/14 edit] Might as well add the alien attack rates:
Skulk Bite - .41 Parasite - .31 Leap - .53
Spit - .42 Heal Spray - .85 Bile Bomb - .78 Web - .27
Lerk Bite - .33 Spores - 1.03 Umbra - .52
Swipe - .49 Metabolize - 1.5 Acid Rocket - .52
Gore - .46 Devour - 1.04 Stomp - .78 [/edit]
Due to the nature of this testing I cannot be certain of the actual attack rates. Take these numbers not as fact, but as approximations.
<!--QuoteBegin-BlindSite+Feb 27 2004, 04:43 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BlindSite @ Feb 27 2004, 04:43 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> By the way it's a magazine not a clip, there is a difference. I dont care where you heard it it's wrong. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Actually, it's both... Either world can be used, it's just that one is more formal than the other I believe. Most of the time I hear magazine is from military personal, police officers (who sometimes use clips too) or militant kind of people. Truthfully, it's easier to say "Gimme a clip!" in a middle of a fire fight than "Gimme a magazine!"
<!--QuoteBegin-Fr05t+Feb 27 2004, 06:34 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Fr05t @ Feb 27 2004, 06:34 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-BlindSite+Feb 27 2004, 04:43 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BlindSite @ Feb 27 2004, 04:43 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> By the way it's a magazine not a clip, there is a difference. I dont care where you heard it it's wrong. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Actually, it's both... Either world can be used, it's just that one is more formal than the other I believe. Most of the time I hear magazine is from military personal, police officers (who sometimes use clips too) or militant kind of people. Truthfully, it's easier to say "Gimme a clip!" in a middle of a fire fight than "Gimme a magazine!" <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I belive a magazine is the word for an external clip...
So, in the strictest terms, an LMG and a shotty both have magazines, an HMG has a clip, and it's hard to tell what a pistol has.
PS: Of course, none of them should have any of those, because according to the mythos, the marine weapons are supposed to use caseless ammo. So you should be reloading by changing out disposable gun barrels. Of course that could never happen, because no futuristic game has ever failed to make this mistake. Even HALO didn't get that right. I wish game devs would just stop talking about caseless ammo without even looking at how the guns made by Metal Storm work...
<!--QuoteBegin-BlindSite+Feb 27 2004, 01:43 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BlindSite @ Feb 27 2004, 01:43 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> By the way it's a magazine not a clip, there is a difference. I dont care where you heard it it's wrong. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> now the big question is...
the manual never lies or does it <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
The figures given by civilian and converted to rps by outlaw correlate to my own personal research into rate of fire values.
As an aside, I believe these results show how the hmg is truly underrated as it kicks out more damage over time than a shotgun, has a much larger clip, comparable reload time, and better accuracy. All the shotty has going for it is individual shell reloading and better damage vs. structures (hence it's a popular choice for jetpackers)
<a href='http://www.natural-selection.org/manual_version_2/Natural_Selection_Manual_Framed.html' target='_blank'>http://www.natural-selection.org/manual_ve...ual_Framed.html</a><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> It unfortunately does lie. As I stated previously, all rates of fire found in Balance.txt or in the 3.0 manual are incorrect, or are at least not measured in seconds.
I believe the magic words between clips and magazines would be whether the cartridge is external or internal. Thus, your usual handguns would have clips (the cartridge is internal and you have to eject it) , and those machine guns would have magazines (you pull the cartridge out and replace it). The term Magazine would also be used for those WW1 machine guns where you would have to feed the ammo into the gun.
Edit: Yea, it's completly off-topic, but I just felt like adding that in.
The shotty has other advantages. You can get it ten seconds into the game, and it's cheaper. Edit: Also, the hmg does half damage to structures, right?
<!--QuoteBegin-Insanity~Gizmo+Mar 3 2004, 10:29 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Insanity~Gizmo @ Mar 3 2004, 10:29 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The term Magazine would also be used for those WW1 machine guns where you would have to feed the ammo into the gun. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> FalseX0r.
That would be a belt. That's why they're called belt-fed machineguns.
<!--QuoteBegin-007Bistromath+Mar 2 2004, 11:03 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (007Bistromath @ Mar 2 2004, 11:03 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> So, in the strictest terms, an LMG and a shotty both have magazines, an HMG has a clip, and it's hard to tell what a pistol has.
PS: Of course, none of them should have any of those, because according to the mythos, the marine weapons are supposed to use caseless ammo. So you should be reloading by changing out disposable gun barrels. Of course that could never happen, because no futuristic game has ever failed to make this mistake. Even HALO didn't get that right. I wish game devs would just stop talking about caseless ammo without even looking at how the guns made by Metal Storm work... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> WTH - The caseless weapons that have been developed (or at least the HKG11 and family) didnt have disposable barells - you just inserted a block of caseless ammo into the gun, much like you would a magazine.
<!--QuoteBegin-CMaster+Mar 5 2004, 08:06 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CMaster @ Mar 5 2004, 08:06 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-007Bistromath+Mar 2 2004, 11:03 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (007Bistromath @ Mar 2 2004, 11:03 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> So, in the strictest terms, an LMG and a shotty both have magazines, an HMG has a clip, and it's hard to tell what a pistol has.
PS: Of course, none of them should have any of those, because according to the mythos, the marine weapons are supposed to use caseless ammo. So you should be reloading by changing out disposable gun barrels. Of course that could never happen, because no futuristic game has ever failed to make this mistake. Even HALO didn't get that right. I wish game devs would just stop talking about caseless ammo without even looking at how the guns made by Metal Storm work... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> WTH - The caseless weapons that have been developed (or at least the HKG11 and family) didnt have disposable barells - you just inserted a block of caseless ammo into the gun, much like you would a magazine. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Wha?
Wait, what do they mean when they say caseless ammo? Because when I hear "caseless ammo," I think about the new weapons being developed by Metal Storm.
Comments
Time/Clip
All times are in seconds, and are approximate.
<s>Light Machinegun = .067
Shotgun = .67
Heavy Machinegun = .067
Grenade Launcher = .67
Pistol (cap) = .133
Mines = .5
Knife = .33</s>
Also note that all rates of fire that are listed in Balance.txt (in the nsp folder) or in the 3.0 manual are incorrect, or are at least not measured in seconds.
[edit]
Updated values from recent testing:
Light Machinegun - .058
Shotgun - .68
Heavy Machinegun - .067
Grenade Launcher - .67
Pistol (cap) - .133 [8/14 edit: More recent testing seems to indicate that this value actually lies somewhere between .12 and .13]
Mines - .5
Knife - .33
[/edit]
[8/14 edit]
Might as well add the alien attack rates:
Skulk Bite - .41
Parasite - .31
Leap - .53
Spit - .42
Heal Spray - .85
Bile Bomb - .78
Web - .27
Lerk Bite - .33
Spores - 1.03
Umbra - .52
Swipe - .49
Metabolize - 1.5
Acid Rocket - .52
Gore - .46
Devour - 1.04
Stomp - .78
[/edit]
Due to the nature of this testing I cannot be certain of the actual attack rates. Take these numbers not as fact, but as approximations.
Shotgun = .67
Heavy Machinegun = .067
Grenade Launcher = .67
Pistol (cap) = .133
Mines = .5
Knife = .33
Or in rounds per second:
lmg = 15
shotty = 1.5
hmg = 15
gl = 1.5
pistol = 7.5
mines = 2
knife = 3
for those who don't like to divide that much
edit: I can't spell
pistol - 5 per second(that's the rof cap)
shotgun- 2 per 1.5 seconds
hmg - 9 per second
For a week or two ago I played on a public server with 100 FPS and a guy said that I am shooting faster then him, so I think they havent fixed it yet.
Actually, it's both... Either world can be used, it's just that one is more formal than the other I believe. Most of the time I hear magazine is from military personal, police officers (who sometimes use clips too) or militant kind of people. Truthfully, it's easier to say "Gimme a clip!" in a middle of a fire fight than "Gimme a magazine!"
Actually, it's both... Either world can be used, it's just that one is more formal than the other I believe. Most of the time I hear magazine is from military personal, police officers (who sometimes use clips too) or militant kind of people. Truthfully, it's easier to say "Gimme a clip!" in a middle of a fire fight than "Gimme a magazine!" <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I belive a magazine is the word for an external clip...
Dictionary.com:
<b>clip
n</b> 1: a metal frame or container holding cartridges; can be inserted into an automatic gun [syn: cartridge holder, cartridge clip, magazine]
<b>mag·a·zine
n. </b>
A compartment in some types of firearms, often a small detachable box, in which cartridges are held to be fed into the firing chamber.
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
So anyway...
PS: Of course, none of them should have any of those, because according to the mythos, the marine weapons are supposed to use caseless ammo. So you should be reloading by changing out disposable gun barrels. Of course that could never happen, because no futuristic game has ever failed to make this mistake. Even HALO didn't get that right. I wish game devs would just stop talking about caseless ammo without even looking at how the guns made by Metal Storm work...
now the big question is...
<i>who cares?</i>
LMG 10.00 shots/sec
Shotgun 0.77 shots/sec
HMG 9.09 shots/sec
Gren Launcher 0.83 shots/sec
Pistol 5.00 shots/sec
Knife 1.54 slashes/sec
<a href='http://www.natural-selection.org/manual_version_2/Natural_Selection_Manual_Framed.html' target='_blank'>http://www.natural-selection.org/manual_ve...ual_Framed.html</a>
The figures given by civilian and converted to rps by outlaw correlate to my own personal research into rate of fire values.
As an aside, I believe these results show how the hmg is truly underrated as it kicks out more damage over time than a shotgun, has a much larger clip, comparable reload time, and better accuracy. All the shotty has going for it is individual shell reloading and better damage vs. structures (hence it's a popular choice for jetpackers)
LMG 10.00 shots/sec
Shotgun 0.77 shots/sec
HMG 9.09 shots/sec
Gren Launcher 0.83 shots/sec
Pistol 5.00 shots/sec
Knife 1.54 slashes/sec
<a href='http://www.natural-selection.org/manual_version_2/Natural_Selection_Manual_Framed.html' target='_blank'>http://www.natural-selection.org/manual_ve...ual_Framed.html</a><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
It unfortunately does lie. As I stated previously, all rates of fire found in Balance.txt or in the 3.0 manual are incorrect, or are at least not measured in seconds.
Edit: Yea, it's completly off-topic, but I just felt like adding that in.
Edit: Also, the hmg does half damage to structures, right?
FalseX0r.
That would be a belt. That's why they're called belt-fed machineguns.
PS: Of course, none of them should have any of those, because according to the mythos, the marine weapons are supposed to use caseless ammo. So you should be reloading by changing out disposable gun barrels. Of course that could never happen, because no futuristic game has ever failed to make this mistake. Even HALO didn't get that right. I wish game devs would just stop talking about caseless ammo without even looking at how the guns made by Metal Storm work... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
WTH - The caseless weapons that have been developed (or at least the HKG11 and family) didnt have disposable barells - you just inserted a block of caseless ammo into the gun, much like you would a magazine.
PS: Of course, none of them should have any of those, because according to the mythos, the marine weapons are supposed to use caseless ammo. So you should be reloading by changing out disposable gun barrels. Of course that could never happen, because no futuristic game has ever failed to make this mistake. Even HALO didn't get that right. I wish game devs would just stop talking about caseless ammo without even looking at how the guns made by Metal Storm work... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
WTH - The caseless weapons that have been developed (or at least the HKG11 and family) didnt have disposable barells - you just inserted a block of caseless ammo into the gun, much like you would a magazine. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Wha?
Wait, what do they mean when they say caseless ammo? Because when I hear "caseless ammo," I think about the new weapons being developed by Metal Storm.