[wip] Ar-15 Rifle.

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Comments

  • rabbityrabbity Join Date: 2003-07-02 Member: 17866Members
    <img src='http://members.lycos.co.uk/rabbiteh/fa-m16.jpg' border='0' alt='user posted image' />
    here's an m16 from FA, and imma point out some stuff and errors

    the parts circled in red is in progress i believe...

    the rectangular part circled in yellow is supposed to be produting out instead of inwards

    the charging handle circled in blue is also in progress i believe

    this one's quite a big mistake, the "link" shown in the green circle, that tubular part of the receiver should be connected to the stock

    there are still a few minor errors but thats basically it

    btw if you're unfamiliar with a gun, use other similar model as reference, and not just pics, that way you models will be wayy better

    i modelled a beretta using another model as ref
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • StrabismoStrabismo Join Date: 2003-10-27 Member: 22052Members
    Sorry for my late reply, I wasnt home for the weekend.

    These are very good points, except the thing about the upper reciever tubular part. It is supposed to touch the stock but not to be "merged" with it.

    A interesting thing I never saw on any models already is the left part of the magazine lock produting out when the magazine is removed. Theres also the bolt catch that could move when the magazine is empty...
  • rabbityrabbity Join Date: 2003-07-02 Member: 17866Members
    FA's weapon models is by far, the most correctly animated real life weapons that i know of. you should check it out. and yes, all those lil parts you mention on the m16 move too when you slow down the animation in HLMV. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
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