Texture Alignment

DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
<div class="IPBDescription">...what haven't i tried?</div> ok, so here's the image... i'm using babtech_02_flr (or something like that)...

i'de really like the textures to align so that the diagonal hash marks line up in the same direction...

i tired 90, 180, and 270 rotations, no change (posative and negative directions)


any pointers?

Comments

  • MantridMantrid Lockpick Join Date: 2003-12-07 Member: 24109Members
    Try setting alignment to "Face" on the backward ones, or set them all to "World". If that doesn't work, try changing the rotation on the backward ones to "180".
  • BlackPlagueBlackPlague Join Date: 2004-02-02 Member: 25990Banned
    ok

    #1, texture way too big!!! size it down
    #2, read texturing articles online at hammer main web site!
  • BigDBigD [OldF] Join Date: 2002-10-25 Member: 1596Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->#1, texture way too big!!! size it down<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    That is officially the earliest critique I have ever seen in the map development cycle.

    Now for some useful advice:

    Try setting your scale to a negative value for the offending textures. This will cause the texture to invert and if nothing else, flow with the other textures. IIRC of course.

    Good luck!
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    <!--QuoteBegin-BigDXLT+Feb 27 2004, 01:27 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BigDXLT @ Feb 27 2004, 01:27 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> now for some useful advice:

    Try setting your scale to a negative value for the offending textures. This will cause the texture to invert and if nothing else, flow with the other textures. IIRC of course.

    Good luck! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    that's what yamakazi told me... thanks!


    and yes, it's already tuned down... (in size)
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