Cpu Usage

SgtBarlowSgtBarlow Level Designer Join Date: 2003-11-13 Member: 22749Members, NS2 Developer
edited February 2004 in NS General Discussion
<div class="IPBDescription">Majour ns 3 lag</div> You are probably already well aware of the very high CPU usage of ns 3.
It has gotton so bad that my teams servers are downgradeing to ns 2 because the servers lag so badly and it would be far to expensive to just run 2 Ns3's on a box or alteast we would have to keep the game a 4 v 4 or so witch is just boring.
What is going to be done about the CPU usage, Will you guys have to scrap ns 3 as it is and start from scratch or what?

I ran ns beta 3 once on a LAN, 2 users and we where seeing if we could flood my machine running Dedicated server.
We put turrets oc's seiges all over the map, explosions all over.
It never went over 13% the cpu usage on Win XP, AMD Athlon XP 2600, 512 MB DDR 3600 RAM.

It only seems to lag badly on our internet server when the player count gets above 7. The CPU usage goes right up. but other mods run fine but i never got chance to see what happened if more than 7 joined the LAN so.....

BUT

If you run a listen server on that same machine, with just 1 player on the CPU usage starts at 86%.
Other people playing on the LAN connected to the Listen Server where on 80% - 100%.
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