Red Jp Sprite.
Black_Viper
Join Date: 2003-12-08 Member: 24157Members
Yes its red, it makes the Jp seem to fire out a light red fire instead of blue, it's the old sprite just, well red.
Fatmilk done will try to fix.
Fatmilk done will try to fix.
Comments
Can expect all new people to know these things <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
can anyone make a yellow one tha tloooks like a actual flame?
damn that sucks. no wonder. how about how the screens and stuff are done on the maps? is the additive transparency there independant of the lights at least? why would they have made the additive transparency be affected by lighting. i can't think of any way that could be used but i can think of loads of ways of using just plain additive fullbright stuff. i think it's this way coz of a bug. somebody needs to tell Valve.