Back to Doom 3. Will Doom have ragdolls or are the death animations scripted (you know). Because when I watch the trailer, some monsters seem to fall down just like they had death animations. And a few looked like they fell down like ragdolls.
<!--QuoteBegin-TommyVercetti+Feb 29 2004, 06:08 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TommyVercetti @ Feb 29 2004, 06:08 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> One of Call of Duty's main selling points was that it <i>didn't</i> neglect the contribution of other factions. So what if you can take 20 rounds to the chest? It was still a damn good game, and far better than any other set in WWII. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> I stand corrected on the 'other factions' part then, but I wasn't so much referring to sheer gameplay than to the plot with the first part of my statement: The players character is usually taking part in numerous (always victorious) campaigns, tends to play major roles in the success of key battles, and so on, and so on, similiar to the heroes ofwar movies of the 50s and 60s.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Back to Doom 3. Will Doom have ragdolls or are the death animations scripted (you know). Because when I watch the trailer, some monsters seem to fall down just like they had death animations. And a few looked like they fell down like ragdolls.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> The recent Computer Gaming World preview stated that D3 would use Havoc-physics; I'd be surprised to see them not using ragdoll physics.
Nem, RTCW has zombies and other undead in it. I think that right there kind of writes it off as an acurate portrayal of ww2. Wolfenstein was NEVER grounded in reality, hell the first one the end boss was a cyborg hitler...
Anyways back to DOOM3:
Since carmack is a smartey launching rockets man, id didn't license the Havok physics engine, but rather Carmack just wrote his own that does the exact same thing. Yes, DOOM3 has ragdolls, but it also takes advantage of physics in gameplay alterting ways the same way HL2 does (maybe a little less so by design, but it is certainly technically capable to do so).
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I stand corrected on the 'other factions' part then, but I wasn't so much referring to sheer gameplay than to the plot with the first part of my statement: The players character is usually taking part in numerous (always victorious) campaigns, tends to play major roles in the success of key battles, and so on, and so on, similiar to the heroes ofwar movies of the 50s and 60s.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Back to Doom 3. Will Doom have ragdolls or are the death animations scripted (you know). Because when I watch the trailer, some monsters seem to fall down just like they had death animations. And a few looked like they fell down like ragdolls.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
The recent Computer Gaming World preview stated that D3 would use Havoc-physics; I'd be surprised to see them not using ragdoll physics.
Anyways back to DOOM3:
Since carmack is a smartey launching rockets man, id didn't license the Havok physics engine, but rather Carmack just wrote his own that does the exact same thing. Yes, DOOM3 has ragdolls, but it also takes advantage of physics in gameplay alterting ways the same way HL2 does (maybe a little less so by design, but it is certainly technically capable to do so).