Co_resurrection

OlmyOlmy Join Date: 2003-05-08 Member: 16142Members, NS1 Playtester, Contributor, NS2 Developer, NS2 Map Tester, Reinforced - Diamond
edited March 2004 in Mapping Forum
<div class="IPBDescription">release</div> co_resurrection beta1 is released (previously named co_vavach) . If anyone wants to host the map pm me (wishes he had a site <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> ). Also looking for beta testing on servers, i'd appreciate it very much if someone would on their server. PM me if you would consider it.

If you download it, please post constructive comments about what you think of the map.

The original screenshots thread can be found <a href='http://www.unknownworlds.com/forums/index.php?showtopic=62088' target='_blank'>here</a>.

It is now available for download at <a href='http://nsworld.ns-central.co.uk/Map.php?UniqueID=383' target='_blank'>ns world</a>

Comments

  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    edited March 2004
    I'll download when its up. I really prefered the name Vavach, fitted alot better. Unique and didn't sound so mediocre (if thats the right word to use?). Also suited the style you went for soon. I'm starting up the "Vote for Vavach" poll and fan club now. Do it, or be warned of our picket lines.

    Overall looks nice in the screenshots, as I said, I will wait for the download URL.

    [EDIT]I have (or will shortly) send you a PM for an e-mail account I have. Send the map to it in an attatchment and I will try and get it up within the next 2-12 hours on my host, rather than wait for NSWorld.[/EDIT]
  • HazzardHazzard Join Date: 2004-02-11 Member: 26396Members
    <!--QuoteBegin-Edgecrusher+Mar 1 2004, 04:51 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Edgecrusher @ Mar 1 2004, 04:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->co_resurrection beta1 is released.  I've uploaded it to ns world but may take 48 hours to appear on the site.  If anyone wants to host the map pm me (wishes he had a site <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> ). 

    When its on ns world and if you download it, please post constructive comments about what you think of the map.

    The original screenshots thread can be found <a href='http://www.unknownworlds.com/forums/index.php?showtopic=62088' target='_blank'>here</a>.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    hey i can host you if you want i have about 10mb still free in my ftp if you want me to temporaritli hos you map contact me via MSN
    bye <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo-->
  • OlmyOlmy Join Date: 2003-05-08 Member: 16142Members, NS1 Playtester, Contributor, NS2 Developer, NS2 Map Tester, Reinforced - Diamond
    Cool thursday i'll email you it asap. Hazzard if it gets hosted people would download it so you might want to consider your bandwidth before you host it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->. I'll send it anyway.
  • HazzardHazzard Join Date: 2004-02-11 Member: 26396Members
    edited March 2004
    well it seams to BE DOWNLOADABLE at the moment so you dont need me ill test it tomorrow
    and post a review

    *****

    an no the bandwidth has nothing to do with me i get 60KB/s it is hosted by my isp
  • OlmyOlmy Join Date: 2003-05-08 Member: 16142Members, NS1 Playtester, Contributor, NS2 Developer, NS2 Map Tester, Reinforced - Diamond
    I updated saying that it is now available at ns world. Thanks for pointing that out hazzard.
  • MeanMrMustardMeanMrMustard Join Date: 2003-11-23 Member: 23456Members
    Downloading now <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • CaCaCaCa Join Date: 2003-06-12 Member: 17319Members
    <!--QuoteBegin-Thursday-+Mar 1 2004, 06:53 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Thursday- @ Mar 1 2004, 06:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I'll download when its up. I really prefered the name Vavach, fitted alot better. Unique and didn't sound so mediocre (if thats the right word to use?). Also suited the style you went for soon. I'm starting up the "Vote for Vavach" poll and fan club now. Do it, or be warned of our picket lines. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    there ye go, Edge: Vavach...
    why don't you want it? I mean, Vavach is a name you'll remember (at least hazily), y'know? it's <i>unique</i>... <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo-->

    <span style='font-size:8pt;line-height:100%'>(and no, a name will not determine if a map is good or not, but you started with a good name, and it's a shame to lose it...)</span> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    Why this new name? Vavach didn't sound bad at all.
  • HazzardHazzard Join Date: 2004-02-11 Member: 26396Members
    I have tested the map but i payed alone still i fount it diferent from the others.
    It doesnt have large areas (good for <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html//emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif' /><!--endemo--> , an bad for <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html//emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif' /><!--endemo--> , <!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html//emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif' /><!--endemo--> or not)
    but overall map e is good and it can be played! wich is great 'cause I played some other reloased maps that suxx
    i have one thing: in the ventilation coolant there are two red lights one on each side right. one of the has 2 lights in stead of 1 so the textue is going mad XD
  • OlmyOlmy Join Date: 2003-05-08 Member: 16142Members, NS1 Playtester, Contributor, NS2 Developer, NS2 Map Tester, Reinforced - Diamond
    edited March 2004
    I think it's too late to rename it vavach, thats the main problem <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->.

    Also hazzard could you send me a screenshot of the problem, i'm not sure exactly what you are describing and i would be curious to know.

    Someone on ns world left a comment saying 'very nub' and gave it two thumbs down. Whoever it was can go to hell because all they appear to be trying is to bring the rating down of my map. How immature <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> .
  • HazzardHazzard Join Date: 2004-02-11 Member: 26396Members
    i was talking about this:
    <img src='http://pwp.netcabo.pt/hazzard/ns/images/misc0000.jpg' border='0' alt='user posted image' />
  • OlmyOlmy Join Date: 2003-05-08 Member: 16142Members, NS1 Playtester, Contributor, NS2 Developer, NS2 Map Tester, Reinforced - Diamond
    Cool thanks for that. It looks like the overlay i made has somehow had some vertices moved, and now goes through the overlay's world brush. I'll fix that for the next version.
  • BelgarionBelgarion Join Date: 2002-07-19 Member: 973Members
    i noticed that last night as well. though you might also consider making the reaaaaaly tall hallways a bit brighter *in spots*. not the entire thing mind you. otherwise i love it. i wish i could get that nice "clean" feeling in my maps.
  • OlmyOlmy Join Date: 2003-05-08 Member: 16142Members, NS1 Playtester, Contributor, NS2 Developer, NS2 Map Tester, Reinforced - Diamond
    By the really tall hallways do you mean the 'turbine hall' which is the hive? Oh and i'm working on a beta 2, the hive is going to be more lit up, and i've redone the lighting in the 90 degree bend hallway - less light coming from the pipes. There will be other fixes also. Unfortunately i haven't had the opportunity to play this with many people so i don't know how it plays with a full server.... hopefully someone i know will be able to convince his clan to do a playtest <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> .
  • CobletCoblet Join Date: 2004-01-31 Member: 25803Members
    Excellent <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • OlmyOlmy Join Date: 2003-05-08 Member: 16142Members, NS1 Playtester, Contributor, NS2 Developer, NS2 Map Tester, Reinforced - Diamond
    edited March 2004
    comments are always welcome <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> but thanks for saying anyways <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
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