Newbie Help. Poly Errors.
purplesmurf
Join Date: 2004-03-01 Member: 27034Members
Well, I suppose this isn't a very interesting problem for some of you, but it's cause me a lot of grief.
Ok, first off this is my first map.
Anyway, I have a complexish poly smushed up in a corner (highlighted in the editor screenshot). As far as I can tell it's perfectly fine. It's duplicate behaves perfectly. But when ever the map is run well.... here, take a look.
<a href='http://purplesmurf.com/mapping/Editor.jpg' target='_blank'>Editor view</a>
<a href='http://purplesmurf.com/mapping/InGame.jpg' target='_blank'>In Game</a>
And while I'm on the subject: see the poly on the ceiling? It's mis-shaping aswell.
How do I fix this?
All help is greatly appreciated.
Ok, first off this is my first map.
Anyway, I have a complexish poly smushed up in a corner (highlighted in the editor screenshot). As far as I can tell it's perfectly fine. It's duplicate behaves perfectly. But when ever the map is run well.... here, take a look.
<a href='http://purplesmurf.com/mapping/Editor.jpg' target='_blank'>Editor view</a>
<a href='http://purplesmurf.com/mapping/InGame.jpg' target='_blank'>In Game</a>
And while I'm on the subject: see the poly on the ceiling? It's mis-shaping aswell.
How do I fix this?
All help is greatly appreciated.
Comments
well , <a href='http://home.att.net/~firebinder/hl/invalid1.htm' target='_blank'>here</a> is a detailed explination of it, by firebender.
enjoy,
lol "complier was having a hissy fit"
You shoud <i>never</i> give your "complier" a hisssy fit... lol...
Love that expression.... Hissy fit...
/me goes off to giggle in a corner