Barricading Strategy!

TheNovaTheNova Join Date: 2004-02-16 Member: 26599Members
<div class="IPBDescription">Seems to work!!</div> As I play aliens a lot these days, I start encountering some comm using this strategy! dropping some barricades that cost 10 res and last for a long enough time to make it worthwhile.

U may have guessed the it. The barricade is basically a cc!
1.
It's tall. Onos can't jump over it, can't walk pass the gap between 2 cc. U can sometimes jump pass the gap between 2 cc but even u can, u are significantly slowed down! It can even obstruct fades movement to a certain extent.
In places with low head room or narrow corridor. There is just no escape for an ono. U can be completely blocked up in a small room then be filled with lead. Drop a barricade, gg ono.

2.
It's strong! It has very high hp. Even onos are not going to kill a cc in any time short. With even just 1 rine around, there is no way to kill the cc before it completes recycling(hence 10 res not 20) cos he will be pumping u with lead! Think of it, a pack of mine is also 10res, but it can't really help u at all/that much against ono and fade. With the barricades, now the rines can build their tf then siege behind and kill ur hive!!!!!!
It's possible u can get pass the barricade and kill a rine but u are not likely to escape alive.


I just encountered this strategy today on ayumi I think with both teams holding half of the rts. I was wondering how the rine got the res to pump ha/hmg trains and still drop ccs, tfs siege. They managed to do it anyways.
I didn't get killed as ono so many times just because the comm was a bit slow at blocking(ran out of the way before he built the last cc) and the has bit noob(I ate them 1 by 1 even they have the barriades).



Has anyone seen this work not because of the aliens are too noob?(letting rines have all the res)
Do u think it's a valid/solid strategy?

Comments

  • rockst4rrockst4r Join Date: 2003-08-14 Member: 19682Members
    cc spamming and blocking is forbidden on most servers. generally people get temp bans for doing so on good servers.
  • ChezChez Join Date: 2004-01-05 Member: 25074Members, Constellation
    If there is one exit, and you stand a chance on killing the onos I see how spending that 10 res would be useful to kill the alien, they also would not expect it which is another pointer. Id just use it wisely where I know I can kill it, if theirs no chance, why bother.
    But keep in mind that you will be putting your team in a hard situation thus being only 1 exit to get out of, and the time it takes to recycle, and by not building the comm chair you get full res back after recycle.


    -chez
  • TheNovaTheNova Join Date: 2004-02-16 Member: 26599Members
    whao ic
    so they are considered cheap and forbiddened in leagues/tournaments, too?
  • ChezChez Join Date: 2004-01-05 Member: 25074Members, Constellation
    <!--QuoteBegin-rockst4r+Mar 3 2004, 11:01 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (rockst4r @ Mar 3 2004, 11:01 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> cc spamming and blocking is forbidden on most servers. generally people get temp bans for doing so on good servers. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    not restricted in match's..not illegal move.
  • TheNovaTheNova Join Date: 2004-02-16 Member: 26599Members
    <!--QuoteBegin-Infinito+Mar 3 2004, 11:06 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Infinito @ Mar 3 2004, 11:06 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> If there is one exit, and you stand a chance on killing the onos I see how spending that 10 res would be useful to kill the alien, they also would not expect it which is another pointer. Id just use it wisely where I know I can kill it, if theirs no chance, why bother.
    <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Onos are such bullet magnets. With like 2 hmgs around, u can tear an ono into threads in no time. Placing like 2 ccs in narrow corridors can usually be a guaranteed kill. Slowing down the ono for even just 1 sec can mean dead or alive!
  • VarsityVarsity Join Date: 2004-01-29 Member: 25687Members
    CC spamming is an immature way of playing. If you have to resort to exploits, what are you doing in the comm chair?
  • AlienCowAlienCow Join Date: 2003-09-20 Member: 21040Members
    Waste of time, ruins a good game. <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html//emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif' /><!--endemo-->
  • pikeypikey Join Date: 2003-06-16 Member: 17406Members
    It's not an exploit, it's a tactic.
  • Doobie_DanDoobie_Dan Join Date: 2003-10-23 Member: 21892Members, Constellation
    Since Flayra has officially declared CC blocking fair game, it's completely up to the server you're playing on. It's either cheap or practicing for CAL <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • Turkey2Turkey2 Join Date: 2003-04-23 Member: 15766Members
    Cal updated their rules. Middle of a hall is still ok but I'm pretty sure doors and I know vents are not ok anymore. Regardless it is kinda cheap. Although I have been known to use em for ocs (I'd rather they fixed the targetting making this not work).
  • weggyweggy Join Date: 2003-06-04 Member: 16998Members
    That wall your dropping costs 10 res per chair. Skulks and climb over it, Lerks can fly over it, Fades can blink over it. Thats pretty much the large majority of lifeforms in any game.

    Just like medspamming IMO - a completely viable tactic.
  • UnknownUnknown Join Date: 1970-01-01 Member:
    cc are not ment for blocking. so why bother using it? to be a lame **** and **** off the alien team?
  • HybridclawHybridclaw Join Date: 2003-11-03 Member: 22271Members
    i have seen commanders drop cc around an onos to trap it....
    that was so FU%#&*~ GA%
  • BallistoBallisto Join Date: 2003-05-19 Member: 16503Members
    Best thing is on hera... crushing onos under the elevator <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    Blocking halls is 100% A-Okay by Flayra and league standards. What other justification do you need?

    Not acknolwedging this tatic just becomes scrub tbh
  • FailSafeFailSafe Join Date: 2004-03-02 Member: 27040Members, Constellation
    Is it a tactic? <span style='color:green'>yes</span>
    Is it legal on most servers? <span style='color:red'>no</span>
    Does it make the commander look like a newbie? <span style='color:green'>yes</span>
    Is it usually annoying for aliens? <span style='color:green'>yes</span>

    It may be a tactic, but it is a very annoying tactic. It's like making a large DC / OC stacked wall ouside the marine base at the start of a game. I don't think marines like to have those beforethey get siege or upgrade thier weapons...
  • rknZrknZ Join Date: 2003-10-23 Member: 21885Members
    It is a viable tactic.
  • CommunistWithAGunCommunistWithAGun Local Propaganda Guy Join Date: 2003-04-30 Member: 15953Members
    I use CCS to distract OCs. Sue me.
  • NavckNavck Join Date: 2004-02-11 Member: 26424Members
    Me:HEY ALIENS LOOK A CC IN YOUR HIVE WE'RE GONA START BUILDING!
    *Drops 2 TF and CC, and fakes orders to marines to see an alien rush stop and go to their base*
    They start attacking and I recycle.
    We saved ourselfs from a rush. Its fair game.
    Me:*Relocates base earlier in game*
    *Spams CC and TF in Last Room, map is ns_siege005returns*
    I see 3 onos, 2 fades when I ping them and they attack EVERY ONE OF THEM
    I recycle the damaged enough ones
    They didn't even attack the ones blocking their way out. Finnally they did. Its fair game, people just are trigger happy enough to hear that melee hit sound, even on structures
  • ChiakiChiaki Join Date: 2003-10-19 Member: 21790Members
    -------------- ---------------------
    <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> ||| <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html//emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif' /><!--endemo--> |||
    <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> ---------------------
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    <!--QuoteBegin-Fail.Safe+Mar 3 2004, 10:56 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Fail.Safe @ Mar 3 2004, 10:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Is it a tactic? <span style='color:green'>yes</span>
    Is it legal on most servers? <span style='color:red'>no</span>
    Does it make the commander look like a newbie? <span style='color:green'>yes</span>
    Is it usually annoying for aliens? <span style='color:green'>yes</span>

    It may be a tactic, but it is a very annoying tactic. It's like making a large DC / OC stacked wall ouside the marine base at the start of a game. I don't think marines like to have those beforethey get siege or upgrade thier weapons... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Are you mostly wrong? <span style='color:green'>yes</span>
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    Eh, if marine "walling" is ok by Flayra, why the "no building this close to other structures" feature? Since elec was increased to compensate it can't be because of bonsai bases...
Sign In or Register to comment.