Heeeyooooge(translation: Huge) 120mb Stalker Video

Marik_SteeleMarik_Steele To rule in hell... Join Date: 2002-11-20 Member: 9466Members
edited March 2004 in Off-Topic
<div class="IPBDescription">Postapocalyptic exploding pigs and stuff</div> Found it via <a href='http://www.duckandcover.net/' target='_blank'>Duck and Cover</a>, and I'm in the middle of the bittorrent from 3dGamers (it's going about 33kB/s -- yes I know I should try other mirrors to see if they're faster, but I like commie downloading)

Hoping it'll be 800x600 of radioactive goodness.

Comments

  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    edited March 2004
    In Boomtown Queue(after signing up! Jeez I'm quick <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->)

    *edit* Post #2500: It took me 1 month to get 1000 posts.
    It took 2 weeks to get the next 1000 posts.
    It took me 4 months to get 500 posts after finding Off Topic, and gaining x999999 intelligence level.
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    Nice find, I'm definatly going to watch this... in 4 hours.
  • Marik_SteeleMarik_Steele To rule in hell... Join Date: 2002-11-20 Member: 9466Members
    Finished with the bittorrent.
    Mainly showed off the weapons arsenal, physics model, and graphics, shooting at various mutated pigs, empty shelving units, and other weathered furniture in a junkyard with grass that moved with the wind. I noticed a bit of lag between explosions and flying objects; HL2's preview movies had similar/same frame-by-frame inconsistensies for demo recording reasons, so I assume it's the same issue here.
  • MonkfishMonkfish Sonic-boom-inducing buttcheeks of terrifying speed&#33; Join Date: 2003-06-03 Member: 16972Members
    oh my god that is freaking awesome...couldnt help but notice the cs reload sounds on the ak thingy....
  • CabooseCaboose title = name(self, handle) Join Date: 2003-02-15 Member: 13597Members, Constellation
    That engine looks great!!! HL2ish almost, or just as good.
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin--]sonic[-+Mar 3 2004, 06:44 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-]sonic[- @ Mar 3 2004, 06:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> oh my god that is freaking awesome...couldnt help but notice the cs reload sounds on the ak thingy.... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Those aren't CS sounds. Thats how it really sounds(surprisingly)
  • XiileXiile Join Date: 2003-02-22 Member: 13818Members
    /me goes to 3DGamers.com kthx <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • FailSafeFailSafe Join Date: 2004-03-02 Member: 27040Members, Constellation
    Isn't stalker that really cool game wh*DLs video*

    Ohhhhhh, that game. I wish i could play *that* game. Yeah, love the graphics, but they don't touch <a href='http://www.painkillergame.com' target='_blank'>Painkiller's</a> graphics or Havok2 engine-ness. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • MonkfishMonkfish Sonic-boom-inducing buttcheeks of terrifying speed&#33; Join Date: 2003-06-03 Member: 16972Members
    <!--QuoteBegin-Fail.Safe+Mar 4 2004, 03:33 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Fail.Safe @ Mar 4 2004, 03:33 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Isn't stalker that really cool game wh*DLs video*

    Ohhhhhh, that game. I wish i could play *that* game. Yeah, love the graphics, but they don't touch <a href='http://www.painkillergame.com' target='_blank'>Painkiller's</a> graphics.  <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    your joking , <i>right?</i>
  • FailSafeFailSafe Join Date: 2004-03-02 Member: 27040Members, Constellation
    Well PK's graphics are on the "so-so" side, so of course i was joking. But who can't adore those good old OSFPS style games? Endless hoards of enemies is fun if you have the right weaponry, so I have to rate the PK demo a little higher on the fun-scale. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    I do love how stalker will feature real-time time changing, because it's only been implemented in a few games(GTA anyone?). Stalker looks like a game that I would need a new computer for, or at least a new stick of RAM. Personally though, I'm going to go for UT2k4, unless Stalker comes out with a really good demo. I'm running low on HDD space and money right now, so I've got to watch my spending on video games, sadly.
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    Just got through watching it. Wow, it definately looks sexy and i'll definately be keeping an eye on this one.

    I've actually barely read anything about STALKER before, i must admit, but with the inventory system in there and weird mutants around, i feel i'll like it.

    I love how you can customise your weapon with a scope / silencer / grenade launcher / lam / bayonet / smaller gun / butter knife / clock radio / kitchen sink, i hope that's not restricted to certain weapons. I'd love to get a scope in a little iddy-biddy pistol. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    <!--QuoteBegin-Quaunaut+Mar 3 2004, 07:37 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Quaunaut @ Mar 3 2004, 07:37 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->sonic[-,Mar 3 2004, 06:44 PM] oh my god that is freaking awesome...couldnt help but notice the cs reload sounds on the ak thingy.... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Those aren't CS sounds. Thats how it really sounds(surprisingly) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    But they're the same sound files, I mean, they didn't record their own. But whatever. No gibbing? Boring. Still looks like another good game I want, but my computer obviously can't handle.
  • CommunistWithAGunCommunistWithAGun Local Propaganda Guy Join Date: 2003-04-30 Member: 15953Members
    <!--QuoteBegin-Quaunaut+Mar 3 2004, 09:37 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Quaunaut @ Mar 3 2004, 09:37 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->sonic[-,Mar 3 2004, 06:44 PM] oh my god that is freaking awesome...couldnt help but notice the cs reload sounds on the ak thingy.... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Those aren't CS sounds. Thats how it really sounds(surprisingly) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I've shot a few of these guns IRL...they don't sound like CS. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
  • MavericMaveric Join Date: 2002-08-07 Member: 1101Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Q: When will S.T.A.L.K.E.R. be released? Who's the publisher?
    A: The game is slated for release in 2nd half 2004.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    From the FAQ. Nearly lost bladder control.

    Ack. <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
    There it goes.. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->



    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • DiscoZombieDiscoZombie Join Date: 2003-08-05 Member: 18951Members
    wait, who are we stalking again? ohh, stalker is a GAME...

    /me is out of the loop as usual.
  • UltimaGeckoUltimaGecko hates endnotes Join Date: 2003-05-14 Member: 16320Members
    Heh, you gotta pause it when the inventory window is up...it's cool. There's ammo stored on a belt and in a bag...

    He attaches a wpn_addon_silencer to the weapon <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> .
  • RyoOhkiRyoOhki Join Date: 2003-01-26 Member: 12789Members
    I REALLY hope those CS sounds are placeholders. Other than that it looks very impressive; I especially liked the ability to add modifications to a weapon. I wonder if I can put a silencer on my RPG launcher...or an attached grenade launcher...
  • TacOneTacOne Join Date: 2002-11-05 Member: 7070Members
    The LR3000 and AKs are Mirrored <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
    I hope they fix that.

    (By mirrored, I mean the ejection ports etc are on the wrong side of the gun)
  • VenmochVenmoch Join Date: 2002-08-07 Member: 1093Members
    As far as I know the sounds are placeholders until the team can fly off to the US and record some proper sounds.
  • Cereal_KillRCereal_KillR Join Date: 2002-10-31 Member: 1837Members
    <!--QuoteBegin-Quaunaut+Mar 4 2004, 02:41 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Quaunaut @ Mar 4 2004, 02:41 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> finding Off Topic, and gaining x999999 intelligence level. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    what an oxymoron <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->


    btw, isn't left handed weaponry DESIGNED to be mirrored (for those designed for left handers, not just carry a weapon in left hand) in order to protect your face from hot lead?
  • LokeLoke Join Date: 2003-02-25 Member: 13988Members
    Impressive graphics (I like when the weapons are scratched, looks more natural to me then) and physics, but I don’t like the sounds in some of the weapons. That’s the thing I would like to see them see over a little bit.

    Anyway, pretty long time left before its going to be released so I bet the sounds are going to be improved.
  • RustySpoonRustySpoon Join Date: 2003-07-10 Member: 18069Members
    And yet again time for the usual poor mans vent.

    Observe

    <b>Radeon 9100 = PWNED</b>
  • ZigZig ...I am Captain Planet&#33; Join Date: 2002-10-23 Member: 1576Members
    <!--QuoteBegin-Cereal_KillR+Mar 4 2004, 09:59 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cereal_KillR @ Mar 4 2004, 09:59 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Quaunaut+Mar 4 2004, 02:41 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Quaunaut @ Mar 4 2004, 02:41 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> finding Off Topic, and gaining x999999 intelligence level. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    what an oxymoron <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->


    btw, isn't left handed weaponry DESIGNED to be mirrored (for those designed for left handers, not just carry a weapon in left hand) in order to protect your face from hot lead? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    yeah.




    but stalker's weapons are mirrored 4 lyfe, from what i've read of dev interviews.. too bad =\
  • UltimaGeckoUltimaGecko hates endnotes Join Date: 2003-05-14 Member: 16320Members
    <!--QuoteBegin-TacOne+Mar 4 2004, 05:09 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TacOne @ Mar 4 2004, 05:09 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The LR3000 and AKs are Mirrored <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
    I hope they fix that.

    (By mirrored, I mean the ejection ports etc are on the wrong side of the gun) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    The weapons were implemented that way, there was a big battle on their forums about whether weapons should be mirrored or realistic, and the developers stuck with 'mirrored' as not to alienate the non-weapon fanatics who can't tell (apparently they're supposed to go, "Ejection ports woooooooo, I want to buy that now...of course, if they weren't visible this game would suck!" - that's my take anyway, it seems retarded to make a sci-fi game trying to be realistic less realistic).

    Well, since they have the mirrored guns...they better keep the russian voice acting. If they get rid of anything that remotely causes immersion...well then what in hell is the point in playing it?

    I can see them taking away your ability to walk/run, because some people are inept enough to not know how to do wasd and arrow key walking. We don't want any of the public that's never going to hear about the game to be alienated now <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> .



    Errr, well, that was a tangent. The game looks cool, sounds (the concept, not the sounds, they're kind of bland) and is posed to look cool, if they stop changing everything for the worse.
  • ZigZig ...I am Captain Planet&#33; Join Date: 2002-10-23 Member: 1576Members
    bad<i>****</i>!!!!!


    i like that they have the USP and p99 now too =D
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