Upgrades Or Lifeforms First?

HIMB4mHIMB4m Join Date: 2004-02-11 Member: 26376Members
<div class="IPBDescription">Which do you choose and why?</div> While in combat maps, once you get the experience, do you save it and wait to go lerk/fade/onos??? Or do you do all your upgrades first and then go to a better life form? Ive done both, but I cant decide on which one is more efficient and better for the team. Please post your thoughts
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Comments

  • ParaseticLifeFormParaseticLifeForm Join Date: 2003-07-23 Member: 18384Members
    anyone know any good acid rocket ones
  • OutlawOutlaw Join Date: 2003-10-29 Member: 22112Members
    this is just me and my playing style, but I consider acid rocket a waste of an upgrade point. I think you'd be better off blinking in to do one focus swipe and then blink back out again. Acid rockets used to be viable, but now they only do 25 damage.

    If you're dead set on using them, the best use for it is to spray an area (try hitting the ceiling above them to let it rain down on a group) and to occassionally switch back to weapon 3, now that it restores health and energy.


    as for the original post, I usually get celerity and unlock 1 ability while I save for fade. If I know somebody will save for onos, I'll get focus as well. If I don't know for sure, that setup leaves my options open.

    Once I've got fade I use meta quite often, and I'll get carapace before regen because of that.
  • HIMB4mHIMB4m Join Date: 2004-02-11 Member: 26376Members
    I also find myself skipping abilities all the time...such as, (and I know it sounds bad) but I skip umbra and primal scream as lerk...I just dont fiend either appealing...id rather get silence and scent of fear...same goes for fade, why get meta when you can get regen and it automatically does it for you?
  • MintmanMintman Join Date: 2003-05-30 Member: 16866Members
    If I want a 3rd or 4th ability I'll get 3rd ability (leap) as my first upgrade else I get celerity. I then get carapace, then I save to whatever lifeform I want to become. If I want to be an onos I'll go fade first as it helps you get the extra two levels quicker.

    Sometimes I'll trade carapace for focus, depends on what mood I'm in.

    Celerity or leap gets you to the fight quicker meaning you can rack up more kills in less time. Carapace helps you live longer in a fight, increasing your chances of getting that 2nd/3rd kill. Focus with leap often makes you take less damage as they have less time to shoot you. All 3 keep you in the fight more, giving you more chance of getting XP.

    I wouldn't recommend taking more than 2 upgrades before saving as you'll either start getting owned by shotguns/hmgs before you get to your desired lifeform or you end up having to wait for later levels which you don't achieve as quickly as the lower ones due to their XP requirements.
  • taboofirestaboofires Join Date: 2002-11-24 Member: 9853Members
    It's worse to be a paper fade/lerk/onos than a decently upgraded skulk. You won't get many kills if you upgrade but can't live long enough to survive all the firepower that's now concentrated on you!

    Leap is underused, and can really extend the usefulness of your skulk stage. I think it's actually better at taking out jps than lerks are. I'd get it as early as practical if you are going to want meta/acid rockets/stomp/umbra/primal. Focus->leap->celerity or focus->celerity->leap works well.

    If you're gonna lerk, get primal by level 10! It will add <i>far</i> more to your team's efforts than trading it for a dc/sc/mc upgrade.
  • NGENGE Join Date: 2003-11-10 Member: 22443Members
    Why even bother with acid rockets?


    It's like spit with splash damage right now
  • Gecko_God_Of_DooomGecko_God_Of_Dooom Join Date: 2004-02-10 Member: 26353Members
    My favorate type of fade lately in CO
    2.Focus
    3
    4
    5. fade
    6. unlock 2
    7. unlock 3
    8. regen
    9. celerity
    10. SOF

    first you spam accid. then you blink in and kill them since they all got like no armor.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    I either superskulk or supergorge : )))))))
  • ekentekent Join Date: 2002-11-08 Member: 7801Members
    Why would you ever skip umbra?

    Acid rocket serves the same purpose for me that gas does. It cleans out the armor on all those resupply marines so one focus bite does the trick.
  • spit_firespit_fire Join Date: 2003-07-21 Member: 18311Members
    I'd get an upgrade First (carapace) so I could kill more and then gain more exprience and then Go Gorge/Lerk/Fade/Onos! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • UnknownUnknown Join Date: 1970-01-01 Member:
    This is what i do:
    lv2: leap
    lv3: save
    lv4: save
    lv5: save
    lv6: fade
    lv7: regen
    lv8: cara
    etc.

    or take focus as lv3 upgrade and wait abit with the fade.
  • RaVeRaVe Join Date: 2003-06-20 Member: 17538Members
    Upgrade so :

    - I'm deadly as a skulk
    - Once I turn into whatever, it becomes extra deadly because it has upgrades.
  • KoniaXKoniaX Join Date: 2003-02-16 Member: 13641Members, Constellation
    <u><b>For Fade</b></u>
    2. Focus
    3. Celerity
    4. Regeneration
    5. Save
    6. Save
    7. Fade
    8. Adrenaline
    9. Carapace
    10. Scent Of Fear

    <u><b>Super Skulk</b></u>
    2. Focus
    3. Leap
    4. Celerity
    5. Carapace
    6. Xenocide
    7. Scent Of Fear
    8. Regeneration
    9. Silence
    10. Adrenaline

    I pretty much use the same upgrades for lerk and gorge as I do for fade. Keep in mind that this is my own combo, you might play different than me so don't start flaming me or anything.
  • a_civiliana_civilian Likes seeing numbers Join Date: 2003-01-08 Member: 12041Members, NS1 Playtester, Playtest Lead
    edited March 2004
    I usually get one or two upgrades before saving for a higher lifeform. This gives me the strength I need to effectively battle marines in the early game while not needlessly delaying a higher lifeform.

    My actual upgrade order varies greatly depending on the map, the skill of the opposing players, and the current situation.
  • UnknownUnknown Join Date: 2002-06-12 Member: 759Members
    I usually do

    Lv2: Focus
    Lv3: Celerity (Sometimes I change it up, depending if the map is small or not)
    Lv4: Save for Fade/Lerk (Again, depending if the map is small or not)

    For the rest of the lvls, unlock Meta for Fade, and Umbra/Primal Scream for lerk (super fast healing gorges <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->). Get cara, regen, and any upgrade that suits my mood at the time.
  • Jean_Luc_PicardJean_Luc_Picard Join Date: 2003-02-03 Member: 13051Members
    My strat

    I consider myself better at lerk than anything else, so I save as follows.

    Good kill rate early (aliens get early advantage)
    Lvl 1: Duh, no points
    Lvl 2: Save
    Lvl 3: Go lerk
    Lvl 4: Get Adrenaline
    Lvl 5: Get Celerity
    Lvl 6: Save
    Lvl 7: Save
    Lvl 8: Save
    Lvl 9: Save
    Lvl 10: Get Focus, Carapace, Scent of Fear, Regeneration, and either Silence, Cloaking, or Redemption (depends on how the games going at this point)

    Even match (aliens and Marines are near even on skill)
    Lvl 1: Duh, no points
    Lvl 2: Save
    Lvl 3: Save
    Lvl 4: Save
    Lvl 5: Save
    Lvl 6: Save
    Lvl 7: Save
    Lvl 8: Go lerk, get Adren, Regen, Carapace, Celerity, and Umbra
    Lvl 9: Get Scent of Fear
    Lvl 10: Get either another attack or any random upgrade
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    <!--QuoteBegin-Jean Luc Picard+Mar 6 2004, 12:10 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jean Luc Picard @ Mar 6 2004, 12:10 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> My strat

    I consider myself better at lerk than anything else, so I save as follows.

    Good kill rate early (aliens get early advantage)
    Lvl 1: Duh, no points
    Lvl 2: Save
    Lvl 3: Go lerk
    Lvl 4: Get Adrenaline
    Lvl 5: Get Celerity
    Lvl 6: Save
    Lvl 7: Save
    Lvl 8: Save
    Lvl 9: Save
    Lvl 10: Get Focus, Carapace, Scent of Fear, Regeneration, and either Silence, Cloaking, or Redemption (depends on how the games going at this point)

    Even match (aliens and Marines are near even on skill)
    Lvl 1: Duh, no points
    Lvl 2: Save
    Lvl 3: Save
    Lvl 4: Save
    Lvl 5: Save
    Lvl 6: Save
    Lvl 7: Save
    Lvl 8: Go lerk, get Adren, Regen, Carapace, Celerity, and Umbra
    Lvl 9: Get Scent of Fear
    Lvl 10: Get either another attack or any random upgrade <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Those are quite possibly the worst upgrade paths I've ever seen. wow. Why would yous 'save' your upgrades like that? Dear lord, what a miserable way to lose a game.


    Anyhow, I usually lerk as alien, and I go:

    save
    save
    lerk
    celerity
    regen
    adren
    umbra
    focus
    cara
    silence

    I don't get upgrades as skulk because of how the exp system works.

    Your first level ups are your fastest, as each level up takes 50% more exp plus how much exp. you needed before to get a lv. up.

    First 3 levels of the game come in about 4-6 kills, so really, it's best to save then.
  • RandomEngyRandomEngy Join Date: 2002-11-03 Member: 6146Members, Reinforced - Shadow
    Usually I go focus/celerity first because I can't stand being a vanilla skulk, then I save for whatever lifeform I'm getting. I get focus first because that's the best time to have it: before the marines get armor 1. You can even use it for a small while on marines that get armor on their first level. Anyway, sometimes I'll end up going onos (if there are a lot of heavies around). Focus isn't ideal for onoses, but it still is kind of useful, and it's impossible to know if I'll need to be an onos at the end of the game.

    I've heard of some people getting cloaking first and just sitting around battle areas while their teammates kill stuff. The strategy is so horrible and selfish I'm suprised I have not seen it around more.
  • KazeKaze Join Date: 2003-09-01 Member: 20447Members
    edited March 2004
    Lies all lies

    The best path for lerk =

    2) Focus
    3) celerity
    4) Save
    5) Lerk
    6) Adren
    7) Umbra
    8) Regen
    9) Carapace
    10) Scent of Fear, or silence. Whatever floats your boat. Or Primal scream, if you really want to be a decent player to your teamates.

    Well this is what i use, and i had a score of 107 kills as lerk the other day, nearest person was a fade on 55 <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    Edit: and by the way Jean Luc Picard. What good does it do to save all those points? Why not spend them as you get them, then its easier to earn more points after that!
  • Jean_Luc_PicardJean_Luc_Picard Join Date: 2003-02-03 Member: 13051Members
    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> I only do that if time permits.

    0 upgrade skulks respawn faster in combat than 7 upgrade lerks do (I believe)

    So get back in the action fast, and taqda! Faster EXP points

    Also, it's a NASTY surprise for rines... if they think the entire alien team is gonna be Skulk, they'd quite possibly all go with grenade launchers... hehe, imagine their complete HORROR when suddenly the entire team has gone to lerk/fade/onii <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • KazeKaze Join Date: 2003-09-01 Member: 20447Members
    <!--QuoteBegin-Jean Luc Picard+Mar 7 2004, 07:54 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jean Luc Picard @ Mar 7 2004, 07:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 0 upgrade skulks respawn faster in combat than 7 upgrade lerks do (I believe) <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    That was true for 3.01.
    However now I believe you all spawn at the same time, depending on the number of people on the server
  • weggyweggy Join Date: 2003-06-04 Member: 16998Members
    2: Save
    3: Save
    4: Fade
    5: Regen
    6: Cara
    7: Celerity
    8: Silence
    9: Adrenaline
    10: Unlock Meta

    Im usually the #1 scorer on the alien side. I know how to Fade, even without upgrades. Blink lets me get back in the battle much faster than I could with a skulk, and stay there longer than a skulk. That simply leads to more EXP. When I hit 10, my teammates are still around 6 or so. By the time the rines whip out shotties en masse, I usually have both cara and regen, so im pretty hard to take down even if your a good shot. Celerity is of course, nice, as I can outrun marines when im trying to slice them down. Silence is incredibly useful, as many dont even notice when I just killed their friend right behind them. Adrenaline is nice as it ensures I wont run out of energy during the fight, and lets me move faster by being more liberal with blink. If I hit level 10, we've usually driven the rines back near their base, so meta lets me blink in, do damage, blink out, and heal very rapidly.

    So always lifeforms first. I also get a JP before anything when im a rine.
  • Norml_E_HighNorml_E_High Join Date: 2003-03-30 Member: 15055Members
    If I'm going onos, I save my first three levels and then go fade, then get cara, regen, and adrenaline. Then I unlock my third ability and go onos.

    If alot of jps start showing up before I go onos, I'll go fade, cara, regen, adrenaline, celerity, focus, and scent of fear. The ultimate in JP defense. Two swipes and you're out jper! DIE!
  • AkalamanaiaAkalamanaia Join Date: 2003-01-04 Member: 11833Members
    2:Save
    3:Save
    4:Save
    5:Save
    6:Go Onos
    7:Get Carapace
    8:Get Regeneration
    9:Unlock next ability
    10:Adrealine
  • OutlawOutlaw Join Date: 2003-10-29 Member: 22112Members
    For those of you who are going fade and depending on Adren, I'd urge you to try out meta. If you bind handy keys to your weapons (ie, go to options menu and set things like Q and F and mouse 2 to weapons 1 2 and 3) and set hud_fastswitch to 1, you can get an adrenaline effect and heal while still blinking and slashing about, without slowing down. Using this method keeps my energy level around 3/4 to full and I can just take off if I'm injured much.

    I usually get:
    celerity
    next ability
    save for fade
    carapace
    regen

    Sometimes I throw focus in first, if I get it very early. Then you can use meta between swipes, if you like.

    This lets you use the other 2 points for whatever seems useful. Maybe scent of fear/silence/focus. Maybe onos if nobody else on your team does that.
  • Act_ChillAct_Chill Join Date: 2003-04-24 Member: 15816Members
    Acid rockets seems like a bad upgrade, but when dealing with non-HAs you shoot 2 rockets blink in focus hit guy is dead. Its good for spawn camping too. You shoot the rockets at you walk up to them then 1 hit kills. If there is a large group of marines you can retreat while shooting.
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    <!--QuoteBegin-weggy+Mar 8 2004, 02:40 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (weggy @ Mar 8 2004, 02:40 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 2: Save
    3: Save
    4: Fade
    5: Regen
    6: Cara
    7: Celerity
    8: Silence
    9: Adrenaline
    10: Unlock Meta

    Im usually the #1 scorer on the alien side. I know how to Fade, even without upgrades. Blink lets me get back in the battle much faster than I could with a skulk, and stay there longer than a skulk. That simply leads to more EXP. When I hit 10, my teammates are still around 6 or so. By the time the rines whip out shotties en masse, I usually have both cara and regen, so im pretty hard to take down even if your a good shot. Celerity is of course, nice, as I can outrun marines when im trying to slice them down. Silence is incredibly useful, as many dont even notice when I just killed their friend right behind them. Adrenaline is nice as it ensures I wont run out of energy during the fight, and lets me move faster by being more liberal with blink. If I hit level 10, we've usually driven the rines back near their base, so meta lets me blink in, do damage, blink out, and heal very rapidly.

    So always lifeforms first. I also get a JP before anything when im a rine. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I don't think anyone cares how well you can do on a pub (no offense), but I will tell you one thing and that a fade without focus is far less powerful than a fade with focus.


    Your upgrade path is bad.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    To each his pwn, though.
  • KwilKwil Join Date: 2003-07-06 Member: 17963Members
    Hm. I usually get silence first and save the second one. From that point, my order depends on what's going on. Lotsa mines? Get leap. Early shotties? Grab focus. Motion tracking? Cloak time. JPs? Xenocide. Dark map? SoF.

    If things start to go bad, I've got that one level saved to pop into gorge mode and start healing the hive.

    I rarely go beyond gorge for evolutions, so usually wind up as a Super-Gorge, webbing my way to the command chair.
  • Ra1nRa1n Join Date: 2004-02-22 Member: 26798Members
    2.focus (for those who choose resupply)
    3.leap (free bite against a1)
    4.save (maybe gorge if hive hp is low)
    5.save (maybe gorge if hive hp is low)
    6.fade (hard to kill if played right)
    7.regen (very hard to kill ...)
    8.cara (almost impossible to kill)
    9.celerity (for hit and run attacks against cc)
    10.silence (or choose something you like)

    vanillas=fragfood
    good against ha if you use hit and run
    also able to kill jp with blink/swipe
    best alien setup so far ...
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