Just Too Good

eagleceaglec Join Date: 2002-11-25 Member: 9948Members, Constellation
<div class="IPBDescription">Tough Choices</div> Ok, heres a tough <b>theoretical situation </b>for you admins. I'd like to hear how you think it should be dealt with.

One day you notice a long term player on your server is doing much better than usual. In fact they seem unstopable. From that day on, seemingly out of the blue instead of being competant they are a god. They score 30:1 kill ratios on a constant basis in ns and do better in co. They single handidly ensure the victory of whatever team they join simply because they can take down anything the enemy team throws at them. they are quite litterally unstoppable.

You first thought may turn to hacking, but after many hours observation and using various anti-hack tools you have yet to catch them doing anything other than being too good.

Now your getting complaints because whenever they play the teams are stacked by this single player. Seriously its like giving that team an extra 8 players.

Now this player is a team player, friendly and an all round nice guy. Unfortunately all the games he joins are instantly ruined. What do you do? What should you do? What is the right thing to do?

Comments

  • DEADscottDEADscott Join Date: 2003-03-29 Member: 15022Members, Constellation
    "Unfortunately all the games he joins are instantly ruined. What do you do? What should you do? What is the right thing to do?"

    Tell him hes just to good for your server, that he needs to find a server with the same quality of players as he is. Explain how you feel.

    If that dont work, use the mighty BANSTICK.

    The needs of many outweigh the needs of one. And at $1200 a year, I wont let any one player destroy our server.
  • HydraHydra Join Date: 2003-06-14 Member: 17366Members, Reinforced - Shadow
    Talk about being stuck between a rock and a hard place. All I can suggest is asking him to go easy on everyone to make it more fair.
  • WyzcrakWyzcrak Pot Pie Aficionado Join Date: 2002-12-04 Member: 10447Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue
    What you require is a neutral third party to moderate this problem. That third party must be trusted, by all players, as an authority when it comes to judging a very skilled player as legitimate or dishonest. For our server, that neutral third party is Cheating Death.

    No, it's not perfect. But, short of Mountain Dew and HoHo's, nothing in life is perfect. Yeah, it screws up everybody's name, but guess what... get over it and go run CD. If you're too good to run CD, well.......

    Run CD in optional mode. If a "No C-D" player seems "too good," insist, calmly and directly, that they return next game with CD or don't return at all. But this is key: THE REASON YOU'RE INSISTING THEY USE CD IS NOT THAT YOU THINK THEY'RE CHEATING, BUT RATHER TO SHUT UP EVERYONE ELSE WHO DOES THINK THEY'RE CHEATING.

    If they get all pissy and storm off your server, so be it.... they're probably not the friend your server is looking for. If they do return, running the latest version of CD, nobody has any room to complain, and you just successfully retained a very skilled player on your server.

    Good luck.

    Wyzcrak
  • eagleceaglec Join Date: 2002-11-25 Member: 9948Members, Constellation
    We run CD in required mode, always have (apart from when steam buggers it up). The player is not cheating. He's just too damn good. <b>Theoretically</b> of course. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • WyzcrakWyzcrak Pot Pie Aficionado Join Date: 2002-12-04 Member: 10447Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue
    <!--QuoteBegin-eaglec+Mar 8 2004, 09:11 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (eaglec @ Mar 8 2004, 09:11 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->We run CD in required mode, always have (apart from when steam buggers it up). The player is not cheating. He's just too damn good. <b>Theoretically</b> of course. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Forgive me. I misunderstood the heart of the question you were asking.

    If you have a player whose individual skill outweighs the competitive power of an entire team of intelligent players working toward one strategy in a combined effort, I would say ban that player from the server. To quote Spock, and some other guy in this thread, and some old philosopher guy... "the needs of the many outweigh the needs of the few." Surely you agree with this.

    What "I" find hard to believe is that this truely is the problem that you face. Were I in your shoes, I would find the best and brightest on your server and encourage them to be creative in organizing team-oriented solutions to this individual competitive force.

    We have very talented regulars on our server. Players that, in most 1v1 (and in some cases 4v1) confrontations would walk away victorious with minimal damage. The strength in overpowering these guys is teamwork. If you have a server of regulars who, with their greatest combined teamwork effort, cannot overcome the skill of one player, ban that one player and send him to our server. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> I'd like to see how he fares against what we bring to the table. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    Frankly, I hate my solution. But my hate, I think, is in actually forcing myself to accept your hypothetical. I've never seen an individual, in practice, who did to a server what you describe.

    Wyzcrak
  • RoobubbaRoobubba Who you gonna call? Join Date: 2003-01-06 Member: 11930Members, Reinforced - Shadow, WC 2013 - Shadow
    Maybe this <b>theoretical</b> situation would bring me back to playing NS again, and show this player a thing or two...

    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    Roo
  • zippyzippy Forum Police. Join Date: 2003-01-06 Member: 11956Members, Constellation
    edited March 2004
    <span style='font-size:8pt;line-height:100%'>I have same instances of players becoming greta next day, and put it down to hacking, skill doesn't come like a prize draw takes practice.

    CD is not perfect, is more a deturent becase there are hacks out to beat CD day after the new CD patches are out.

    VAC does a better job at anit-hack but there is where the salt rubs in to the wounds, we was ment to have VAC support in 2.0 but didn't come then we was ment o have it in v3b didn't come.

    Personally flayra needs to make VAC support priority, becasue as he's made a dilliberate attempt to attract CS players to NS with them CO maps, means we only have more hackers to deal with.

    on subject on hand, banstick is in order.

    zippy</span>
  • crono1crono1 Join Date: 2004-01-20 Member: 25497Members, Constellation
    edited March 2004
    blah blah
    i didn't mention any clans and names here!
    removed at the request of EagleC
  • davidsansomedavidsansome Join Date: 2003-02-07 Member: 13228Members, Constellation
    <!--QuoteBegin-crono^+Mar 8 2004, 10:56 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (crono^ @ Mar 8 2004, 10:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> if this is about moomin i'm going to laugh. loud. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Eaglec said it was a hypothetical question - it has no bearing on actual events whatsoever. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    I think this is one of those questions in life that has no satisfactory answer. You could ban him, but you'd lose a good guy and a good player. You could let him stay, but risk alienating the other, less skilled, regulars on the server.

    If anyone can come up with a magical solution to this, I would be impressed <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • comradecomrade Join Date: 2003-11-30 Member: 23774Members
    'sup? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • crono1crono1 Join Date: 2004-01-20 Member: 25497Members, Constellation
    ban everyone who this "elite player" owns. then you have a server full of uber magical players! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • devicenulldevicenull Join Date: 2003-04-30 Member: 15967Members, NS2 Playtester, Squad Five Blue
    I know it sounds really stupid.. but maybe install a plugin *and tell him* that limits his max HP to half normal?
  • eagleceaglec Join Date: 2002-11-25 Member: 9948Members, Constellation
    Actually setting handicaps by player ID would not be a bad idea - provided it was done fairly by the admins. Is there such a pluggin?

    Another idea I came up with is to request said skilled player to assist in training other players on the server. Seems the most productive answer so far - assuming it would work.
  • ThinGThinG Lord of wub and vlaai Join Date: 2003-04-11 Member: 15400Members, Reinforced - Supporter
    It will and it'll be fun <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • eagleceaglec Join Date: 2002-11-25 Member: 9948Members, Constellation
    You mean it *would* be fun if this were a real scenario and not totally theoretical, any resemblence to real event or people purely co-incidental?

    /me slides into the shadows
  • ThinGThinG Lord of wub and vlaai Join Date: 2003-04-11 Member: 15400Members, Reinforced - Supporter
    yes of course... theoretical fun <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • EmanonEmanon Join Date: 2003-05-13 Member: 16254Members, Constellation
    Then again leave that player alone and let the others be driven to become better. Personally thats what I Love as a player is a challenge, I only play as good as my enemy plays.

    Just ask the player to take it easy, dont go full blast all the time.

    Tell that player to be aware of what is going on and use his skills as needed, not many skilled players play at their peak all the time.
  • WyzcrakWyzcrak Pot Pie Aficionado Join Date: 2002-12-04 Member: 10447Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue
    <!--QuoteBegin-Emanon+Mar 9 2004, 05:30 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Emanon @ Mar 9 2004, 05:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Then again leave that player alone and let the others be driven to become better.  Personally thats what I Love as a player is a challenge, I only play as good as my enemy plays.

    Just ask the player to take it easy, dont go full blast all the time.

    Tell that player to be aware of what is going on and use his skills as needed, not many skilled players play at their peak all the time.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    .. a couple thoughts...

    I think eaglec asked for a way to work <i>around (or with)</i> the skill gap, not remove it or narrow it. I <i>think</i> that, for the sake of theoreticals, we're to assume the skill gap is unavoidable.

    If not, and we're being asked for ideas on how to remove or shrinken the gap, I most like the idea of requiring the superior player to train other players if he is to remain a regular on the server. Nothing formal, just lots of tips and mentoring in-game.

    Also, speaking ideally, I don't like the idea of asking a player to "tone it down". Life is short. Play hard. If we're gonna kill the gap, place that burden on the players presently defeated, not the player(s) presently victorious.

    Wyzcrak
  • devicenulldevicenull Join Date: 2003-04-30 Member: 15967Members, NS2 Playtester, Squad Five Blue
    edited March 2004
    If you run AMXX on the server, I could give it a shot.
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    Attract better players to your server and watch as everyone else learns to become good and in less than a month have one of the best, most popular servers around that everyone enjoys playing on.
  • ThinGThinG Lord of wub and vlaai Join Date: 2003-04-11 Member: 15400Members, Reinforced - Supporter
    <!--QuoteBegin-Forlorn+Mar 10 2004, 08:57 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Forlorn @ Mar 10 2004, 08:57 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Attract better players to your server and watch as everyone else learns to become good and in less than a month have one of the best, most popular servers around that everyone enjoys playing on. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    It's already like that, theoretically <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • blackholedreamsblackholedreams Join Date: 2004-02-04 Member: 26023Members
    Since we're speaking theoretically, it will only be a matter of time before the plebians catch up with Jupiter. If you play sucky people, you yourself become sucky, because you become lazy and figure out ways to beat them that won't work against more skilled players. But, if you play with a superskilled person, you will eventually reach a plane closer to theirs through practice. B****ing about how good they are and getting frustrated everytime they kill you makes it worse, but if you sit and think about how you died, why you died, and what you could have done better, you will formulate new strategies and tactics that will help you win and get better.
  • WyzcrakWyzcrak Pot Pie Aficionado Join Date: 2002-12-04 Member: 10447Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue
    <!--QuoteBegin-blackholedreams+Mar 17 2004, 02:24 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (blackholedreams @ Mar 17 2004, 02:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Since we're speaking theoretically, it will only be a matter of time before the plebians catch up with Jupiter. If you play sucky people, you yourself become sucky, because you become lazy and figure out ways to beat them that won't work against more skilled players. But, if you play with a superskilled person, you will eventually reach a plane closer to theirs through practice. B****ing about how good they are and getting frustrated everytime they kill you makes it worse, but if you sit and think about how you died, why you died, and what you could have done better, you will formulate new strategies and tactics that will help you win and get better. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Well said. <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html//emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif' /><!--endemo-->

    Wyzcrak
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