Extrude?

enf0rcerenf0rcer intrigued... Join Date: 2003-03-16 Member: 14584Members
<div class="IPBDescription">yay for nubbies!~</div> If I have a corridor done in my map can i "extrude" it? I'm having a hard time getting segments to align how i'd like them to. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->

Comments

  • ShenTraXShenTraX Join Date: 2003-11-10 Member: 22434Members, Constellation
    got a screen shot or some more information?
  • Jean_Luc_PicardJean_Luc_Picard Join Date: 2003-02-03 Member: 13051Members
    erm... what's "extrude" mean?

    Sorry, I'm a new mapper to <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • MoconnorMoconnor Join Date: 2002-07-26 Member: 1004Members
    well extrude usuall means "to stick out"
    But if your aligning segment of the map...then that is done on the grid??

    If that doesnt help then we really need a screenshot to see what your on about!!

    moconnor
  • enf0rcerenf0rcer intrigued... Join Date: 2003-03-16 Member: 14584Members
    Nevermind, I was hoping that mapping would be a lot more similar to modelling but I guess i'll have to do it the hard way <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    <!--QuoteBegin-enf0rcer+Mar 12 2004, 09:04 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (enf0rcer @ Mar 12 2004, 09:04 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Nevermind, I was hoping that mapping would be a lot more similar to modelling but I guess i'll have to do it the hard way <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Nope, there's no extrude function, you'll have to do pretty much everything by hand. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    It's really not that hard when you get into it more, eventually you'll be able to do things without even thinking about it. Then the only boundry is your imagination.... and the Half-Life engine. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • Jean_Luc_PicardJean_Luc_Picard Join Date: 2003-02-03 Member: 13051Members
    *throws the HL and HL 2 engines in the trash*

    *steals the HL 3 engine*

    WEWT!

    *don't we all wish....*
  • CageyCagey Ex-Unknown Worlds Programmer Join Date: 2002-11-15 Member: 8829Members, Retired Developer, NS1 Playtester, Constellation
    <!--QuoteBegin-enf0rcer+Mar 12 2004, 11:52 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (enf0rcer @ Mar 12 2004, 11:52 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> If I have a corridor done in my map can i "extrude" it? I'm having a hard time getting segments to align how i'd like them to. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Hammer doesn't have an extrude function, but I believe Quark lets you extrude along a path.
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