Aliasing Commander Hotkeys

radforChristradforChrist USA Join Date: 2002-11-04 Member: 6871Members, Constellation, NS2 Playtester, Subnautica Playtester
<div class="IPBDescription">Not for abuse, please read...</div> I want to know if it is possible to create a bind that will go to an ammo/med request, and select an ammo pack/med pack. That way when there is a request, it will quickly goto the request and be ready to drop the pack.

A few points. I am NOT trying to create a med spam script. I am NOT trying to abuse anything, just curious to see if this is possible. I am well accustomed to the hotkeys, and I can drop meds quite quickly that way, I was just curious to see if this is possible.

A link to this post: <a href='http://www.unknownworlds.com/forums/index.php?showtopic=64417&hl=bind+hotkey' target='_blank'>http://www.unknownworlds.com/forums/in...&hl=bind+hotkey</a>
It has been discussed before, but no one figured it out.

Now, with the disclaimers out of the way, here's what I know as of now.

This is my alias.

alias go2meds "impulse 125;hotkey88;hotkey59"

Impulse 125 = Go to health request
Hotkey88 = Go to Equip Menu
Hotkey59 = Select Medpack


This is what happens when the alias is used.
<From Console>
Unknown command: hotkey88
Unknown command: hotkey59

I've tried just binding a key to hotkey59, no go. Any ideas?

Comments

  • GeronimoGeronimo Join Date: 2002-12-18 Member: 11056Members
    edited March 2004
    Actually, the script you are suggesting would be somewhat of a medpackscript...

    Anyway, its fairly easy to use the standard keys...

    Three clicks, "Space", "e" and "s" I think...goes in a second.

    EDIT: Space being the go to last anything. As you see you can bind go2meds and the use e+s...
  • HypergripHypergrip Suspect Germany Join Date: 2002-11-23 Member: 9689Members, NS1 Playtester, Contributor
    agreed, using the keyboard for dropping buildings and stuff can save you some time. It only takes a little time to get used to it and it's worth it. Especially for dropping medpacks.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    Including a hotkey in a script(or a bind with multiple commands, one of them the hotkey) is disabled. Likely to prevent stuff like medspam of death.
  • MintmanMintman Join Date: 2003-05-30 Member: 16866Members
    They are impulse commands because that prevents more than one of them being bound to a key. This is to prevent autospamming and so forth. So even though you aren't wanting to really abuse it, you can't due to the measures in place to prevent abuse.
  • BenaiahBenaiah Join Date: 2003-11-11 Member: 22517Members
    <!--QuoteBegin-Align+Mar 17 2004, 02:21 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Align @ Mar 17 2004, 02:21 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Including a hotkey in a script(or a bind with multiple commands, one of them the hotkey) is disabled. Likely to prevent stuff like medspam of death. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    hahahha "med spam of death"
    im gonna remember that
  • BirdyBirdy Join Date: 2003-05-29 Member: 16825Members, Constellation
    Just get a keyboard macro :/
  • ekentekent Join Date: 2002-11-08 Member: 7801Members
    My guess is that you need to stick wait;s inside the commands. Half life's interpreter has difficulty processing commands if they're excuted too soon after each other.

    Although I can't really see any added advantage in a script like this.
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    <!--QuoteBegin-(e)kent+Mar 18 2004, 09:38 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ((e)kent @ Mar 18 2004, 09:38 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> My guess is that you need to stick wait;s inside the commands. Half life's interpreter has difficulty processing commands if they're excuted too soon after each other.

    Although I can't really see any added advantage in a script like this. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Well all you'd have to do is stick a 'forcecenterview' command in the script so the arrow is centered and whenever someone calls for a medpack you just would hit 'space' which is actually your script, and then quickly click and you will get a super fast medpack on the marine.
  • MintmanMintman Join Date: 2003-05-30 Member: 16866Members
    Well only if you don't have anything happening anywhere else. Else you'll probably end up spamming meds on a firing turret or a RT under attack, lol. It annoys me how it doesn't cycle through all the alerts in the last 5 seconds or something. You often end up always going to the same thing when there might be 3 or so things triggering different alerts.
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