Textured Lighting
BlackPlague
Join Date: 2004-02-02 Member: 25990Banned
Ok, ive been having this problem ALLLL day long.
what is the command for the compiler for it to compile the custom rad file?
where do i put the rad file(s)?
what do i save the rad file as?
i already have my light texture names and numbers in the rad file, so i dont need to ask this one.
When i go into game the only lights that show up are the entity ones, and that is it.... someone PLEASE tell me so i can shut my mouth and get back to finishing this map already <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
what is the command for the compiler for it to compile the custom rad file?
where do i put the rad file(s)?
what do i save the rad file as?
i already have my light texture names and numbers in the rad file, so i dont need to ask this one.
When i go into game the only lights that show up are the entity ones, and that is it.... someone PLEASE tell me so i can shut my mouth and get back to finishing this map already <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Comments
light_newwhite 255 255 255 500
light_panel03 0 191 96 500
light_newblue 81 81 255 500
light_newgreen 0 204 0 500
light_newred 255 89 89 500
shaftlights2 94 94 255 500
light_gy03blue 81 81 255 500
this is what i have in lights.rad
the map still doesnt show lighted textures
If nothing else, you can use an info_texlights entity temporarily until you fix the problem. Simply place the entity, turn off SmartEdit, and add each texture as its own "flag" in the entity. So, if you were adding light_newwhite, you would have the name of the value as 'light_newwhite' and the value as '255 255 255 500'.
EDIT: Attached an image to explain what I just said.
That should be it.
Also i dont know if it makes a difference but i usually have a few spaces between the texture name and the light value??
moconnor
ns_ghost 25% done ^_^ gonna post some screenies after i put in the first hive
<a href='http://countermap.counter-strike.net/Nemesis/index.php?p=3' target='_blank'>http://countermap.counter-strike.net/Nemesis/index.php?p=3</a>
moconnor