Help With Ms3d Crashing

funbagsfunbags Join Date: 2003-06-08 Member: 17099Members
<div class="IPBDescription">OMG WTH NOOOO</div> AHHH IM SO CLOSE.

ok, i got my 3 textures (all 256x256) and my reference smd, my sequence smd and the qc all in 1 folder. with nothing else in there. im pretty sure of my qc...ill show you..



/*
==============================================================================

QC script generated by Half-Life MDL Decompiler 1.2
2003, Kratisto. Based on code from Valve's HL SDK.

w_sg.mdl

Original internal name:
"C:\Furreal\models\Shotgun\PW\w_sg.mdl"

==============================================================================
*/

$modelname "w_sg.mdl"
$cd ".\"
$cdtexture ".\"
$scale 1.0
$cliptotextures

$externaltextures

$bbox 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000
$cbox 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000
$eyeposition 0.000000 0.000000 0.000000


//reference mesh(es)
$body "studio" "w_sg"


// 1 hit box(es)
$hbox 0 "Box01" -12.860000 -5.750000 -0.830000 24.260000 3.540000 2.630000

// 1 animation sequence(s)
$sequence "idle" "idle" fps 30

// End of QC script.


thats the qc im tried using...

should i use this one?:

// Output .MDL
$modelname "C:\Documents and Settings\Administrator\My Documents\ns skins\textures\sg.mdl"

// Directory of .SMD
$cd "\Documents and Settings\Administrator\My Documents\ns skins\textures\"

// Directory of .BMP
$cdtexture "\Documents and Settings\Administrator\My Documents\ns skins\textures\"
$cliptotextures

// Write textures into a sgT.mdl
//$externaltextures

$scale 1.0

// bodygroups: use relative path from $cd
$bodygroup body
{
studio "sg"
}

// sequences: all sequences are in $cd
$sequence seq-name "idle" loop fps 30 ACT_IDLE 1


anyways..please help me. im going to go put another hdd in my computer cause 1 9 gig aint doin the job.

Comments

  • Daza4Daza4 Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
    So it crashes eh? Check if the bmps are indexed color(AKA 256)
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    try using studiomdl rather than ms3d, as studiomdl wont crash, but tell you the error
  • MintmanMintman Join Date: 2003-05-30 Member: 16866Members
    The milkshape website has some very useful troubleshooting stuff in their forums. When I had a problem like this it was because I had not indexed the bmp texture files as someone else suggested was your problem.
  • funbagsfunbags Join Date: 2003-06-08 Member: 17099Members
    it indeed was the indexed problem, thank you ctx for helping me, and thanks you guys too.


    maybe next time i shouldnt take some bmp off the internet and cut the stock picture off and save it as a bmp...heh
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    using other peoples textures eh? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->


    dats nawtay
  • Daza4Daza4 Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
    <!--QuoteBegin-funbags+Mar 16 2004, 04:13 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (funbags @ Mar 16 2004, 04:13 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> it indeed was the indexed problem, thank you ctx for helping me, and thanks you guys too.


    maybe next time i shouldnt take some bmp off the internet and cut the stock picture off and save it as a bmp...heh <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I said it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> Not ctx <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • funbagsfunbags Join Date: 2003-06-08 Member: 17099Members
    yeah but i read this thread after i talked to ctx.


    and i never used anyones skins...i looked up "spas12" off the internet. its a photo that i cut in ms paint.
  • BlackPantherBlackPanther Join Date: 2002-02-11 Member: 197Members
    99% of the time, when MS3D crashes when compiling, is that one or more of your .bmps are NOT 256 colors.
  • SylverSylver Join Date: 2003-02-12 Member: 13446Members
    edited March 2004
    ehm, my milkshape chrashes when it's starting up <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->

    in other words, it doesn't start up at all!!

    could anyone plz help me?

    EDIT:

    i've read some other topics about milkshape crashing, and i just downloaded the dll's found <a href='http://www.swissquake.ch/chumbalum-soft/files/mesa50dlls.zip' target='_blank'>here</a>
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