Marine Is Co Is Under Powered Help Them!
Act_Chill
Join Date: 2003-04-24 Member: 15816Members
I think at first they are even but how can anyone say a level 10 alien is not better than a level 10 marine. A ono with 4 picks(can chose any so better than ono in NS) vs say a HA(not fully upgraded b/c of lack of levels). It takes about a full clip of level 3 hmg to kill an ono while an ono can just run up an instantly devour a HA. For jps in ns they have to fight lerks. In Co a lerk can have 8 upgrades making it far better. Alien and marine are counters to each other (ono for ha ha for lerk jp for ono) but aliens get a big boost in Co making it where a lerk can kill a HA and the ceilings are low in most Co map areas so ono can kill jp.
Comments
Have 1/2 your team upgrade for defense, and have the other have JP rush the hive.
Everyone has there own opinion, but yours' is a very common one.
Sadly its mostly based in a poor understanding of the Balance of Natural Selection. Many Players when they first start out or even after they have played for a long time will find the game unbalanced at times. Many factors play a part in this and the most major being the Skill of the Players, followed by the Server and Lastly by the game its self. Many players find they are better with 1 class and worse with another. My self I find that in Classic NS I am best with Fade, in Combat, lerk.
To Address your post further I want you to think about who the teams (Kharaa, Marine) are structured, even in Combat. The Marines may be underpowered 1 vs 1, but the game was never ment to be played that way, Combat is the best example of this due to the way you level up faster when you kill as a team. A Marine with level 3 weps, level 3 guns, HA, and an HMG, can take down an Onos on his own in short time, but the Onos also will have upgrades making it harder for 1 uber marine to take him down. You get 2 or 3 uber marines and you will not only kill that Onos, but anything else that comes at you.
Combat is less team work intense than C:NS but players seem to work together more in Combat than in Classic. 1 vs 1 the Marines are always going to be at the dissadvantage, but there are ways of switching this. JP's are a good way to make the game move in your favour. HA, HMG trains are another way. GLs do major DMG to the Kharaa. Everything in NS has an equal, even if you don't see it.
PS (an ono with stomp and devour with a lerk umbra him can kill up to 4 HA and a HA can not have 3armor and 3weapon and hmg they have to go 2/3 and then they dont get a welder which is my point aliens can fully upgrade but marines cant)
eg: alien got too many small life forms or almost all go lerks, marine goes JP and none goes HA with high firepower
and even though is combat, still req. teamwork. a solo marine can still die regardless of HA or JP
None whatsoever.
Make the spawn time just a bit higher and all will be well.
Edit: Yeah, I stole it from somebody in beta discussion. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
It seems to come down to the amount of teamwork, and the skill of the players, which is the way it should be.
It's a great way for new people to learn the ropes of NS, but a bad way at the same time I suppose. You can always tell a newbie on CO servers when you hear "BS" or "THIS IS SO STACKED". Granted, things will be stacked at times... but it just comes down to how well the team works together in the end.
Then again u see gorges webbing the hive as soon as the first JP appear in a match which really takes the scare of any JP-Skiller <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Nothign the aliens can do removes this, and in groups of a few, marines are devastating.
I like Classic better though, as there, the marines have other issues, which are more fun to deal with IMO.
I find (my opinion) is the later in the game we are, the better chance the marines have of winning.
I find most aliens win come around level 5-6 and marine wins are level 9-10...
But that's my experience, and without server stats from all the servers over a significant period of time, any experiences we have are just moments in time..
-Never move up, sit in base
-hump armory
-do not stay in groups
-STAY IN BASE and let aliens romp them
k thx
People say well how come Co games can last for an hour+. Well if all marines camp and have hmgs and gls and aliens do not attack all at once the marines can concentrate fire and kill anything that comes in there base. Also, you can have several really good players on the marines that can just bring the rape to the aliens.
A good working Alien team owns a good working marine team. Think about it, umbra+webs+stomp+devour+blinking around the room distracting all the marines while swiping = ownage of any marine team.