My Crappy Attempt At A Lmg Concept.

24

Comments

  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    omg... chrono pwns again <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    id do the LMG but its looking a bit iffy can you please refine the concept or something?
  • RhodriRhodri Join Date: 2003-06-21 Member: 17575Members
    Wow - great concepts Mr MonkeyPoo and good job modeling guys. I want these models! They're really looking great especially that pistol...me wants....me goes to crawl off to bed due to tiredness.......night night.....
  • AAA6AAA6 Join Date: 2004-03-15 Member: 27356Members
    wow, nice concepts, and well, nice models. very nice models..

    it would be complete and unadulterated divinity if those models were complete..
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    ahh well what the hell i did the LMG but altered the design like always its 1500 polies right now and i havent realy rounded the stock or the handle im thinking just to leave it like that so polies wont be raised besides the stock and handle wont be visible
    im still waiting on some kind of recognition from the concept artist <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
    <img src='http://www.nsarmslab.com/chrono/images/lmgunrounded.jpg' border='0' alt='user posted image' />
  • Mr_MonkeypooMr_Monkeypoo Join Date: 2003-12-09 Member: 24191Members
    edited March 2004
    <!--QuoteBegin-chrono5454+Mar 17 2004, 09:26 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (chrono5454 @ Mar 17 2004, 09:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ahh well what the hell i did the LMG but altered the design like always its 1500 polies right now and i havent realy rounded the stock or the handle im thinking just to leave it like that so polies wont be raised besides the stock and handle wont be visible
    im still waiting on some kind of recognition from the concept artist  <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
    <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Sorry chrono! Seriously those models are fricken awesome and make them things look so much better. You even got the 3d proportions I had in mind spot on. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    Anyways, I decided to make a model of that lmg. But this is one of my first models so it's a little rough. The triangles are pretty high too (1900) so I probably can't make it into an actual gun for halflife or anything. Anyways, here's a pic:

    (For some reason this rendering program cut out a lot of details though <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif' /><!--endemo--> )
  • funbagsfunbags Join Date: 2003-06-08 Member: 17099Members
    <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> i was going to model the lmg but since 2 have already been done...
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    ya monkey poo i like your lmg model better mine was a alteration of the design (im not realy good at doing that) <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> poor funbags hes spamming me on AIM telling me to stop modeling so he can do something
  • Private_ColemanPrivate_Coleman PhD in Video Games Join Date: 2002-11-07 Member: 7510Members
    edited March 2004
    nice sawed-off.

    EDIT: Doh, missed page 3
  • Mr_MonkeypooMr_Monkeypoo Join Date: 2003-12-09 Member: 24191Members
    Anyways I made a model of the handgun. 1912 triangles. yep...
  • DethGauntDethGaunt Join Date: 2003-06-02 Member: 16938Members
  • funbagsfunbags Join Date: 2003-06-08 Member: 17099Members
    <!--QuoteBegin-chrono5454+Mar 17 2004, 09:26 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (chrono5454 @ Mar 17 2004, 09:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ahh well what the hell i did the LMG but altered the design like always its 1500 polies right now and i havent realy rounded the stock or the handle im thinking just to leave it like that so polies wont be raised besides the stock and handle wont be visible
    im still waiting on some kind of recognition from the concept artist <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
    <img src='http://www.nsarmslab.com/chrono/images/lmgunrounded.jpg' border='0' alt='user posted image' /> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    HAHAHA OMG WTH NOOB


    i dont know :\

    Nice, ive been working on mine...MY BARREL HOLDING THINGY IN THE MIDDLE OF THE BARREL PWNZ J00RZ


    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • funbagsfunbags Join Date: 2003-06-08 Member: 17099Members
    here is my model <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->


    Its really tweaked...i left out some detail for a skinner *HINT HINT*


    1696 Polies..
  • funbagsfunbags Join Date: 2003-06-08 Member: 17099Members
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    they're nice but do yourself a favor (not flaming!) and never, EVER post a smooth shaded pictar unless you have edited the smoothing groups. right click and go to flatshade mode, looks better for WIP's
  • Mr_MonkeypooMr_Monkeypoo Join Date: 2003-12-09 Member: 24191Members
    edited March 2004
    I made a model of the shotgun too so I figured I'd post a picture of of it. Its 1944 polys.

    Yeah sorry about the smoothing groups. I'm just too lazzzzzzzzzy

    Edit: btw its the lack of smoothing groups that make these renders look kind of distorted and missing details... Its a lot better in real life, I swear! <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    A little tweaking and that'd make a sweet grenade launcher <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--QuoteBegin-Burncycle+Mar 18 2004, 09:11 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Burncycle @ Mar 18 2004, 09:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> A little tweaking and that'd make a sweet grenade launcher <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    yeah what burn said, that things too beefy to be a shotgun <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    ok i like your models better than mine cept for the pistol i still like mine <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • funbagsfunbags Join Date: 2003-06-08 Member: 17099Members
    <!--QuoteBegin-BAshh+Mar 18 2004, 08:38 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BAshh @ Mar 18 2004, 08:38 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> they're nice but do yourself a favor (not flaming!) and never, EVER post a smooth shaded pictar unless you have edited the smoothing groups. right click and go to flatshade mode, looks better for WIP's <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    too bad i have no clue what a smoothing group is or how to edit/fix them....
  • Daza4Daza4 Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
    <!--QuoteBegin-Mr Monkeypoo+Mar 19 2004, 12:06 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mr Monkeypoo @ Mar 19 2004, 12:06 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I made a model of the shotgun too so I figured I'd post a picture of of it. Its 1944 polys.

    Yeah sorry about the smoothing groups. I'm just too lazzzzzzzzzy

    Edit: btw its the lack of smoothing groups that make these renders look kind of distorted and missing details... Its a lot better in real life, I swear! <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Make that a thumper type grenade launcher(The grenade launcher opens in half and you insert the shells)
  • Mr_MonkeypooMr_Monkeypoo Join Date: 2003-12-09 Member: 24191Members
    edited March 2004
    Anyways I figured out how to smooth shade to distinguish between some certain areas... I dunno if anyone can see a difference though.

    Edit: those little triangles aren't errors, just milkshape...
  • Mr_MonkeypooMr_Monkeypoo Join Date: 2003-12-09 Member: 24191Members
    This is a design for a welder. Nothing too fancy, pretty utilitarian. The canister goes in at a angle on the side. Hopefully it won't look so boring in 3d proportions. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • Mr_MonkeypooMr_Monkeypoo Join Date: 2003-12-09 Member: 24191Members
    edited March 2004
    Here's a render of the welder, No idea what that wierd reflection on the canister is though...

    Edit: 1768 polys
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    dude kinda bright? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
    nice welder
  • DragonMechDragonMech Join Date: 2003-09-19 Member: 21023Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-Mr Monkeypoo+Mar 23 2004, 07:36 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mr Monkeypoo @ Mar 23 2004, 07:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Here's a render of the welder, No idea what that wierd reflection on the canister is though...

    Edit: 1768 polys <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Excuse me while I drool. That has got to be one of the best welders I've ever seen.
  • SidSid Corwid of the Free Join Date: 2003-01-28 Member: 12903Members, Constellation
    Wow.

    If these models get completed, I will use them forever.
  • Mr_MonkeypooMr_Monkeypoo Join Date: 2003-12-09 Member: 24191Members
    edited March 2004
    Here's a design for a compact grenade launcher...

    Edit: Sorry for the size. I will crop my future pictures... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • funbagsfunbags Join Date: 2003-06-08 Member: 17099Members
    im just waiting on a clan member to mesh and skin the LMG...

    any animators interested?
  • MrGunnerMrGunner Join Date: 2003-01-03 Member: 11757Members, Constellation
    I'd love it if someone skinned these in the white/grey colour scheme. I always like the way it looks in chrono's screen caps, and think it would be uber sweet ingame. Heck I don't use any custom models at the moment but I'd be willing to set up another nsp folder for these.
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