Wow - great concepts Mr MonkeyPoo and good job modeling guys. I want these models! They're really looking great especially that pistol...me wants....me goes to crawl off to bed due to tiredness.......night night.....
ahh well what the hell i did the LMG but altered the design like always its 1500 polies right now and i havent realy rounded the stock or the handle im thinking just to leave it like that so polies wont be raised besides the stock and handle wont be visible im still waiting on some kind of recognition from the concept artist <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> <img src='http://www.nsarmslab.com/chrono/images/lmgunrounded.jpg' border='0' alt='user posted image' />
<!--QuoteBegin-chrono5454+Mar 17 2004, 09:26 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (chrono5454 @ Mar 17 2004, 09:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ahh well what the hell i did the LMG but altered the design like always its 1500 polies right now and i havent realy rounded the stock or the handle im thinking just to leave it like that so polies wont be raised besides the stock and handle wont be visible im still waiting on some kind of recognition from the concept artist <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Sorry chrono! Seriously those models are fricken awesome and make them things look so much better. You even got the 3d proportions I had in mind spot on. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Anyways, I decided to make a model of that lmg. But this is one of my first models so it's a little rough. The triangles are pretty high too (1900) so I probably can't make it into an actual gun for halflife or anything. Anyways, here's a pic:
(For some reason this rendering program cut out a lot of details though <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif' /><!--endemo--> )
<!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> i was going to model the lmg but since 2 have already been done...
ya monkey poo i like your lmg model better mine was a alteration of the design (im not realy good at doing that) <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> poor funbags hes spamming me on AIM telling me to stop modeling so he can do something
<!--QuoteBegin-chrono5454+Mar 17 2004, 09:26 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (chrono5454 @ Mar 17 2004, 09:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ahh well what the hell i did the LMG but altered the design like always its 1500 polies right now and i havent realy rounded the stock or the handle im thinking just to leave it like that so polies wont be raised besides the stock and handle wont be visible im still waiting on some kind of recognition from the concept artist <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> <img src='http://www.nsarmslab.com/chrono/images/lmgunrounded.jpg' border='0' alt='user posted image' /> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> HAHAHA OMG WTH NOOB
i dont know :\
Nice, ive been working on mine...MY BARREL HOLDING THINGY IN THE MIDDLE OF THE BARREL PWNZ J00RZ
here is my model <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Its really tweaked...i left out some detail for a skinner *HINT HINT*
they're nice but do yourself a favor (not flaming!) and never, EVER post a smooth shaded pictar unless you have edited the smoothing groups. right click and go to flatshade mode, looks better for WIP's
I made a model of the shotgun too so I figured I'd post a picture of of it. Its 1944 polys.
Yeah sorry about the smoothing groups. I'm just too lazzzzzzzzzy
Edit: btw its the lack of smoothing groups that make these renders look kind of distorted and missing details... Its a lot better in real life, I swear! <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
A little tweaking and that'd make a sweet grenade launcher <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
<!--QuoteBegin-Burncycle+Mar 18 2004, 09:11 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Burncycle @ Mar 18 2004, 09:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> A little tweaking and that'd make a sweet grenade launcher <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> yeah what burn said, that things too beefy to be a shotgun <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
ok i like your models better than mine cept for the pistol i still like mine <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
<!--QuoteBegin-BAshh+Mar 18 2004, 08:38 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BAshh @ Mar 18 2004, 08:38 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> they're nice but do yourself a favor (not flaming!) and never, EVER post a smooth shaded pictar unless you have edited the smoothing groups. right click and go to flatshade mode, looks better for WIP's <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> too bad i have no clue what a smoothing group is or how to edit/fix them....
<!--QuoteBegin-Mr Monkeypoo+Mar 19 2004, 12:06 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mr Monkeypoo @ Mar 19 2004, 12:06 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I made a model of the shotgun too so I figured I'd post a picture of of it. Its 1944 polys.
Yeah sorry about the smoothing groups. I'm just too lazzzzzzzzzy
Edit: btw its the lack of smoothing groups that make these renders look kind of distorted and missing details... Its a lot better in real life, I swear! <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Make that a thumper type grenade launcher(The grenade launcher opens in half and you insert the shells)
This is a design for a welder. Nothing too fancy, pretty utilitarian. The canister goes in at a angle on the side. Hopefully it won't look so boring in 3d proportions. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
<!--QuoteBegin-Mr Monkeypoo+Mar 23 2004, 07:36 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mr Monkeypoo @ Mar 23 2004, 07:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Here's a render of the welder, No idea what that wierd reflection on the canister is though...
Edit: 1768 polys <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Excuse me while I drool. That has got to be one of the best welders I've ever seen.
Edit: Sorry for the size. I will crop my future pictures... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
I'd love it if someone skinned these in the white/grey colour scheme. I always like the way it looks in chrono's screen caps, and think it would be uber sweet ingame. Heck I don't use any custom models at the moment but I'd be willing to set up another nsp folder for these.
Comments
it would be complete and unadulterated divinity if those models were complete..
im still waiting on some kind of recognition from the concept artist <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
<img src='http://www.nsarmslab.com/chrono/images/lmgunrounded.jpg' border='0' alt='user posted image' />
im still waiting on some kind of recognition from the concept artist <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Sorry chrono! Seriously those models are fricken awesome and make them things look so much better. You even got the 3d proportions I had in mind spot on. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Anyways, I decided to make a model of that lmg. But this is one of my first models so it's a little rough. The triangles are pretty high too (1900) so I probably can't make it into an actual gun for halflife or anything. Anyways, here's a pic:
(For some reason this rendering program cut out a lot of details though <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif' /><!--endemo--> )
EDIT: Doh, missed page 3
im still waiting on some kind of recognition from the concept artist <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
<img src='http://www.nsarmslab.com/chrono/images/lmgunrounded.jpg' border='0' alt='user posted image' /> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
HAHAHA OMG WTH NOOB
i dont know :\
Nice, ive been working on mine...MY BARREL HOLDING THINGY IN THE MIDDLE OF THE BARREL PWNZ J00RZ
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
Its really tweaked...i left out some detail for a skinner *HINT HINT*
1696 Polies..
Yeah sorry about the smoothing groups. I'm just too lazzzzzzzzzy
Edit: btw its the lack of smoothing groups that make these renders look kind of distorted and missing details... Its a lot better in real life, I swear! <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
yeah what burn said, that things too beefy to be a shotgun <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
too bad i have no clue what a smoothing group is or how to edit/fix them....
Yeah sorry about the smoothing groups. I'm just too lazzzzzzzzzy
Edit: btw its the lack of smoothing groups that make these renders look kind of distorted and missing details... Its a lot better in real life, I swear! <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Make that a thumper type grenade launcher(The grenade launcher opens in half and you insert the shells)
Edit: those little triangles aren't errors, just milkshape...
Edit: 1768 polys
nice welder
Edit: 1768 polys <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Excuse me while I drool. That has got to be one of the best welders I've ever seen.
If these models get completed, I will use them forever.
Edit: Sorry for the size. I will crop my future pictures... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
any animators interested?