Onos Problem
AmIAnnoyingNow
Join Date: 2004-03-15 Member: 27352Members
Whenever someone onoses in my map, the onos move half submerged in the floor. I have tried raising the alien spawns but it didnt seem to work. Anyone know how to fix this?
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Comments
this 1 stumps me tho lol maby ugot a entry on the ground
In your CSG command line add "-hullfile nshulls.txt" and this will fix the problem.
*EDIT: Sorry, where "nshulls.txt" is, you need to put the full path to the new nshulls.txt which will be in your ns/nsp directory.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><b>Why do I get stuck in my map when I evolve to Onos?</b>
You need to add the NS hull file to your CSG inputs. It contains custom size information for the third clipping hull that the Onos player uses. The file is named "nshulls.txt" and is found in the ns directory of your client install. To add the command at the command line or inside the Hammer edit dialogs, use "-hullfile <path_to_ns_directory>/ns/nshulls.txt".<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
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