Decompiling/compiling Alien V_models

ctxctx Join Date: 2002-11-02 Member: 4592Members
A few of the Alien V_ models have animations named ability->otherability and either the '-' or the '>' is preventing me from decompiling these models. Do I need a different compiler or what? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->

Comments

  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    edited March 2004
    i have a special way to fix them ^_^

    edit:

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->erm ok, um firstly, download a hex editor program, open the mdl file, search for names like gore->stomp etc(thye are near each other) i just did the string command change thing so it chaged all -> to __ so all the anims wud be renamed. (NOTE: u cant do this in wordpad or notepad.) then save the model, and then open it up in hlmv, wolah! there it is, the animations renamed ready for decompiling<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    this is the only way that i know of doing this
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