Looks very good!! And I mean it, keep it up, this looks very promising <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
hm..some funny info right now. Map is 42 % done now of it all.
this is the sickest map i ever made with my hands. I need explain why this map is crazy now. MAP WAS RELEASED YESTERDAY AND TESTED BY "g0opy" FatTony" -=[NIP]=- KillerDeath" Trojan" and me of course..
Only for testing and finding bugs, finding map problems (wrong textures) et.c and
this is what we did !
<span style='color:orange'>1.) you can join teams without readyroom (go to the commchair and press "e" then u need to push F1 or F2 for /marines/aliens team. Lol no rr!!
2.) you can be alien on the map and can evolve/upgrade.
3.) no hive <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
4.) resources are going fast ; 1, 2, 3 ..
5.) THis map was only out for beta-test with out team_info_start and no team_hive
6.) No sv_cheats was enabled and no sv_gravity on..
7.) We did 100 phase gates in 30 seconds.
8.) map didn't crashed after 100-200 phasegates. And of course big turret farm.
9.) very laggy!! 12034-12000 ping </span> <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> Then how the hell can aliens and marines play this map if it is only for go around on and find bugs and take screenshots. I'm confuzed.
<span style='font-size:14pt;line-height:100%'>Ok but all this strange gonna come out in screenshots when the map is really done!</span>
I will call it [HappyFreedomBetatest-shots ] so the zip. file gonna INCLUDE some screenshots of this progress of the map..
I just try to find some ideas.! now getting to work..
comment if have some questions about this.
Thaks "FatTony" for Hosting the Server. Never was so fun.
haha <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> that was fun, especially the speedball part <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
Hi how! i planning a new beta-test version to get out and take so much people and try the map compatiability out! [Server is gonna get powered by -=FatTony=-]
I dont really know if this map gonna get out more in ns_freedom_test1 versions but i know the map is only 46 % done and people ask me the holl time when it's done.. I can say "map is done, when it's done by me". So just right now stay to the small betas. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
I will imediatly report when it's done and when the map works!
Opps my compiler just sad " <span style='color:orange'>Error " Leak finded</span>" damn need work more...Se ya all later ..Mapping owns and owns to the end of the life..I just say that..Just says!!
Hopes everything is allright now with map..It crashed after beta-tests before..
People just wanned to play it and i released a small part of it with MS only..But ok i says when it's done.
Looking good. From what I can see in the screens you have some nice brushwork and lighting. Should be intresting to see how this comes out. Keep up the good work.
Map got big update again like before, but bigger of course. I't grows
Changelog:
<b>*All textures fixed and replaced now *Readyroom added (no random team)-only rr for test map in beta-pre(#3) *Sounds added for map (shaft, b6, emdrill) e.tc *The outside area fixed now (snow was added before and now removed) *Secret room removed (Messed up map) *Some nice rooms added *Tunnel was updated *Sky changed back to halo2 from acds (cliff texture) *Marine start updated with res, lights , fixed walls. More architecture *More addons for the corridors, (ladders, pipes, lights , walls.) *Map update (crashed before) *texture join marines(crashed) bad surface extens-needed" delete it and create a new again. *5564 lights to - 3726 lights +10 texlights *gamma set to 1.2 *Sprites added for "tunnel-14" hera_fog.spr *All glass textures changed to other glass textures *Some fans removed in marine-start *water added in tunnel-a broken pipe" <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> *Machine room added "with big machines" *Some bugs fixed * + Very much new</b>
<span style='color:red'>49 %</span> done of <span style='color:orange'>ns_freedom </span>
will post later on my site the new screenshots with update beta#4-pre released version and only test version.(map not really playble)
Next map in my generation of maps after freedom is finished is
ns_shadowlight
i dont want to show pic's yet of the map but u will see what i mean with shadow lights
a tip : i using light-spots for that map now <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
comment if u liked them <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
<!--QuoteBegin-Nz-Nexus+Mar 18 2004, 06:08 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nz-Nexus @ Mar 18 2004, 06:08 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Time has tell me what is the important to know about the mapping and the mapping rules itself. Every Mapper Need to know the most important thing is to create hes own map. Creating maps is hard work and only them who wants to be a real good mappers, they build and build in years. But now after long time, after many hours i have sucefully made my own map. Ok my own map.. So lets see if it is good or bad work.. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> You talk funny... I want to take you home! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
The map looks aaaawesome by the way, I really like it. It has that orangy lighting style that seems to be coming in at the moment. Orange is the new red!
No problem SamR.! Yeap you right the new generation for lighting is ornage what gives the map a hot temperature. I dont like to use blue & green lights because they give more colder atmosphere. And orange are most used everywhere, dont u like the sky in organe/red over a sea or a view on something that really gives orange color. Dah, map will come out with oragne-red-white style what gives me a real Texas-feeling in space. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
here is the story about freedom space-station on planet callisto.
Freedom is a spacestation for ship-transports to the next planets of jupiter. Freedom-spacestation Sector 45 is located on the jupiter moon Callisto. When freedom was builded on the planet, t.s.a leaved the spacestation for a quick upgrade from earth via spaceships to the docking bay for more materials and documents about the plan of freedom. Freedom was designed and builded for ship-transports to jupiter. All earth spaceships arrived first on freedom to take and charge with fuel after the long travel from the homeplanet. One day something was wrong. An spaceship docked with freedom station and noone knowed whos spaceship it was. I't was Kharaa lifeforms on ship and they really wanted to capture the Station to take the fuel to them and at least destroy the freedom station. Take the role and defend the station from thiefs like Kharaa. Guard the fuel on the Station and watch saturnus beautiful rings.
Map is now 50 % done half-map <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
I'm not so interested to keep going on my map every day so i found now something funnyer to do. Play battlefield1942! i had the game in my closet long time ago, and yesterday one friend comed to me and telled about the game, and i remembered how fun it was to play it..Kick the japan-**** and take control over airplanes, ships o! I gonna play and love this game much, but how about the map if i'm now a battlefieldfreak <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Yes : The map i'm working on gonna be paused for a while (3days) or more.
Gonna play bf1942 instead of mapping now, and why not to make bf maps? yay!
when i'm bored on the battlefield game i go and start mapping again on the map, so dont think map will be gone, just paused for days
About BF1942, yeah, I missed it too so I installed it again. Haven't played yet, but can't wait <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
Back after 1000 hrs. Have played Battlefield first this week. Later i founded a very special realistic mod called <a href='http://www.desertcombat.com' target='_blank'>Desert Combat</a>. And now i'm back on forums, starting the mapping again after a real nice weekend of bf1942 : desert combat playing..
<!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> I got new screens of my map. They will come up soon in the Screenshots thread.
thnx again and try Desert Combat if you are only NS-fan. people need some relead of games, and relax. Ns-was-to-boring for me but now it's like new and fun again.
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->but now now i know what to do I say you
I made by my hands this map and keep working.. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Comments
this is the sickest map i ever made with my hands. I need explain why this map is crazy now. MAP WAS RELEASED YESTERDAY AND TESTED BY
"g0opy" FatTony" -=[NIP]=- KillerDeath" Trojan" and me of course..
Only for testing and finding bugs, finding map problems (wrong textures) et.c and
this is what we did !
<span style='color:orange'>1.) you can join teams without readyroom (go to the commchair and press "e" then u need to push F1 or F2 for /marines/aliens team. Lol no rr!!
2.) you can be alien on the map and can evolve/upgrade.
3.) no hive <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
4.) resources are going fast ; 1, 2, 3 ..
5.) THis map was only out for beta-test with out team_info_start and no team_hive
6.) No sv_cheats was enabled and no sv_gravity on..
7.) We did 100 phase gates in 30 seconds.
8.) map didn't crashed after 100-200 phasegates. And of course big turret farm.
9.) very laggy!! 12034-12000 ping </span>
<!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo--> Then how the hell can aliens and marines play this map if it is only for go around on and find bugs and take screenshots.
I'm confuzed.
<span style='font-size:14pt;line-height:100%'>Ok but all this strange gonna come out in screenshots when the map is really done!</span>
I will call it [HappyFreedomBetatest-shots ] so the zip. file gonna INCLUDE some screenshots of this progress of the map..
I just try to find some ideas.! now getting to work..
comment if have some questions about this.
Thaks "FatTony" for Hosting the Server. Never was so fun.
that was fun, especially the speedball part <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
I dont really know if this map gonna get out more in ns_freedom_test1 versions but i know the map is only 46 % done and people ask me the holl time when it's done.. I can say "map is done, when it's done by me". So just right now stay to the small betas. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
I will imediatly report when it's done and when the map works!
Opps my compiler just sad " <span style='color:orange'>Error " Leak finded</span>" damn need work more...Se ya all later ..Mapping owns and owns to the end of the life..I just say that..Just says!!
Hopes everything is allright now with map..It crashed after beta-tests before..
People just wanned to play it and i released a small part of it with MS only..But ok i says when it's done.
Changelog:
<b>*All textures fixed and replaced now
*Readyroom added (no random team)-only rr for test map in beta-pre(#3)
*Sounds added for map (shaft, b6, emdrill) e.tc
*The outside area fixed now (snow was added before and now removed)
*Secret room removed (Messed up map)
*Some nice rooms added
*Tunnel was updated
*Sky changed back to halo2 from acds (cliff texture)
*Marine start updated with res, lights , fixed walls. More architecture
*More addons for the corridors, (ladders, pipes, lights , walls.)
*Map update (crashed before)
*texture join marines(crashed) bad surface extens-needed" delete it and create a new again.
*5564 lights to - 3726 lights +10 texlights
*gamma set to 1.2
*Sprites added for "tunnel-14" hera_fog.spr
*All glass textures changed to other glass textures
*Some fans removed in marine-start
*water added in tunnel-a broken pipe" <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
*Machine room added "with big machines"
*Some bugs fixed
* + Very much new</b>
<span style='color:red'>49 %</span> done of <span style='color:orange'>ns_freedom </span>
will post later on my site the new screenshots with update beta#4-pre released version and only test version.(map not really playble)
ns_shadowlight
i dont want to show pic's yet of the map but u will see what i mean with shadow lights
a tip : i using light-spots for that map now <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
ok soon freedom screenshots on my webpage.
<a href='http://www.nz-nexus.tk' target='_blank'>http://www.nz-nexus.tk</a>
comment if u liked them <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Screenshots avabiable today on my site. the latest 5(hours left) compiling...
You talk funny... I want to take you home! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
The map looks aaaawesome by the way, I really like it. It has that orangy lighting style that seems to be coming in at the moment. Orange is the new red!
Freedom is a spacestation for ship-transports to the next planets of jupiter.
Freedom-spacestation Sector 45 is located on the jupiter moon Callisto.
When freedom was builded on the planet, t.s.a leaved the spacestation for a quick upgrade from earth via spaceships to the docking bay for more materials and documents about the plan of freedom. Freedom was designed and builded for ship-transports to jupiter. All earth spaceships arrived first on freedom to take and charge with fuel after the long travel from the homeplanet. One day something was wrong. An spaceship docked with freedom station and noone knowed whos spaceship it was. I't was Kharaa lifeforms on ship and they really wanted to capture the Station to take the fuel to them and at least destroy the freedom station. Take the role and defend the station from thiefs like Kharaa. Guard the fuel on the Station and watch saturnus beautiful rings.
<!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<a href='http://www.nz-nexus.tk' target='_blank'>http://www.nz-nexus.tk</a>
Comments if ya want.
Map is now 50 % done half-map <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
I'm not so interested to keep going on my map every day so i found now something funnyer to do. Play battlefield1942! i had the game in my closet long time ago, and yesterday one friend comed to me and telled about the game, and i remembered how fun it was to play it..Kick the japan-**** and take control over airplanes, ships o! I gonna play and love this game much, but how about the map if i'm now a battlefieldfreak <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Yes : The map i'm working on gonna be paused for a while (3days) or more.
Gonna play bf1942 instead of mapping now, and why not to make bf maps? yay!
when i'm bored on the battlefield game i go and start mapping again on the map, so dont think map will be gone, just paused for days
About BF1942, yeah, I missed it too so I installed it again. Haven't played yet, but can't wait <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
<!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> I got new screens of my map. They will come up soon in the Screenshots thread.
thnx again and try Desert Combat if you are only NS-fan. people need some relead of games, and relax.
Ns-was-to-boring for me but now it's like new and fun again.
<b>Ok i'm back on forums after some days.</b>
I have finished some small parts of my map and builded some corridors.
I hate this damn leaks u know, i got 56 leaks on map and i needed to fix all.
But now its okey, map is 53 procent done.
When it's done..Yeah... when it's done then it's done.
<!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif' /><!--endemo-->
Trust me you need to fix those leaks as soon as possible. The more leaks you have, the more harder it is to track them all down.
I made by my hands this map and keep working..
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Please make longer posts ... please <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->