[mfrigginrel]what? A Gauss Rifle?

2

Comments

  • ZaggyZaggy NullPointerException The Netherlands Join Date: 2003-12-10 Member: 24214Forum Moderators, NS2 Playtester, Reinforced - Onos, Subnautica Playtester
    big <span style='color:red'><span style='font-size:21pt;line-height:100%'><3</span></span> to the all people who worked on it to finish it, I never though it would be ever done. THANK YOU!!
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    wow, i skinmeshed something that actually got released <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    edited March 2004
    <!--QuoteBegin-6john6doe6+Mar 19 2004, 01:59 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (6john6doe6 @ Mar 19 2004, 01:59 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> panaka if you will look at the other thread i tossed up about that same picture, and i think it was coil who said that was not a gauss rifle or something. i sure do wish you people woulda given you input BEFORE it was released, it was started back in febuary ya know...

    /edit also those guns dont really look like the gauss rifle much at all, except it has 2 barrels. it has that handle lookin thing, and different textures, and the barrel is different. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    aww... My fault. In fact it IS a gauss rifle... but the other version (C-16 or what it is)

    sorry for the confusion... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->

    oh and btw... I mentioned the mag-thingy everytime a topic was made about the gauss rifle <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • WarfareWarfare Join Date: 2002-10-29 Member: 1697Members
    Ah! I love it! Finally a gun that suits my AO HMG sound <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • ThiefThief Ownage Join Date: 2003-08-09 Member: 19214Members, Constellation
    plz dont compare original SC or BW with SC: Ghost, that game is a bastardization of the original.... hell, look at the goliath <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
  • WarfareWarfare Join Date: 2002-10-29 Member: 1697Members
    Just played with some pattern overlay in PHotoshop.
    I think it's an original pattern that came with the program. It looked like a chrome pattern.
    Don't mean to hijack with a reskin or anything, just showing what a 1-2 minute job in Photoshop can change to the skin.

    I have all the respect for this gun and the result of all the work put in it. I mean no disrespect.
  • sportysporty Join Date: 2003-06-29 Member: 17782Members
    <!--QuoteBegin-CaptainPanaka+Mar 19 2004, 10:02 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CaptainPanaka @ Mar 19 2004, 10:02 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> oh and btw... I mentioned the mag-thingy everytime a topic was made about the gauss rifle <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    dont think its the mag. its clearly a bigger smoking barrel in the bw intro.
    and the missile turrets are air defense and detectors only <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->

    after all the attempts a released gauss is a definite must <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • BloodySlothBloodySloth Join Date: 2003-08-27 Member: 20284Members
    yeah the turrets are air defense only, but irl what would stop them from shooting at the ground? The marines dont have grenade launchers in the game either.
  • Badly_bROWNEDBadly_bROWNED Join Date: 2004-03-15 Member: 27358Members
    Actually, I was watching the intro movie. I noticed after the two zerglings were smoked and you get a close up of the dude sitting down, you can see the bottom barrel part of it smoking, so maybe they do have grenade launchers, just not usable in game....
  • GundamCLGundamCL Join Date: 2003-08-03 Member: 18786Members
    They have grenade launchers.... like the battle on the Amerigo science vesssel, one of the rines fires a damn nade at the hydras.... <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo-->
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    edited March 2004
    <!--QuoteBegin-GundamCL+Mar 19 2004, 08:36 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (GundamCL @ Mar 19 2004, 08:36 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> They have grenade launchers.... like the battle on the Amerigo science vesssel, one of the rines fires a damn nade at the hydras.... <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    thats the movie i was talkin about earlier!

    and also i think the main thing that is stopping the AA towers from attacking ground is that they are angled towards the sky. like this / with the missles coming out of the angled part. even though they are seeking missles they must be shot in at least the general direction of the enemy.
  • Smiley_XSmiley_X Join Date: 2003-06-07 Member: 17071Members
    The sound from perfect dark when you reload the cycone would fit perfect
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    thats what i was thinkin, if someone could rip that sound or something itd be sweet.
  • SvenpaSvenpa Wait, what? Join Date: 2004-01-03 Member: 25012Members, Constellation
    OMG tahts really nice! Iw always been an SC fan GJ! *using*
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    <!--QuoteBegin-Badly bROWNED+Mar 19 2004, 04:32 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Badly bROWNED @ Mar 19 2004, 04:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Actually, I was watching the intro movie. I noticed after the two zerglings were smoked and you get a close up of the dude sitting down, you can see the bottom barrel part of it smoking, so maybe they do have grenade launchers, just not usable in game.... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    yep... that's also my opinion now <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • WarfareWarfare Join Date: 2002-10-29 Member: 1697Members
    Every damn gun doesn't need a grenade launcher.

    I love this gun so much. It's too bad I'm unable to play and get the full use of it.
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    It looks quite large and bulky- if that's your thing then cool <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->

    I don't think anyone really knows where the magazine is... the bizon type helical magazine is the most convenient, but we know now that it's a grenade launcher under there!

    This gun does not particularly look like a gauss rifle to me, although granted a definate layout is spotty at best, givin the conflicting information concerning it, so it's easy to take artistic licence <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-Warfare+Mar 19 2004, 10:49 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Warfare @ Mar 19 2004, 10:49 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Every damn gun doesn't need a grenade launcher.

    I love this gun so much. It's too bad I'm unable to play and get the full use of it. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    why cant u play?
  • The_Flying_FishThe_Flying_Fish Join Date: 2003-11-30 Member: 23757Members
    <!--QuoteBegin-6john6doe6+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (6john6doe6)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->why cant u play?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Majik.
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif' /><!--endemo-->

    dorko supremas
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    <!--QuoteBegin-Burncycle+Mar 19 2004, 02:21 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Burncycle @ Mar 19 2004, 02:21 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It looks quite large and bulky- if that's your thing then cool <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->

    I don't think anyone really knows where the magazine is... the bizon type helical magazine is the most convenient, but we know now that it's a grenade launcher under there!

    This gun does not particularly look like a gauss rifle to me, although granted a definate layout is spotty at best, givin the conflicting information concerning it, so it's easy to take artistic licence <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    the only way you can make a acurate gaus rifle is to go talk to the guy that designed it and ask for blueprints then youd have one awsome gauss rifle
  • Badly_bROWNEDBadly_bROWNED Join Date: 2004-03-15 Member: 27358Members
    Yeah, and how long ago did they come up with the idea for it? Well I still think it an awsome model. All I need now are the heavy model version and sprites....
  • douchebagatrondouchebagatron Custom member title Join Date: 2003-12-20 Member: 24581Members, Constellation, Reinforced - Shadow
    im sure there is someone out there who is willing to do sounds, sprites, and heavy models for this. i would do the heavy models but my milkshape trial ran out and i cant import or export smds or mdls in max 6.
  • SvenpaSvenpa Wait, what? Join Date: 2004-01-03 Member: 25012Members, Constellation
  • WarfareWarfare Join Date: 2002-10-29 Member: 1697Members
    <!--QuoteBegin-6john6doe6+Mar 20 2004, 03:39 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (6john6doe6 @ Mar 20 2004, 03:39 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Warfare+Mar 19 2004, 10:49 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Warfare @ Mar 19 2004, 10:49 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Every damn gun doesn't need a grenade launcher.

    I love this gun so much. It's too bad I'm unable to play and get the full use of it. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    why cant u play? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Something with my connection settings in Steam or protocol issues with my router.
    I freeze for 5 seconds every 30 until I drop out completely from the server.But despite that I do play only to use this beauty <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • RaVeRaVe Join Date: 2003-06-20 Member: 17538Members
    Wow for a Gauss Rifle, this is close to how it looks (watched the Amerigo cutscene again <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> )

    GJ on this, too bad I don't like customizing NS....I always like to keep with the defaults for the fear of consistency checks....
  • ctxctx Join Date: 2002-11-02 Member: 4592Members
    <!--QuoteBegin-RaVe+Mar 20 2004, 07:13 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (RaVe @ Mar 20 2004, 07:13 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Wow for a Gauss Rifle, this is close to how it looks (watched the Amerigo cutscene again <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> )

    GJ on this, too bad I don't like customizing NS....I always like to keep with the defaults for the fear of consistency checks.... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    There are no consistency checks.
  • Mr_JeburtOMr_JeburtO Join Date: 2003-08-29 Member: 20340Members
    <!--QuoteBegin-6john6doe6+Mar 20 2004, 12:40 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (6john6doe6 @ Mar 20 2004, 12:40 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> im sure there is someone out there who is willing to do sounds, sprites, and heavy models for this. i would do the heavy models but my milkshape trial ran out and i cant import or export smds or mdls in max 6. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    juat delete it and then re install the trial.

    thats what i do and it works fine
  • Azrael2709Azrael2709 Join Date: 2003-05-27 Member: 16760Members
    Im sorry, but for as long as I've been waiting for a guass rifle im not a fan of this one. Don't get me wrong, excellent model, but 2 things really make it look bad: the animations and the origins.
    For the origins, hes pointing the gun too far to the left. Good origins are when the barrel of the gun is parallel with your line of sight, or when its just slightly pointed to the left.
    For the animations, it looks like the reload animation is like he's sliding a credit card through the reload slot.
    My suggestion would be better origins, and instead of a huge long clip, make it 2 clips; he presses a button and a clip falls out from underneath at the same time te groove things slide back, then he puts in the new clip.
  • Badly_bROWNEDBadly_bROWNED Join Date: 2004-03-15 Member: 27358Members
    <!--QuoteBegin-Azrael2709+Mar 20 2004, 11:19 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Azrael2709 @ Mar 20 2004, 11:19 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Im sorry, but for as long as I've been waiting for a guass rifle im not a fan of this one. Don't get me wrong, excellent model, but 2 things really make it look bad: the animations and the origins.
    For the origins, hes pointing the gun too far to the left. Good origins are when the barrel of the gun is parallel with your line of sight, or when its just slightly pointed to the left.
    For the animations, it looks like the reload animation is like he's sliding a credit card through the reload slot.
    My suggestion would be better origins, and instead of a huge long clip, make it 2 clips; he presses a button and a clip falls out from underneath at the same time te groove things slide back, then he puts in the new clip. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I never really notice the problem with the origins. Now that i think of it, I kinda like the idea of having the two magazine thing....
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