Using World Models

Jean_Luc_PicardJean_Luc_Picard Join Date: 2003-02-03 Member: 13051Members
<div class="IPBDescription">How is this done?</div> Simple question... how are world models used? The program is VHE, the compiler is Batch Compiler, set up according to the directions on this very site.

Thanks!

Jean Lerk

Comments

  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    Put the models in your ns\models\yourmapname\ directory, then in VHE add a "cycler" entity. Set the model parameter to the path to the model, for example "..\yourmapname\trogdor.mdl". And that's it. If you're using VHE 3.5 (beta) it will display the model in the editor, i'm not sure if 3.4 does.

    But please, please PLEASE confine simple questions like this to the <a href='http://www.unknownworlds.com/forums/index.php?showforum=34' target='_blank'>Mapping Help and Troubleshooting</a> forum.
  • Jean_Luc_PicardJean_Luc_Picard Join Date: 2003-02-03 Member: 13051Members
    Oops! Sorry, thought I was in the mapping help forum *pokes his favorites folder* musta hit the wrong one *sweatdrop*


    Thanks dude! I was trying to find a monster_model thingy... I guess that's just for HL or maybe it's outdated or whatever ^-^()
Sign In or Register to comment.