<div class="IPBDescription">How is this done?</div> Simple question... how are world models used? The program is VHE, the compiler is Batch Compiler, set up according to the directions on this very site.
Put the models in your ns\models\yourmapname\ directory, then in VHE add a "cycler" entity. Set the model parameter to the path to the model, for example "..\yourmapname\trogdor.mdl". And that's it. If you're using VHE 3.5 (beta) it will display the model in the editor, i'm not sure if 3.4 does.
But please, please PLEASE confine simple questions like this to the <a href='http://www.unknownworlds.com/forums/index.php?showforum=34' target='_blank'>Mapping Help and Troubleshooting</a> forum.
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But please, please PLEASE confine simple questions like this to the <a href='http://www.unknownworlds.com/forums/index.php?showforum=34' target='_blank'>Mapping Help and Troubleshooting</a> forum.
Thanks dude! I was trying to find a monster_model thingy... I guess that's just for HL or maybe it's outdated or whatever ^-^()