Nub Question Topic

menohackmenohack Join Date: 2004-02-29 Member: 26995Members
<div class="IPBDescription">why dont we put all nub questions here?</div> Let's just put all the nub questions in one webbed post, that would make it so much easier.

Anywho, in Milkshape i opened a marine idle model and all i got was the bones and joints. No texture either. why?

Comments

  • ZeroByteZeroByte Join Date: 2002-11-01 Member: 3057Members
    edited March 2004
    What you imported was the idle animation. When you import that, you only get the bones and stuff and the animation information (where to move the joints to, etc). If you want to import the model itself, import the reference mesh. If you're not sure which it is, look at the .qc file, it should be somewhere in there.
  • menohackmenohack Join Date: 2004-02-29 Member: 26995Members
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    why have a noob topic, this is the noob forum <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • menohackmenohack Join Date: 2004-02-29 Member: 26995Members
    edited March 2004
    well its annoying for me to make a new topic every time i have a question so im just gonna put all mine here. Anyone else can feel free to do so too.

    I opened the model marine_ref and moved the joints so that it was in the right position and saved it, but when i opened it the joints were in their original position!
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    dont ever move the joints, itll mess all your previously done anims for it
  • menohackmenohack Join Date: 2004-02-29 Member: 26995Members
    edited March 2004
    Then how am i supposed to change the position of the guy? I want to change his position and put him in a new model and get rid of all the animations of the marine.

    [edit] thank u cookie, i accidently wrote move instead of rotate. Anyway I solved my problem, turns out I didnt set the keyframe <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->. [/edit]
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